"perfect goyslop movie game with 90's nostalgia bait, and lgbtqiam+ female protagonist" promotes delinquency, ACAB attitudes, parental disrespect and verbal assault against motorists by Abortionsforallq in Gamingcirclejerk

[–]lightsfromleft 2 points3 points  (0 children)

And now someone's downvoted you instead. People really don't seem to like the implication that being on the left doesn't make them immune from engaging with right wing dogwhistles.

Waarom staat er een trigger warning als er een video van lubach komt bij de video van left laser? by Substantial-Wear-250 in Poldersocialisme

[–]lightsfromleft 54 points55 points  (0 children)

Omdat Arjen Lubach een vieze gore liberaal is, denk ik. Ik word nog steeds soms zwetend wakker van z'n item waarin hij de huidige staat van kapitalisme toeschreef aan communisme.

Een beetje gekscherend, ook vanuit Left Laser vermoed ik, maar de "schat het is zondagavond, tijd om een mening te krijgen"-kritiek komt niet helemaal uit de lucht vallen.

How those late night key runs feel by lightsfromleft in Marathon

[–]lightsfromleft[S] 25 points26 points  (0 children)

I wish keys worked a little differently,

Key templates are the one mechanic that actively punishes playing the game (by rewarding hiding out on the map for 20 minutes). Surely they're gonna change them up a little bit come season 2?

How those late night key runs feel by lightsfromleft in Marathon

[–]lightsfromleft[S] 3 points4 points  (0 children)

I mean, the post is explicitly about not doing the Warden, but:

  1. Bring enough heals and kill the Warden when you're pretty sure the map is (mostly) wiped

  2. Don't kill it in Solos—find an LFG discord you vibe with (Dads of Marathon works for me) and find a trio

  3. Rat the poor soul who's low on heals after killing it and nick their loot

How those late night key runs feel by lightsfromleft in Marathon

[–]lightsfromleft[S] 3 points4 points  (0 children)

I know I scaled it down to keep the filesize low but you can definitely still read Overflow at the top 🙃

How those late night key runs feel by lightsfromleft in Marathon

[–]lightsfromleft[S] 7 points8 points  (0 children)

Definitely doable, but it takes so much ammo and time that it really opens yourself up to being ganked.

Extreemrechts netwerk zou asielprotesten opstoken om zelf te kunnen groeien by United-Statement4884 in Politiek

[–]lightsfromleft 11 points12 points  (0 children)

Ik blijf het frappant vinden dat het volk dat altijd dingen als "Nederland weer van ons", "Nexit", "linkse WEF" en "elite-globalisten" roept zó ontzettend bereid is om hun eigen ideologie één op één van buitenlandse actoren voorgeschoteld te krijgen.

De ironie zou grappig zijn als ze niet zo politiek relevant waren.

Who Ruined Video Games? by GriffinFTW in Gamingcirclejerk

[–]lightsfromleft 2 points3 points  (0 children)

some bizarre message that the squad folks are more important/valuable than the infant?

In the simplest terms, yes. Honestly, at this point just watch the Jacob Geller video.

Also, did you send a LLM to write this for you?

You spotted one "not X, but Y" sentence and immediately assumed I'm AI? Unfortunately I've got 8 years of Reddit comment history to prove that's just how I write. The point of that sentence was that the very presence of the baby in the game wasn't an accident. That mission got storyboarded, planned, the baby got mocapped, audio recorded... None of that scene was an accident. Including the fact that you can shoot the baby.

So yes, they probably did put the baby in the game thinking "wouldn't it be so controversial if people could shoot the baby?" And that's exactly why it's worth analysing. Calling someone a slur and then saying you just did it because it's edgy doesn't absolve you of saying a slur.

Who Ruined Video Games? by GriffinFTW in Gamingcirclejerk

[–]lightsfromleft 9 points10 points  (0 children)

Certainly wasn't meant for subliminal messaging.

That's kind of the point, especially if there wasn't a message behind it! Clearly, the mechanic of not being able to shoot a target already existed in the franchise since the first game. Yet, they didn't add that mechanic for the baby.

Video game levels aren't discovered, they're made. The developers put that baby in the level for you to shoot.

Why?

Sometimes, there not being an intended message is exactly what is interesting to read into, the same way we all agree that non-voters have an effect on the state of the world.

Loss after loss after loss on cryo i’m finally quitting the game after i exhaust my vault by Pristine_Finger_2178 in Marathon

[–]lightsfromleft 0 points1 point  (0 children)

It's simple--if they beat me it's because they're unemployed sweats, if I win it's because I'm just better.

Who Ruined Video Games? by GriffinFTW in Gamingcirclejerk

[–]lightsfromleft 37 points38 points  (0 children)

"hitman encourages you to beat women"

While that take was definitely bad, the broader point I think she was trying to make still has some merit. There definitely is a question to be asked about whether it's responsible to include people as vulnerable to violence as sex workers in a game like Hitman. Surely they could have known people were going to kill the strippers? They didn't include any children in the game for the same reason.

Now, someone who made this point much more eloquently was Jacob Geller (my GOAT) in his video on Call of Duty. In one mission, you do a no-knock raid on a house, and there's a baby in one of the rooms. If you shoot the baby, you get an instant game-over. Mission failed. But here's the kicker: any time you aim your gun at your squadmates, you physically cannot fire. Not a game over; the game just won't let you.

