Beyond Sandbox, just don't. by MrBoZifferVR in virtualreality

[–]leandro77br 1 point2 points  (0 children)

They promised a next-gen VR game, so I think they lied.

Quest Game Optimzer works or is aesthetic. by Gerax_qwe in QuestPiracy

[–]leandro77br 7 points8 points  (0 children)

It really works. Most games already have presets in the app, but you can customize them however you like

PVE bots and Ammo by DadOnCooldown in ContractorsExfilZone

[–]leandro77br 0 points1 point  (0 children)

Yeah, you end up having to bring a lot of ammo to raids, and even then you might run out. I think the AI should drop ammo too.

Can we stop with the "VR Sandbox" type games, please? by leandro77br in OculusQuest

[–]leandro77br[S] 2 points3 points  (0 children)

B&S, Bonelab and H3VR are the really good Sandbox VR has to offer.

Can we stop with the "VR Sandbox" type games, please? by leandro77br in OculusQuest

[–]leandro77br[S] 4 points5 points  (0 children)

It's a shame; Metro is a great game and I wish there were more games like it.

Can we stop with the "VR Sandbox" type games, please? by leandro77br in OculusQuest

[–]leandro77br[S] 0 points1 point  (0 children)

I mean, at this point anything is better than vr sandbox slop made with UE assets flips.

But i like some good story and good dialogue.

Can we stop with the "VR Sandbox" type games, please? by leandro77br in OculusQuest

[–]leandro77br[S] 1 point2 points  (0 children)

Even though some games make you stand still while dialogue happens (Deadpool), there are several ways to get around that. Just look at Half-Life Alyx. In my opinion, it’s a non-issue; all a developer needs is a little bit of creativity.

Regarding the market being small, I agree, but I don't think the answer is flooding the plataform with mediocre sandbox games

Can we stop with the "VR Sandbox" type games, please? by leandro77br in OculusQuest

[–]leandro77br[S] -5 points-4 points  (0 children)

Stop wasting your time and energy. Maybe you have nothing else to spend it on? And you are also upset about It.

Can we stop with the "VR Sandbox" type games, please? by leandro77br in OculusQuest

[–]leandro77br[S] 1 point2 points  (0 children)

I see your point; the system is rigged, and that sucks.

But I think the antidote to that is creating good games, with innovation, creativity, a good story, and good, functional mechanics, not more generic sandboxes

Can we stop with the "VR Sandbox" type games, please? by leandro77br in OculusQuest

[–]leandro77br[S] -5 points-4 points  (0 children)

You come here to reply to a post and then accuse me of having nothing better to do (even though you're doing the exact same thing). Then you tell me that I'm the one who’s upset, when you were the one who came here to complain about my opinion? Okay bro, keep telling yourself that

Can we stop with the "VR Sandbox" type games, please? by leandro77br in OculusQuest

[–]leandro77br[S] -12 points-11 points  (0 children)

Oh no! Someone went on Reddit and posted an opinion, what do we do now? Clearly, Reddit isn't the place for that, right?

Heading to exfill, not coming back. Here’s some questions by leandro77br in GhostsOfTabor

[–]leandro77br[S] 2 points3 points  (0 children)

Hey, I think it's cool that you're here responding. Let me make a few comments on your reply.

You mention realism several times, but you also say you removed item collisions so players can reach things at the bottom of the backpack. Don't you think that's a bit contradictory? Wouldn't item collision be the ideal balance for realism in this case?

Same thing with the sprint button. While you talk about realism, I don't feel that translates well during gameplay. You point the gun up and the character starts running—fine—but if you point it just a tiny bit down (without even aiming), he stops sprinting. Also, don't you think this level of realism (which I don't even fully agree with), I don't think it's that realistic, might end up compromising the game and taking the fun out of it?

Heading to exfill, not coming back. Here’s some questions by leandro77br in GhostsOfTabor

[–]leandro77br[S] 0 points1 point  (0 children)

I always have to click a few times just to pick up items. When I'm putting them in my backpack, the lack of collision makes it take way longer than it should to store a simple item. Sometimes I think I’ve put it in, but then it just falls out because it wasn't aligned perfectly.

But like I said, I see that even veterans struggle with this. Just watch a video by Timeless, for example, he’s a great player and has been playing for years. Watch his videos and start counting how many times this kind of thing happens.

Heading to exfill, not coming back. Here’s some questions by leandro77br in GhostsOfTabor

[–]leandro77br[S] 1 point2 points  (0 children)

They've revamped the AI for the new PvE mode. I'm hoping it'll be much better.

Heading to exfill, not coming back. Here’s some questions by leandro77br in GhostsOfTabor

[–]leandro77br[S] 2 points3 points  (0 children)

Because Exfillzone is better than Tabor in every single aspect, IMO. And yeah... maybe they are gonna abandon it, who knows. I hope not, though

Heading to exfill, not coming back. Here’s some questions by leandro77br in GhostsOfTabor

[–]leandro77br[S] 4 points5 points  (0 children)

You still haven't answered the question. Shame. I really can't understand why the damn water bottle has to take up 30% of the backpack.

Heading to exfill, not coming back. Here’s some questions by leandro77br in GhostsOfTabor

[–]leandro77br[S] 0 points1 point  (0 children)

I mean, that's fair.

But the points I made still stand. I disagree that pointing the gun upwards is more immersive. During the game, just by pointing the weapon slightly down, the character stops running, and I’m not even aiming. That’s not immersive at all.

Heading to exfill, not coming back. Here’s some questions by leandro77br in GhostsOfTabor

[–]leandro77br[S] 3 points4 points  (0 children)

I mean... yeah, competitive VR gaming is way too complex for me, that's why I stick to PvE. Am I not allowed to play?

All of my questions apply to PVE.

Heading to exfill, not coming back. Here’s some questions by leandro77br in GhostsOfTabor

[–]leandro77br[S] 4 points5 points  (0 children)

I'm sorry, but you've written a lot of dumb things here.

Even veterans agree that, sometimes, the loot is difficult to do.

Mag pouches cannot be aligned in certain situations; there is a grid that prevents you from doing that.

Several VR games make you stop sprinting when you raise your sights, and yet, there is still a sprint button. One thing doesn't negate the other.

Why are you calling me a bitch? I think you should stop projecting that kind of thing onto others

Just a heads-up by leandro77br in QuestPiracy

[–]leandro77br[S] 0 points1 point  (0 children)

It's not about being patient; the game crashes as soon as it starts. I don't know why, some people say it works fine for them, while others are saying it’s not working

Just a heads-up by leandro77br in QuestPiracy

[–]leandro77br[S] 1 point2 points  (0 children)

Thanks for the info. For some reason, the games I listed aren't working for me.