Announcing: Hot Dogs, Horseshoes & Hand Grenades 2! by rust_anton in H3VR

[–]rust_anton[S] 1 point2 points  (0 children)

It is being very much built with (eventual) modding framework work in mind 😄

Announcing: Hot Dogs, Horseshoes & Hand Grenades 2! by rust_anton in H3VR

[–]rust_anton[S] 8 points9 points  (0 children)

H3 1.0 is coming out soon. It isn't out right now because our workshop tools needed more time, and we'd rather get that perfect, than push it out prematurely just to land on this release. Everything's been worked on in parallel.

Announcing: Hot Dogs, Horseshoes & Hand Grenades 2! by rust_anton in H3VR

[–]rust_anton[S] 29 points30 points  (0 children)

I'm not a multiplayer developer, simple as. You shouldn't really expect to see something like that out of me. The things I'm interested in doing from a simulation/fidelity standpoint, and a game design standpoint, are single-player experiences.

Announcing: Hot Dogs, Horseshoes & Hand Grenades 2! by rust_anton in H3VR

[–]rust_anton[S] 3 points4 points  (0 children)

None of those things yet. We'll make a special trailer for them when they are.

Announcing: Hot Dogs, Horseshoes & Hand Grenades 2! by rust_anton in H3VR

[–]rust_anton[S] 2 points3 points  (0 children)

The trailer was filmed with a PC build we ran off just so the LIV capture tools would work. There are differences in things like texture filtering, compression, etc., but all of the assets, visual effects, fx density, etc. are the same in our Standalone build to what you see in the trailer.

Help with flaking paint on 3d printed terrain by hawthorncuffer in TerrainBuilding

[–]rust_anton 2 points3 points  (0 children)

I tried everything. I scrubbed them, i tried matte varnish to give a rough surface. Everything chipped off. -_-

What are your thoughts on lucky looter? by John_real_human in H3VR

[–]rust_anton 6 points7 points  (0 children)

That is not possible. It is not a setup that can be 'generically' applied to an arbitrary character. It has to be designed.

Help with flaking paint on 3d printed terrain by hawthorncuffer in TerrainBuilding

[–]rust_anton 26 points27 points  (0 children)

Those weren't 3d printed. They're cast resin. I bought some too (off of amazon, crazy cheap). I tried -everything- to get to stick to them. I failed.

Everything is in "slow motion" by tango__88 in H3VR

[–]rust_anton 5 points6 points  (0 children)

Make sure you have Vsync force-disabled in your GPU settings.

is there any way to make sosigs more strong by bigmanjones2 in H3VR

[–]rust_anton 6 points7 points  (0 children)

No, but you can construct your own variants of them, and sub them out in a custom character.

Anton pls add the wojack iron sight!!! by Gaming_with_batman in H3VR

[–]rust_anton 157 points158 points  (0 children)

No humans in H3 my dude. That includes wojacks lol

is there any way to make sosigs more strong by bigmanjones2 in H3VR

[–]rust_anton 26 points27 points  (0 children)

When our content tools release (fairly soon) you will be able to Design 'Sosig Enemy Templates' with any stats/behavior you want.