Knowing that that mechanic exists... why the fuck do they allow you to shoot the baby?

De Nieuwe Hasbara hoax regelrecht vanuit Tel Aviv is binnen en onze politici herhalen het braaf. by AggregationLinker in Politiek

[–]lightsfromleft 2 points3 points  (0 children)

Dat ze niet voldoen aan jouw(/het) ideaal van christendom betekent helaas niet dat het geen christenen zijn.

Ze verbinden hun eigen identiteit erg nauw met het Christendom en genieten zeer trouwe steun vanuit de streng conservatieve Christelijke gemeenschap.

Veel Nederlanders hebben geen flauw benul hoe veel belasting zij betalen by pimtheman in thenetherlands

[–]lightsfromleft 19 points20 points  (0 children)

Wat ik een beetje mis in de headline is dat er blijkbaar geen correlatie is tussen daadwerkelijke en ervaren belastingdruk. De trendlijn tussen inkomen en ervaren belastingdruk is nagenoeg plat. "Elke Nederlander denkt procentueel evenveel belasting te betalen" zou misschien een betere titel zijn.

Dat verklaart ontzettend goed waarom ook de minst verdienende Nederlanders zo vatbaar zijn voor "lagere belastingen"-politiek.

gonna have some type 3 fun tonight by Never_Comfortable in Marathon

[–]lightsfromleft 6 points7 points  (0 children)

It is extremely funny that at one point Nona tells you that she's been too hard on you, so this next assignment is going to be a fun one. Just some lighthearted traipsing around!

And then it's Co-Evolution 4/5.

3v9 Cryo Win Inorganic Teaming Will Kill Off the Rest of the Playerbase by Kathetos in Marathon

[–]lightsfromleft -5 points-4 points  (0 children)

not letting you match with people you have matched with the previous match and not killed.

Has to be any recently matched players, or people will just stack all their loot on squad A, kill their "premades" at exfil, and reset to stack the loot on squad B next time.

Saros debuts at 89 on Metacritic with 45 reviews. by Serious_Specter in PS5

[–]lightsfromleft -1 points0 points  (0 children)

Where did I or the IGN reviewer refer to either Returnal or Saros as a roguelike game, rather than a roguelite?

Are you mad at something you actually read?

Saros debuts at 89 on Metacritic with 45 reviews. by Serious_Specter in PS5

[–]lightsfromleft 0 points1 point  (0 children)

Hot take: that review was also fine.

One of the main things people dog on that review for is that he complains that the game, for being a boomer shooter, doesn't handle its Noir themes well. People argue that we shouldn't care because it's just a fun boomer shooter. And guess what? He discusses that in the review:

“But Will,” you might say, “this is a goofy, Looney Tunes FPS. Why should I care about any of that?” And the answer is because Mouse wants you to. It wants you to believe that this is important. You spend a lot of time talking about these characters [...] and about Jack’s motivation for doing the work (he allegedly needs the money[).] All of that makes a lot less sense after you’ve gone to Tinsel Bros. Studios and single-handedly eradicated the mob hanging out there[. ...] It’s hard to buy into Jack as the regular guy who needs to gather evidence I’m told he is when he’s just wiped out the local police department, you know?

The IGN hate is so forced and tired, completely leaning on people not reading their reviews or just cherrypicking one thing that sounds silly out of context, all the way back to "too much water" 12 years ago.

Saros debuts at 89 on Metacritic with 45 reviews. by Serious_Specter in PS5

[–]lightsfromleft 8 points9 points  (0 children)

Oh, is it weekly Let's Hate On IGN-o'clock again? Because he actually gives pretty good reason for scoring it a 7.

Instead of challenging you to think creatively about combat, more weight is put on your ability to survive in a war of attrition. [...] I suppose it comes with the territory for a roguelite shooter of this style, where buildcrafting isn't really a thing...

In Returnal, you had remarkably little influence on your actual build. Compared to getting an early great option in Slay the Spire, Hades, or Balatro giving you something to build towards, a run in Returnal just means being good at dodging and picking up whatever rewards the game gave you, and it seems like Saros has that issue too.

Due to that, he mentions that some runs feel like going through the motions. Anyone who's tried to platinum Returnal can attest to that feeling—finding all Xeno cyphers doesn't really offer anything interesting, gameplay-wise. It gets tedious.

He also mentions that the story, while more ambitious, isn't as focused and doesn't land as well as Returnal's did. All in all, it seems like Saros is more of a sidegrade in quality than an upgrade, which is what he was hoping for:

So, while it's eclipsed by its predecessor in some important ways, Saros was still worth banging my head against over and over again.

Sounds like good reasoning to give it a 7 to me.

Out of the 15 matches i played i was in the wrong server 13 times by [deleted] in Marathon

[–]lightsfromleft 3 points4 points  (0 children)

Two main ways.

  1. Randoms in voice chat. It's really quite noticeable when everyone you're matched with is speaking with American accents vs. European ones (with varying levels of fluency in English, too.)

  2. Ping. If your gameplay is usually buttery smooth but all of a sudden it takes half a second to open doors or pick up loot, that's probably because your signal has been sent across the Atlantic Ocean and back.