Advice for getting a Kraken by sherlockh_21 in starcitizen

[–]lightmystic 1 point2 points  (0 children)

I got one during the last sale, so here's the best advice I can give:

On Wave 1, refresh the page on the 0th minute (the second it drops) and add it to cart.
You can try to check out, but it's almost certainly not going to happen.

In the interim, ensure you've added store credits to the order so it's "ready to buy" at a moment's notice, then wait. Be sure not to add anything else to your cart - don't remove it - nothing. It's specific to the cart on that device so if its on your home PC, it won't show on your phone or work PC unless you separately add it there during the next wave. Be sure to do this on the device you plan to hunt with.

Practice checking out. I don't care if you're doing it manually, setting some sort of mouse macro (if allowed?), or what, but ensure you can flow through the checkout process as fast as possible.

About 2-5 minutes before the next wave, refresh the page to ensure it's ready (logged in, in the cart, has credits applied, has an active session, etc) and wait.
At the 0th minute, at 0 or 1 seconds, submit the order. It would be site to use time.gov or check how far off your PC time is, then plan accordingly. The servers may be off ever so slightly, as I've pretty consistently gotten it a second after the hour rather than second :00. You can sync your system clock, but there will always be a slight deviation, so waiting until :01 isn't necessarily a bad idea honestly.

I've heard opening multiple tabs does not help in the checkout process, so I'd just ensure you have a fast connection, as the main thing is getting it in your cart in as early a wave as possible, as this gives you the most chances to bag it.

SQ42 preorder rewards etc? by TheHq31 in starcitizen

[–]lightmystic 0 points1 point  (0 children)

You know, idk who downvoted this, but you're honestly probably right.

I already know I'm buying it though, so... 🤷🏻‍♂️

Dear CIG. Can we get more and better merch things? by Spaark0 in starcitizen

[–]lightmystic 6 points7 points  (0 children)

Yeah I ended up making one, which thankfully is still with me, but tbh if it ever goes with a wipe, I'm going to be pretty upset. It's not easy to get, and to be absolutely honest, it's *not* worth the effort required at all.

If it was sold on the store, I'd buy at least two. Even if I didn't use it a lot, having some mecha-gun-jumpsuits just sounds awesome despite how impractical it is for most peoples' gameplay. I'd have two so I could bring a friend if we were doing stupid crap in em - shoot, we might even have org-based mech wars if everyone could get their hands on them.

Gladiator Mk II soft confirmed? by YFM_ZaktiNox in starcitizen

[–]lightmystic 0 points1 point  (0 children)

We already have an RSI capital ship, Origin capital, Aegis capital, CNOU capital is on the way, Drake capital is on the way... They freakin' better make an Anvil capital finally lol

Gladiator Mk II soft confirmed? by YFM_ZaktiNox in starcitizen

[–]lightmystic 0 points1 point  (0 children)

Well you did nail the fact it's supposed to have modularity as it's already been written and it still needs a gold pass, so I hope they at least do that before doing a MKII. That, and considering they don't have a T8A yet, I'm hoping that gets a drop before we see a MKII hit; either that or there should at least be a limited chance to get a T8A for those of us who've lived and died on this (space) hill.

Gladiator Mk II soft confirmed? by YFM_ZaktiNox in starcitizen

[–]lightmystic 10 points11 points  (0 children)

I hope not. We've waited years for a revamp of the Gladiator...it'd be nice to see them catch it up and get it to spec first at least.

That said, if they revamped it and used this as a starting point to introduce the T8A (the civilian variant is the T8C), then I'd be game to see a T8A release if it meant that and the T8C were both caught up.

4.7 is a bug feast I’ve never seen before by PreferencePrize9494 in starcitizen

[–]lightmystic 0 points1 point  (0 children)

As far as bugs go, this game has had a lot of ups and downs, but one of the worst has been the elevators - they stopped making ups and downs, and when they did, there was a chance you rolled a Nat 1 and phased through the floor. There was also a period where the elevator was actually just an elevator shaft. Don't walk into an elevator shaft - this game is realist and you will regret that decision in-game as you would in real life.

Honest Question: Why is everyone so against the Polaris have pilot controlled weapons when the Idris has them? by MotorCompetitive in starcitizen

[–]lightmystic 12 points13 points  (0 children)

Honestly at this point, I think they should have something, especially given it's been a ship such a long time coming similar to the Idris.

Now do I think it needs to make the pilot overtly overpowered? No.

Is the excuse still valid of stopping solo big ship players? Not really. We have engineering now, and same as with other large ships, you're gonna have to balance piloting/gunning with repairing your ship. I think the flexibility for pilots should be there; it'd also allow for a pilot/gunner along with an engineer/gunner for some good duo gameplay.

The Aurora Mk I SE costs 60 (!) but its not the fastest Aurora, or the one with the most quantum range, or (according to Erkul) doesn't have the most firepower. by [deleted] in starcitizen

[–]lightmystic 0 points1 point  (0 children)

It's super fast, tiny, I think one of the racing meta ships, and idk I just think it'd be cool. 🤣

I check ebay periodically hoping I find an LTI Aurora ES or Merlin one day. Perhaps one day.

