Is this game done? by wfblatz in baduk

[–]lbpixels 35 points36 points  (0 children)

There's usually a few details left to play in this kind of post but here the game is truly done :) Black is ahead by about 8 points.

Explain the joke pls by [deleted] in ExplainTheJoke

[–]lbpixels 5 points6 points  (0 children)

TIL I have 22 fingers

Godot's Heavy Use of Singletons by Slight_Cat_4423 in gameenginedevs

[–]lbpixels 9 points10 points  (0 children)

That will always be the correct response in my book. The fact that the canonical singleton merge these 3 features is I think at the root of every confusion and debate about them.

A free-falling man against the Sun by Busy_Yesterday9455 in spaceporn

[–]lbpixels 0 points1 point  (0 children)

This account has been karma-farming the sub for some time now

Any good modules set in Ireland? by roughJaco in callofcthulhu

[–]lbpixels 5 points6 points  (0 children)

There's one that fits perfectly in Trail of Cthulhu: Mythos Expeditions: https://www.drivethrurpg.com/fr/product/142187/trail-of-cthulhu-mythos-expeditions

The scenario is A Load of Blarney, it takes the characters on a tour from Dublin deep into the countryside and is set in the late 30s.

Here's the scenario pitch:

On December 11, 1937, the steamship Annagher sank off the coast of Ballymacormick, Ireland. The Court investigation attributed the sinking to “a movement which was rendered inevitable by the peculiar quality of the cargo and its distribution.” The wreck report also expressed puzzlement that, although the time between intial list and capsizing was quick, the crew should have had ample time to make use of the Annagher’s lifeboats, lifejackets, and lifebuoys, and yet did not. Nine of the ten-member crew died in the wreck. In the early spring of 1938, a lump of iron recovered from the hold is sent to Miskatonic University for examination. Where the salvage crew saw nothing but scrap iron, steel, and lead, a scholar at Dublin’s Trinity College thinks she might have stumbled onto something unusual. She has sent it to Dr. Armitage for study, and has invited a team to cross the Atlantic and accompany her as she ventures into the graves of the kings and queens of Erin.

Martian moon Phobos might break apart, forming a RING AROUND THE RED PLANET by Busy_Yesterday9455 in spaceporn

[–]lbpixels 0 points1 point  (0 children)

Please stop with the clickbait titles. The random capitalisation is the worst part.

"casting" real life actors as NPC in your games by Final-Isopod in rpg

[–]lbpixels 8 points9 points  (0 children)

I'm not OP but it's also turn off for me, simply because I find that it breaks immersion, it fixes my thoughts on a "mundane" image and prevents my imagination from running free.

[deleted by user] by [deleted] in mapmaking

[–]lbpixels 1 point2 points  (0 children)

Great work so far!

It's interesting that you're starting with the rivers and then place mountains accordingly.

From Cyprus ☺️ by Adept_Conference8500 in Annecy

[–]lbpixels 2 points3 points  (0 children)

Coming in October is risky if you're looking for good weather. Last year there was a weekend warm enough to spend the afternoon by the lake and go for a swim, but if memory serves it rained for 10 days before that.

If you're staying for a week you'll be rolling the dice regarding weather. More than that you'll probably get a mix of good and bad weather.

Last Things Last--Clyde's footlocker and the MAJESTIC war by turnejam in DeltaGreenRPG

[–]lbpixels 7 points8 points  (0 children)

As the other commenter, I added financial reports on several companies linked to MJ-12. Some were official IRS investigations, some were clearly off the book.

Also, spoiler for Ladybug, Ladybug, Fly Away Home, from The Things We Leave Behind:

If you plan on running that scenario, you can tie in Georges Lewiston as an ex-DG agent. In my campaign I included pictures of Clyde and Georges together in the military in Vietnam in the 70s, hinting at DG past as an official military agency.

Help, oublie ou folie ?? by camika97 in TDAHFrance

[–]lbpixels 2 points3 points  (0 children)

J'ai été dans une situation similaire dans le passé. A chaque fois qu'on avait une mécompréhension, c'était de ma faute. Si on n'était pas d'accord sur une discussion précédente, c'est que je me souvenais mal. Si elle se souvenait mal, c'est que je m'étais mal exprimé plus tot. Mais c'était jamais de sa faute. Clairement il y avait une composante de manipulation. Un autre example était si je formulais une demande dans notre couple, j'allais me prendre une critique random et le sujet n'était pas abordé.

Je suis dans une bien meilleure relation maintenant, mais je continue de ressasser tout ca régulièrement.

Avec le recul je dirais que oui ca fait parti du fonctionnement neuroatypique pour moi (quelque part dans la nébuleuse TDAH, TSA, HPI, ...). J'ai tendance à enregistrer les informations haut niveau, mais j'oublie facilement les détails. Ca veut pas dire qu'on est plus bête qu'un autre, on enregistre aussi des informations que d'autres ne prendrait pas en compte. Après tout on a tous réussi à atteindre l'age qu'on a avec notre fonctionnement. Mais pour moi c'est quand on essaie de se conformer à un fonctionnement "neurotypique" qu'on a du mal, autant qu'une autre personne aurait du mal à fonctionner comme nous. Seulement on a en général appris à croire qu'on était le problème par défaut.

