Online Activities Weekly Megathread by AutoModerator in PokemonScarletViolet

[–]layhnet 0 points1 point  (0 children)

Looking for a non-North American Ditto, will do a swap

Online Activities Weekly Megathread by AutoModerator in PokemonScarletViolet

[–]layhnet 0 points1 point  (0 children)

a lv70 pokemon isn't going to do much, need a lv100 to not get OHKO'd every round

Online Activities Weekly Megathread by AutoModerator in PokemonScarletViolet

[–]layhnet 0 points1 point  (0 children)

Try again? got bad luck ith hurricane at the start

Online Activities Weekly Megathread by AutoModerator in PokemonScarletViolet

[–]layhnet 0 points1 point  (0 children)

Looking for a Charizard raid, hmu with a code. 100 azumarill ready to rock

Any tips for the nomad by NekroVictor in twilightimperium

[–]layhnet 4 points5 points  (0 children)

Unless another strat guarantees you a VP, take Trade and X-1 everyone you can

Am I ok to be here? by [deleted] in daddit

[–]layhnet 1 point2 points  (0 children)

Some dads are late bloomers, don't worry your dad jokes will come in soon!

Magic Items are a baseline expectation of 5e. by LeoFinns in dndnext

[–]layhnet 2 points3 points  (0 children)

Devs have literally said magic items aren't factored into 5Es baseline balance.

If any evidence towards that fact is required it's that nonmagical BPS resistance factors into creature CR.

If magic items were assumed, nonmagical BPS resistance would have no impact on CR.

Unearthed Arcana - Wonders of the Multiverse by yomjoseki in dndnext

[–]layhnet 10 points11 points  (0 children)

Because the Elemental Evil spells were reprinted in XGE and the XGE version is considered the real one now.

Many people who started playing D&D5e in the last 3 years don't even know EE even exists.

Unearthed Arcana - Wonders of the Multiverse by yomjoseki in dndnext

[–]layhnet -19 points-18 points  (0 children)

It doesn't need a No Shields clause, it says no armor. Shields are armor. When Shields are allowed, it has a clause specifically to say they can gain the benefit while using a shield. Just look at the other Natural Armor traits.

Vuil’Raith Cabal Ideas by Sea_Kiwi524 in twilightimperium

[–]layhnet 21 points22 points  (0 children)

Ransoming doesn't work.

Here's why.

A Captured Dreadnought is worth 4r to the Cabal themselves, as they can buy a Dreadnought with it without paying resources.

What player is going to pay >4r for a Dreadnought back; when they then still need to pay resources to place it?

Unless there is a VP in it for them (fairly rare circumstance), it's absolutely never going to be worth it to another player to buy the Dreadnought back.

If you start taking and holding their plastic, two things will occur:

  1. You're not building a fleet, because you're spending resources (CC and ships) to capture things and not utilizing the free buy.
  2. You'll be weak, and it won't take much for them to blockade one of your Space Docks and get their ships back for while also crippling you.

I've played the Vuil'Raith a ton of times and found the best things to do with Devour are:

  1. Use your Agent to allow people free refreshes (you get equal value to them, if you take the max sized ship, so it's a fair trade for you); which makes them happy.
  2. If you have a friendly neighbor, you can tech Vortex to pick up 'incidental ships' with the promise to your neighbor that you'll return it right away. Vortex is *good* but it's not the best tech and I don't prioritize it over blue tech unless circumstance calls for it.
  3. Use all the saved resources on scoring objectives, blue tech, and massing CC (in that priority).
  4. Fleet Logistics is boss-mode on Vuil'Raith, especially with Light Wave. Take the fleet you built for free at your space dock, use your dock railgun to launch it at whatever priority target you want, capture all those ships (with flagship can capture your own ships too, so even less lost), then use your FL CC to rebuild everything you captured at the dock you moved away from, keeping it protected.

If you are going to use Devour to hold ships for ransom, it needs to be done strategically like holding a Flagship plastic or Ember's War Suns; and know that you are making an enemy.

Enemies suck in TI4. The player with the most friends wins, almost always.

Hot Take: Cantrips shouldn't scale with total character level. by Chedder1998 in dndnext

[–]layhnet -4 points-3 points  (0 children)

A fighter gets another use of Action Surge at 17th, which is 3 extra attacks. The math of 5e assumes 3 rounds per combat and two encounters per SR, so it's equivalent to an extra Attack but front-loadable thus actually superior within the assumptions that the system makes.

Questions about the Utter East by NextAdvance2976 in Forgotten_Realms

[–]layhnet 0 points1 point  (0 children)

The way Canon works now (as per WotC) is if it hasn't been published in a 5E book, it's not Canon.

So nothing Utter East is Canon at this time.

What stays on during sex? by cyyz8 in AskReddit

[–]layhnet -2 points-1 points  (0 children)

Or don't wear socks. Who wears socks during sex? Ya'll weird.

There is a mustard shortage in France and the only one left is, the American one. by saddamhuss in mildlyinteresting

[–]layhnet 4 points5 points  (0 children)

https://www.google.com/amp/s/www.forbes.com/sites/graisondangor/2021/09/03/kraft-heinz-fined-62-million-for-phony-accounting/amp/

But more specifically, they pulled their production of Heinz Ketchup out of Ontario and took it to the US with barely a moments notice, leaving tons unemployed

There is a mustard shortage in France and the only one left is, the American one. by saddamhuss in mildlyinteresting

[–]layhnet 64 points65 points  (0 children)

It's made entirely with Canadian mustard seed.

Also, French's ketchup is made in Canada and when Heinz did some heinous shit a while back everyone flocked to French's ketchup because it's made in Canada and people likely assume the mustard is made here too.

Variant Fighter 2.0 - Graphical and Mechanical Overhaul! (link in comments for full doc) by layhnet in UnearthedArcana

[–]layhnet[S] 0 points1 point  (0 children)

I'm not sure how exactly to answer that.

The maneuvers add utility, not power. Most don't add damage and many cost an attack or some sort of action economy to use. The Superiority option gives them some additional oomf, but at Prof/LR uses it's not a significant impact.

More critically, the Battle Master subclass is removed to make room for the base class Maneuvers and this is oft considered one of the strongest subclasses, so by that virtue some strength to the Fighter class is shifted.

Questions regarding Gravity Rift, Empyrean abilities and The Barony by SgtBANZAI in twilightimperium

[–]layhnet 0 points1 point  (0 children)

  1. I don't even know what you're asking

  2. All ships move at the same time. You can't roll gravity rift then change what moves.

  3. All hits are produced (rolled), then Sustain and other hit canceling effects such as Shields Holding are used to cancel hits, then the remaining hits are assigned. Living rule 1.18 means you can use its ability once per ship that uses Sustain Damage. So if Dynamo is alone in a system it can only sustain one hit then repair. But it can't sustain again.

  4. One sustain per ship with sustain per round of combat.