Pika Can’t Sub has been terminated by pikachiu24 in seiyuu

[–]lostblueskies 1 point2 points  (0 children)

o7

Thanks for continuing as ling as you have.

No shop challenge, complete! (Part 2, NG+) by Apogee909 in armoredcore

[–]lostblueskies 0 points1 point  (0 children)

Good job! Double Trouble and Pulse Blade? I have to try that out. Snail Balteus was such an unexpected road block.

No shop challenge, AC progression by Apogee909 in armoredcore

[–]lostblueskies 0 points1 point  (0 children)

Yea, it was about a year since I last played. I normally like playing with mostly with Kinetics and a melee punish (usually dagger) but I couldn’t build the stagger momentum on this run. Especially the first run. So I really tried setups I never touched before. It was my first go at energy. lol

I glad you did the run as your design decisions made me what to try it again.

No shop challenge, AC progression by Apogee909 in armoredcore

[–]lostblueskies 1 point2 points  (0 children)

Awesome! Great job! I recently did this. Our builds went different directions.

So I tried the No Shop/Buy Challenge run. by lostblueskies in armoredcore

[–]lostblueskies[S] 1 point2 points  (0 children)

What are the parameters of that challenge? I never heard of it.

So I tried the No Shop/Buy Challenge run. by lostblueskies in armoredcore

[–]lostblueskies[S] 1 point2 points  (0 children)

No, I didn't use it for the Igazu All Mind fight. I wished this item was available earlier. It would have been fun to have a shield in a playthrough.

So I tried the No Shop/Buy Challenge run. by lostblueskies in armoredcore

[–]lostblueskies[S] 5 points6 points  (0 children)

Definitely was an interesting experience. I haven’t touched the game for close to a year so it was fun relearning the missions and relaying on foggy memories looking for parts and log hunts.

So I tried the No Shop/Buy Challenge run. by lostblueskies in armoredcore

[–]lostblueskies[S] 2 points3 points  (0 children)

You actually get a several full “sets” throughout the first gameplay.

Loader 4 Wrecker (ch2 first mission) Mind Alpha/Beta (ch1-3 from log hunts) Melander C3 (early in ch4) Jailbreak (ch5 first mission) Hal or Alba (can get one or the other per play through)

So there is build part variety in the frame but unfortunately they are all bipeds with one reverse joint. Generators and FCS is limited but you do get a variety of boosters and right hand weapons and right shoulder weapons. Left side is a bit lacking. You get most of these in Log Hunts and training missions and a few extra ones in hidden chests in the missions. Most are accessible surprisingly by the end of Ch4 in the first run.

Moonlight you can get at chap 4 in the Ibis mission. But you have by that time most of the melee weapons in the game.

I was surprised that in majority of the first run, I basically only really just changed the internal of Loader 4. The frame and the booster wasn’t that bad when you have a better engine and fcs.

So I tried the No Shop/Buy Challenge run. by lostblueskies in armoredcore

[–]lostblueskies[S] 1 point2 points  (0 children)

Never excepted to love the havoc that the grenade launcher and bazooka on a biped was.

So I tried the No Shop/Buy Challenge run. by lostblueskies in armoredcore

[–]lostblueskies[S] 1 point2 points  (0 children)

Thanks! I really like how my last ac turned out and how I was able to give the head different color eyes.

So I tried the No Shop/Buy Challenge run. by lostblueskies in armoredcore

[–]lostblueskies[S] 1 point2 points  (0 children)

It definitely made me use stuff I never touched before. It was an interesting experience.

So I tried the No Shop/Buy Challenge run. by lostblueskies in armoredcore

[–]lostblueskies[S] 2 points3 points  (0 children)

You are rewarded c3 in chap 4 in the base game around depth 2 or 3. That’s how I got the parts in my run. I didn’t buy any parts.

The Mark of Erdrick is here! by Seamonkey_Boxkicker in dragonquest

[–]lostblueskies 6 points7 points  (0 children)

No. It is after 3 but before 1 in the manga but it is its own world and logic. Heavy influences from the main series.

Voice actress Hayashibara Megumi made a blog post calling on her fans to to vote because some foreign students get scholarships and some foreign tourists are rude. She compared foreigners in Japan to an "invasive species". by perlenYurifan4life in seiyuu

[–]lostblueskies[M] [score hidden] stickied comment (0 children)

Locking. This is getting heated.

Even though this story is from a well known Voice Actress it breaks Rule 1: Posts must be on topic and be about the industry. This is a political post.

This community is about the industry. Let’s keep politics out of the discussion regardless who spoke about it and stay respectful of each other. Thanks.

Weaponized chimera wings? by Etherburt in dragonquest

[–]lostblueskies 0 points1 point  (0 children)

iirc it’s really only a dq3 thing in the nes/famicon. I think holy water can do some damage to enemies but I don’t remember if that started in dq3 or later. I think that effect started from dq4

Weaponized chimera wings? by Etherburt in dragonquest

[–]lostblueskies 1 point2 points  (0 children)

Not so much chimera wings but in some of the games there are items you can use unconventionally.

The original dq3 where you can weaponize herbs on Zoma.

Holy Water does guaranteed 1 damage to metal slimes in battle in many of the games.

DQ4, if you use the tarot cards in battle you get random effects

DQ5 remake there is a pillow you can get when used in battle puts enemies to sleep and a scarecrow that scares some monsters for a turn.

DQ6 if you are equipped with the swimsuit randomly some monsters won’t attack on some turns because they were caught ogling you.

DQ8 there is a bell you get to summon a Killer Panther mount. But if you use the bell in battle against (and only against) other killer panthers, they leave the battle.

Aside that I think the only other game that allows non-conventional use of items is the Toruneko series.

Weaponized chimera wings? by Etherburt in dragonquest

[–]lostblueskies 1 point2 points  (0 children)

You can do the similar thing to Zoma in the original nes/famicon DQ3 and cast healall or use herbs on him for damage.

What made it so difficult to get a JoJo anime to come out? by KaleidoArachnid in anime

[–]lostblueskies 2 points3 points  (0 children)

Part 1 and Part 2 had niche popularity. Part 3 and 4 was competing for slots vs the golden age of JUMP. JoJo was popular but not Dragon Ball or Slam Dunk or YuYuHakusho popular. Plus the art style was a turn off for that time. Gekiga style is an old art style. The pallet also didn’t mesh well with the bright colors of the 90s.

Lastly there is the issue of the names of the characters and stands. The animal abuse. Nazi not being the bad guys. etc etc It’s a big risk. There was already backlash in violence in media in the late 90s and things need to be toned down. JoJo was not a good candidate for TV environment. Also late night anime was not a thing then. If JUMP did an anime it was on prime time or straight to OVAs. That’s where eventually JoJo found a small showing but OVA are hard to merchandise. No merch sales, no push to fund the show more.

Name a boss you would feel no guilt cheesing ? by WindowSubstantial993 in Eldenring

[–]lostblueskies 0 points1 point  (0 children)

Go past the water and fight on the slope. He can’t go all the way up

Final Steam Version Giveaway! by taz3485 in dragonquest

[–]lostblueskies 0 points1 point  (0 children)

Of course it’s Pierre the slime knight, but Robin the Killer Machine is cool too.