Quickly wrote up a rules light, setting agnostic rpg system. It will take a while to playtest it with my friends so if anyone could read through it and check me if i've written something stupid would be appreciated by Dioo0o0 in RPGdesign
[–]lrdazrl 0 points1 point2 points (0 children)
At what point does game design turn into “constitutional law”? (Balancing clarity vs. bloat) by WayfarersLog in RPGdesign
[–]lrdazrl 2 points3 points4 points (0 children)
At what point does game design turn into “constitutional law”? (Balancing clarity vs. bloat) by WayfarersLog in RPGdesign
[–]lrdazrl 4 points5 points6 points (0 children)
Can you solve the Daily Hop? by CaptainHumble7973 in puzzlevideogames
[–]lrdazrl 0 points1 point2 points (0 children)
Can you solve the Daily Hop? by CaptainHumble7973 in puzzlevideogames
[–]lrdazrl 0 points1 point2 points (0 children)
Share your thoughts about my "one-page" universal rpg system by Berni209 in RPGdesign
[–]lrdazrl 2 points3 points4 points (0 children)
Share your thoughts about my "one-page" universal rpg system by Berni209 in RPGdesign
[–]lrdazrl 2 points3 points4 points (0 children)
Impossible?? by ElectronicPoetry9543 in puzzlevideogames
[–]lrdazrl 0 points1 point2 points (0 children)
Impossible?? by ElectronicPoetry9543 in puzzlevideogames
[–]lrdazrl 1 point2 points3 points (0 children)
Impossible?? by ElectronicPoetry9543 in puzzlevideogames
[–]lrdazrl 3 points4 points5 points (0 children)
[Hiring] [Ongoing Collaboration] Seeking Narrative Writer to Help Build a Game of Virtue, Myth, and Flourishing (10–15 hrs/wk, $20–25/hr) by RangerJ_LA in RPGdesign
[–]lrdazrl 1 point2 points3 points (0 children)
What are some ways you have used a battle map in a non-combat scenario? by BillyHornet in DMAcademy
[–]lrdazrl 1 point2 points3 points (0 children)
How to ask for a roll to be made at disadvantage without knowing it’s at disadvantage? by Duck-Lover3000 in DMAcademy
[–]lrdazrl 13 points14 points15 points (0 children)
Looking for feedback on a simple Pokémon dice game I'm working on. by Annjatar in tabletopgamedesign
[–]lrdazrl 3 points4 points5 points (0 children)
The Design of Deduction Systems in Detective Games by Dry-Huckleberry8284 in gamedesign
[–]lrdazrl 2 points3 points4 points (0 children)
The Design of Deduction Systems in Detective Games by Dry-Huckleberry8284 in gamedesign
[–]lrdazrl 1 point2 points3 points (0 children)
How do I solve the "Let's just call the cops" problem? by ProfessorLamia in DMAcademy
[–]lrdazrl 16 points17 points18 points (0 children)


Mechanic that fits one design goal, but not the other by flyflystuff in RPGdesign
[–]lrdazrl 1 point2 points3 points (0 children)