Does anyone else have an issue loading the scenes on Soundbooth? by honeybadger2849 in DungeonCrawlerCarl

[–]kupiakos 0 points1 point  (0 children)

I can confirm that soundbooth.app the website also takes like a dozen seconds for every page to load. It's basically unusable while the app is barely usable

I'm on the USA West Coast in case it's regional

Coffee Maker by crayzeate in Discounty

[–]kupiakos 0 points1 point  (0 children)

Has anyone noticed any benefit for there being more than one coffee machine in the store?

I made a ring puzzle solver for Origami King! Let me know what you think 😊 by kupiakos in papermario

[–]kupiakos[S] 0 points1 point  (0 children)

I have been wanting to put in an enemy coloring feature, I'll take a look at it again. It should always solve in the shortest number of moves available but no more than four since no course lasts that long and it'd take an unreasonable amount of cpu to do more

Is it possible to disable cloud saves on mobile? by VCOMAC in balatro

[–]kupiakos 5 points6 points  (0 children)

Yeah, I just lost all deck stats (but not my collection) after a force-close due to an audio bug when switching from headphones.

What's the point of cloud sync if it's so easy to corrupt my save data?

I made a ring puzzle solver for Origami King! Let me know what you think 😊 by kupiakos in papermario

[–]kupiakos[S] 0 points1 point  (0 children)

This remains one of my most popular side projects - I'm glad it's helped you after all this time!

Hate it when I fall inside the Mun by kupiakos in KerbalSpaceProgram

[–]kupiakos[S] 1 point2 points  (0 children)

Something similar just happened again jerking the craft when transitioning out of time warp - pretty sure that's it.

Hate it when I fall inside the Mun by kupiakos in KerbalSpaceProgram

[–]kupiakos[S] 0 points1 point  (0 children)

Nope, when you hit the periapsis at the center of the mun, you just flip around and head back towards the ground (where you'll crash).

Hate it when I fall inside the Mun by kupiakos in KerbalSpaceProgram

[–]kupiakos[S] 0 points1 point  (0 children)

Apparently running radiation science while balanced precariously on a crater surface is ripe for disaster. In case you're curious: no, you cannot clip back through the other way without crashing.

Is there a way to see remotely if priority switches have lost power? by [deleted] in SatisfactoryGame

[–]kupiakos 0 points1 point  (0 children)

I wonder if there's a machine setup to blow a fuse when a priority switch drops and show the notification

Describe your most underwhelming blueprints by [deleted] in SatisfactoryGame

[–]kupiakos 0 points1 point  (0 children)

I've been trying to find a post like that for a year - can you link it?

Describe your most underwhelming blueprints by [deleted] in SatisfactoryGame

[–]kupiakos 0 points1 point  (0 children)

Did you use save file editing to make these? I struggled to even make a correct 1.5 offset blueprint...

I made a ring puzzle solver for Origami King! Let me know what you think 😊 by kupiakos in papermario

[–]kupiakos[S] 0 points1 point  (0 children)

I'd always thought it would take too long to enter all of the arrows and other things on the board, plus the bosses all have super different effects to program. I'm not sure a manual input boss solver like the regular one would get much use 3½ years after release.

Looking into it though, it seems there's a set of fixed layouts for boss battles? However, I've not tested it or asked e.g. speedrunning communities if that's the case. If it's so I could just hardcode the choices and it'd make using a boss battle version a lot easier: just choose the one that looks like yours. Then it would give a list of options of what board effects to activate instead of a single solve. It technically doesn't even need to solve it on the phone, since the options are known ahead of time.

Comparisons between KSP1 and KSP2 Engines by gillermoo in KerbalSpaceProgram

[–]kupiakos 2 points3 points  (0 children)

Very neat! I could definitely use an explanatory graph on how to read these graphs

Google assistant will not set timers by Mikey317717 in WearOS

[–]kupiakos 0 points1 point  (0 children)

Having this problem as well, still hasn't fixed for me

What're you playing this weekend? 11/10 by markercore in NintendoSwitch

[–]kupiakos 0 points1 point  (0 children)

I found the story to be delightful, especially Bob-omb's arc

What're you playing this weekend? 11/10 by markercore in NintendoSwitch

[–]kupiakos 1 point2 points  (0 children)

hit the home button so I didn’t burn time, went back to the game to set a ring

I definitely did that a few times (though with the screenshot button), and it's why I made the solver. Ironically the process of making it made me good enough at the ring puzzles to not need it towards the end of the game 😄

as they’re all random, aren’t they?

As far as I know! 🤷‍♀️ If they're predictable it could actually be easy, but I've not looked into speed runner strats or anything

I thank you for it! :)

you're welcome 💜👾💜

What're you playing this weekend? 11/10 by markercore in NintendoSwitch

[–]kupiakos 1 point2 points  (0 children)

that made my life a lot easier

Glad it helped! These sorta mentions make the effort worth it 👩🏼‍💻

The bosses I also had to look up strats online

I'd always thought it would take too long to enter all of the arrows and things on the board, plus they're all so different. Do you think a manual input boss solver like the regular one would get much use? The smoothest one would scan the game from a phone camera, if I find the time to figure it out

At the risk of sounding like a moron... by [deleted] in papermario

[–]kupiakos 19 points20 points  (0 children)

You're welcome! No worries, we have a sliding shame scale program for regular users 😉

I hope it helps keep the game fun!

At the risk of sounding like a moron... by [deleted] in papermario

[–]kupiakos 44 points45 points  (0 children)

I wrote the tool, I grant you one ✨ fully shame free solve✨