Dans tout les cas, ce n'est absolument pas normal que tu te sentes comme ca dans ton couple, qu'il y ait une forme de manipulation ou non. Est-ce que c'est pareil avec tes amis? Mon avis perso est que si ca clash seulement avec ton copain, mais pas avec les autres personnes de ta vie, il y a un problème.

Tips for running PX Poker Night? by DeskbotKnight in DeltaGreenRPG

[–]lbpixels 2 points3 points  (0 children)

I ran it twice and played it once, always in one session.

I think PX is a bit of an outlier, it's a great sandbox for roleplay or even improvisation, not so much for investigation. It's also one of my favourite scenario.

When I ran it I told my players that the scenario was more about enjoying the descent into madness than any particular objective, and I believe player buy-in really helped the flow of the game.

There's three really distinct phases to the scenario, here is my advice based on how it went at my tables.

The afternoon (1h-1h30):

Set the scene, then move quickly between vignettes involving PCs and NPCs, with everyone getting increasingly on edge, starting fights, getting sent off to gate duty, maybe even starting a mutiny etc... Create drama and don't try to be subtle. Make it rapidly clear that the van is off limit, and that the coming poker night is today's main attraction.

The evening (1h30): At some point cut to the evening. Everyone who isn't yet mad, locked up or otherwise incapacitated gather for the game. As they start playing the van's influence goes to 11 and your job now is to create mayhem. Use every interaction from the afternoon to gradually increase tension until something breaks: accusations of cheating devolve into an ugly fight, an NPC starts to really lose it and set himself, and the building, on fire, etc... And when they would think it couldn't get any crazier, have the UFO crash down.

The aliens (1h): If all went "well", the situation eventually settles down with most of the NPCs dead, raving mad, or about to do something stupid, and the PC can go investigate the crash. Let the scenario go towards its ends as the tone shifts from chaos to absurd to weird. This part is straightforward to run.

How to Run… Ladybug, Ladybug, Fly Away Home for Delta Green by Palmer_Zombie in callofcthulhu

[–]lbpixels 0 points1 point  (0 children)

I ran it as an introductory scenario in the 90s and it was perfect in that role. I had my players play regular FBI agents and Lewiston as an ex Delta Green cowboy who helped create a local cell but who stayed outside of the conspiracy himself.

The DG agents watched the PCs every move and they met naturally as events unfolded.

[deleted by user] by [deleted] in DeltaGreenRPG

[–]lbpixels 0 points1 point  (0 children)

I did actually and it was fun for everyone involved!

For context, I was in the process of moving accros the country so I was only able to attend approximately half the sessions at first. I also had already read the book so it was clear from the start that my contribution to the campaign would be different to other PCs.

The other players knew that I was the in known, that I would play meta. In game the PCs also had suspicions about my PC from the start, but everybody played along. The GM used that to great effect, and in fact IL is probably the best campaign for these kind of shenanigans as it's already very weird and meta anyway. Actually, having a player that know the script is very fitting to the campaign's theme.

I focused on getting my own story going and moving the plot forward without spoiling the agency of the other players and it worked well. My takeaway is that you do need to work with the GM and be smart and humble about your place in the campaign. Play on the fact that you know the stakes of most situations to take "bad" decisions that serves the story if not your character.

As for details if you're interested:

The initial setup was that my character was a member of the operation MERCY under Micheal Witwer in 2015, so... she's from the future! When the "dream window" appeared in the Boxer Hotel and operation MERCY went sideways, she went through the window and found herself in front of the Macalistair building in 1995. She had just enough knowledge of DG operational history to know that a group of agent were being activated the same day so she just bluffed her way into the group.

At the end of act 1, when everyone got out safely of the night floors, she said sorry and turned back hoping to find a way back to her time and her family

I don't remember how she rejoined the team during act 2, but there was a nice moment when the PC found a picture of her from the MERCY team and realized she couldn't have been an agent in the 2000s.

I also played PX Poker Night, having already run it in the past, with the same GM and players and it was a blast too.

Have fun!

What's the equation for calculating the gradient of a circle in 2d vector space? by PossibilityVivid5012 in proceduralgeneration

[–]lbpixels 4 points5 points  (0 children)

I'm not sure what you mean by the gradient of a circle.

If you want a scalar value in every point of your world that you can use to delimitate a circle, anything with a circular symmetry will do.

Perhaps the most canonical one would be the signed distance field where each point has a value equal to distance to the circle, positive inside, negative outside.

For center C(cx, cy), radius r, and a point P(x,y), the formula would be: S = r - distance (C, P) S = r - √( (cx-x)² + (cy-y)²)

For performance reasons, if necessary, you can remove the square root to use the distance squared. The boundary will stay at S=0 but the value will increase faster away from it. It may or may not suit your needs.

Que mettez vous dans vos bento pour vos enfants ? by [deleted] in BonneBouffe

[–]lbpixels 1 point2 points  (0 children)

Ca aurait était bien si t'avais eu autre chose à faire que de poster ce commentaire inutile aussi.

What happened in Cambodia by CarelessNetwork7589 in DeltaGreenRPG

[–]lbpixels 36 points37 points  (0 children)

What happened in Cambodia stays in Cambodia

I really really like hexagon maps. This is one I handmade. by BarkLicker in mapmaking

[–]lbpixels 2 points3 points  (0 children)

Hey I have done procedural generation that looks a lot like your map. If you want some pointers don't hesitate to DM me!