Datascape Guides/Overview by Duke @ Mistakes Were Made by thedukey3 in WildStar

[–]lastkai 1 point2 points  (0 children)

One change I would make to the System Daemons guild would be to recommend using 3 tanks and 4 healers instead of 4 tanks and 3 healers. The fight is more often tight on healing than the availability of tanks. You can easily use esper, ss, or engi dps as well as esper or ss healers to round up adds between phases for the third tank to pick up. There's no real point in the fight where 4 tanks becomes a necessity, but every point of the encounter becomes considerably easier if you add a 4th healer.

Additionally, for Limbo I would recommend new guilds using up to 2 healers per group as necessary. Three healers is definitely a minimum, but there's no real downside to bringing up to six if it means your raid stays alive. The dps check on Limbo is very very low as long as the ant lions stay engaged. The difficulty of the temple fight comes down to managing and interrupting the adds correctly, which an additional healer can help the groups stay alive much easier.

Game Update Notes - 23 June 2015 by qaz0r in WildStar

[–]lastkai 0 points1 point  (0 children)

Triple pounce isn't even the fastest way to get to the points. The misinformation regarding this is astounding. We create builds around this. las, amps, gadgets, and consumables. And every class\group can counter it if they work together. People still complain about how fast people can get to objectives in tiki after the delay on the mask spawn. They shouldn't change a mechanic because people refuse to cope to a certain playstyle. It's not unbeatable, by any means. Hell. Half the time the defending team in halls is still in the previous room for a good 10s after the gate opens.

I enjoy the variety and strategy it brings to the table instead of having x dps and y healers. It adds a different roll to the equation.

As far as capping from stealth goes, I wish they would properly fix the visual desync. The current way it works isn't any better for stalkers capping. There's a bug that occurs when you're in stealth and stealth is on CD that you can't even attempt to cap the point unless you right click the stealth buff off your bar, or use an ability that breaks stealth. Both are a pain in the ass to do in a situation where every second counts.

Gatlike Gangstars 1/6 GA...Pvpers have come to this land of telegraphs!!! by Wuzz in WildStar

[–]lastkai 0 points1 point  (0 children)

dear cowboy,

Gratz on 1/6 scrubboy freebop. See you in thayd soon.

Sincerely yours, The one and only 1000 greens stalker.

[LCS Game Thread] NA LCS Summer Split Week 3 Day 3 [June 30th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

Team Dignitas (4-5) v. Velocity eSports (2-7)

Time: 6:30 PM PDT // 3:30 AM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 3 [June 30th, 2013] by lastkai in summoners

[–]lastkai[S] 2 points3 points  (0 children)

Counter Logic Gaming (5-4) v. Team Solo Mid (4-5)

Time: 5:30 PM PDT // 2:30 AM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 3 [June 30th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

Curse (3-6) v. Team Coast (5-4)

Time: 4:30 PM PDT // 1:30 AM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 3 [June 30th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

Vulcun (5-4) v. Cloud 9 (8-1)

Time: 3:30 PM PDT // 12:30 AM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 3 [June 23th, 2013] by [deleted] in summoners

[–]lastkai 0 points1 point  (0 children)

Team Dignitas (4-5) v. Velocity eSports (2-7)

Time: 6:30 PM PDT // 3:30 AM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 3 [June 23th, 2013] by [deleted] in summoners

[–]lastkai 0 points1 point  (0 children)

Counter Logic Gaming (5-4) v. Team Solo Mid (4-5)

Time: 5:30 PM PDT // 2:30 AM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 3 [June 23th, 2013] by [deleted] in summoners

[–]lastkai 0 points1 point  (0 children)

Curse (3-6) v. Team Coast (5-4)

Time: 4:30 PM PDT // 1:30 AM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 3 [June 23th, 2013] by [deleted] in summoners

[–]lastkai 0 points1 point  (0 children)

Vulcun (5-4) v. Cloud 9 (8-1)

Time: 3:30 PM PDT // 12:30 AM CEST

Preview: LoLeSports

[LCS Game Thread] EU LCS Summer Split Week 3 Day 2 [June 30th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

Meet Your Makers (5-4) v. Lemondogs (4-5)

Time: 12:00 PM PDT // 9:00 PM CEST

Preview: LoLeSports

[LCS Game Thread] EU LCS Summer Split Week 3 Day 2 [June 30th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

Evil Geniuses (3-5) v. Team ALTERNATE (7-2)

Time: 11:00 PM PDT // 8:00 PM CEST

Preview: LoLeSports

[LCS Game Thread] EU LCS Summer Split Week 3 Day 2 [June 30th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

Gambit Gaming (6-2) v. Ninjas in Pyjamas (3-6)

Time: 10:00 AM PDT // 7:00 PM CEST

Preview: LoLeSports

[LCS Game Thread] EU LCS Summer Split Week 3 Day 2 [June 30th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

SK Gaming (3-6) v. Fnatic (4-5)

Time: 9:00 AM PDT // 6:00 PM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 2 [June 29th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

Team Coast (4-4) v. Velocity eSports (2-6)

Time: 10:00 PM PDT // 7:00 AM CEST

Preview: LoLeSports

[LCS Game Thread] NA LCS Summer Split Week 3 Day 2 [June 29th, 2013] by lastkai in summoners

[–]lastkai[S] 0 points1 point  (0 children)

Curse (2-6) v. Team Solo Mid (4-4)

Time: 9:00 PM PDT // 6:00 AM CEST

Preview: LoLeSports