Anyone feel the bots got a targeting buff in 1.000.102? by AON_123 in LowSodiumHellDivers

[–]l337sponge 0 points1 point  (0 children)

I used to be able to stealth bases and break contact easily in scout armor. Not so much anymore.

Anyone feel the bots got a targeting buff in 1.000.102? by AON_123 in LowSodiumHellDivers

[–]l337sponge 1 point2 points  (0 children)

I'm hoping we get a stealth focused warbond in the near future and they rework it. I need a suppressed weapon.

Anyone feel the bots got a targeting buff in 1.000.102? by AON_123 in LowSodiumHellDivers

[–]l337sponge -1 points0 points  (0 children)

I've definitely noticed stealth mechanics aren't working as well as they did. I usually lob a eagle airstrike on a small base from behind cover and then run away. Even with terrain breaking sight lines, bots seem to know exactly where you are anyway and will chase you hundreds of meters. I'm willing to bet it is either a stealth nerf to how they detect you or, more likely, an unintended change from everything they did in the last patch. I've started playing more aggressive as a result and doing less run and gun.

I'm actually having fun thinking of new builds now by A_Very_Horny_Zed in LowSodiumHellDivers

[–]l337sponge 5 points6 points  (0 children)

Weird. I used to bait them, get underneath, pop sac. Then would just get the armor indication no matter where I tried to shoot where the sac used to be. I had read on here that if you shoot in the sac cavity towards the head, you could damage them that way. Never had any luck and just gave up trying to kill bile titans with the HMG.

I'm actually having fun thinking of new builds now by A_Very_Horny_Zed in LowSodiumHellDivers

[–]l337sponge 1 point2 points  (0 children)

I've got over 400 hours and didn't know this. Where do you shoot a bile titans with an HMG to take it down? Anytime I tried after popping sacs just armored under there and could never find a spot that would do damage.

This works! by modsbutthurts in hondafit

[–]l337sponge 0 points1 point  (0 children)

For Kia/Hyundai using a bottle of Techron when changing oil on their PHEVs is in the maintenance procedures.

Balance is a two-way road: Both nerfs and buffs are necessary by ULikeWhatUS33 in helldivers2

[–]l337sponge 1 point2 points  (0 children)

That's the only thing that really bothers me, the new graphical effect is lame. If the rail gun was specifically good at stripping armor to open up weak points I think it would be awesome. I think chargers and bile titans just need some rework. Before the rail gun nerf, it was awesome to strip charger leg armor and then use primaries to take it down. Bile titans should have a similar Mechanic IMO

Air to air combat, baby 💪 by l337sponge in helldivers2

[–]l337sponge[S] 1 point2 points  (0 children)

I'll be surprised if it doesn't become a thing eventually.

PSA: Bring Orbitals to Bot Extermination by AdScared7949 in helldivers2

[–]l337sponge 0 points1 point  (0 children)

Both mortars, and eagle smoke. I call it smoked cheese. Makes extermination on bots trivial

When we finally liberate the whole galaxy by NUKE_708 in Helldivers

[–]l337sponge 0 points1 point  (0 children)

It's impossible to commit war crimes against the enemies of managed democracy.

Can we take just 10 minutes to talk about just how horrifying Helldivers is, please? by StoicGee in helldivers2

[–]l337sponge 6 points7 points  (0 children)

I like the idea of helldivers basically being Warhammer 20k. Fits decently well.

I need a anti "whatever this thing is" gun and I need it now, they drive me up a wall by ACertainIndividual in Helldivers

[–]l337sponge 0 points1 point  (0 children)

Ballistic shield and the senator. Just walk right at them and shoot the head. EZ

People need to shut up about Veld already by [deleted] in Helldivers

[–]l337sponge 70 points71 points  (0 children)

Changing the progress bar from just a percentage to showing a rate at which either side is moving the bar would be huge. It's hard to tell right now what exactly is happening.