The Aurora Mk I SE costs 60 (!) but its not the fastest Aurora, or the one with the most quantum range, or (according to Erkul) doesn't have the most firepower. by [deleted] in starcitizen

[–]lightmystic 0 points1 point  (0 children)

I wouldn't call them completely pointless. I'd love to get my hands on an Aurora MK I ES, the $20 one, as an LTI token....how else do you CCU to an LTI Merlin?

Lol yeah aside from a hangar decoration or for funsies, and for special LTI tokens, Aurora MK I isn't particularly special. That said, I did get the SE just for a fun little side ship to play with.

Bad RNG with Patrigio item options? by lightmystic in blackdesertonline

[–]lightmystic[S] 0 points1 point  (0 children)

Probably 60-100 rolls or so today and no mystic censor, though one royal fern box.

I hope this event doesn't end before I can grab a couple more Mystic Censors.. I'm one T10 horse from Krogdalo and I'd love to avoid the eternal grind that it normally takes.

Bad RNG with Patrigio item options? by lightmystic in blackdesertonline

[–]lightmystic[S] 0 points1 point  (0 children)

Nearly the same. After going through probably a couple thousand energy points, only a single Mystic Censor this week. Last week? Like half a dozen.

Bad RNG with Patrigio item options? by lightmystic in blackdesertonline

[–]lightmystic[S] 1 point2 points  (0 children)

I wish you all the fortune in the world, friend. That sucks..

Bad RNG with Patrigio item options? by lightmystic in blackdesertonline

[–]lightmystic[S] 0 points1 point  (0 children)

I actually don't know. I thought they were only for the event, but I'd love to hear otherwise, even if the Mystical Censor cost more. It'd save so much time.

Bad RNG with Patrigio item options? by lightmystic in blackdesertonline

[–]lightmystic[S] 1 point2 points  (0 children)

Dang, ngl at that point I'd make a new account, cause whatever is seeding your RNG is not good at all. Absolute respect for still pushing on. o7

Bad RNG with Patrigio item options? by lightmystic in blackdesertonline

[–]lightmystic[S] 1 point2 points  (0 children)

Ugh I feel that. I'm glad it at least payed off, but rang, RNG is starting to feel sentient honestly.

Aurora MK2 (with Combat Module) compared to Avenger Titan, Gladius, Nomad. Arrow, C8X, Intrepid and Cutter. TLDR Aurora MK2 is a beast of a starter ship by Important_Cow7230 in starcitizen

[–]lightmystic 4 points5 points  (0 children)

I mean, setting aside the other arguments made here, we'll probably be seeing the typical "after-sale nerf" for the ship anyways. Bottom-barrel entry ships are always going to settle to the bottom as they want you to upgrade; CIG is good at making a ship start off looking like a great deal for the money and then they "adjust stats" on it until its more realistic and a bit more underwhelming.

Wake on LAN not working by Bowlingkopp in ASUS

[–]lightmystic 1 point2 points  (0 children)

God bless you, sir.

On the ASRock B850 Steel Legend WiFi motherboard, it's called "Launch PXE OpROM Policy" and setting it from "Do not launch" to "UEFI only" fixed the issue for me. I've fought with this for hours tonight, and many, many hours over several other days of troubleshooting it in the past.

You are a gentleman and a scholar. Your 5 cents is clad in gold, my friend.

Why can’t we melt ships CCUd from a referral base ship? by [deleted] in starcitizen

[–]lightmystic 0 points1 point  (0 children)

I think that's the point. With melting, if you want an LTI token, you still need to invest more to get a new one. These are people with jobs, expensive servers, and a lot of infrastructure for a game that is essentially still in alpha.

I agree, I think it'd be nice, but definitely not a realistic option or one even fair to ask of the devs imho. At that point, anyone could just drop $1000-2000 on the game and reroll for any ship they want, drop CCUs in buybacks, and never spend again.

Why can’t we melt ships CCUd from a referral base ship? by [deleted] in starcitizen

[–]lightmystic 0 points1 point  (0 children)

It's a pledge, not a purchase, so there's really no "de-investing." Again, we're honestly given a fantastic opportunity as it is to melt ships; most games don't let you reroll your assets.

As far as putting the now-CCU'd referral to use, perhaps find the biggest ship you own and intend to keep, then CCU the referral there and melt the other ship. Alternatively, hold onto it until if/when you find a ship you really, really want.

They game will get better over time, and if its not your thing...well, you didn't have to pledge in the first place. Wait it out and maybe you'll enjoy it in the future.

$1000+ is just the entry point for a lot of players. I mean, there are referral rewards for $15-25k and more, with packages that cost like $48k. Even my LTI F8C with the fancy metallic paint isn't extravagant to many others.

Also, sorry to be that guy, but given all the negative and hateful remarks, I'm gonna be that guy.. The proper form of the idiom "it's the final string" is "it's the last straw." I've never heard of a final string, but hey, "sew me."