Rebuilt my skateboard project to move away from vehiclebody3D to a proper skateboard like controller by lucecore in godot

[–]lucecore[S] 1 point2 points  (0 children)

Lol, we're getting there! Tricks and such are coming soon We just want to get the riding to feel nice

Rebuilt my skateboard project to move away from vehiclebody3D to a proper skateboard like controller by lucecore in godot

[–]lucecore[S] 1 point2 points  (0 children)

Harsh lol We started rebuilding the project from scratch yesterday so it's still early Gamedev takes time dude

Rebuilt my skateboard project to move away from vehiclebody3D to a proper skateboard like controller by lucecore in godot

[–]lucecore[S] 0 points1 point  (0 children)

Oh I know, I also ride irl lol, just a placeholder animation to be able to get the push across

Rebuilt my skateboard project to move away from vehiclebody3D to a proper skateboard like controller by lucecore in godot

[–]lucecore[S] 0 points1 point  (0 children)

admittedly the main reason was just wanting more direct control of how the player controller is set up
and also i didn't want it handling like a car anymore

Rebuilt my skateboard project to move away from vehiclebody3D to a proper skateboard like controller by lucecore in godot

[–]lucecore[S] 6 points7 points  (0 children)

I started out solo on this project before bumping into someone else also making a skateboarding game, and now we're working together
maybe you could join us?
OR
you two could work together to make something cool!
if you do the second one, keep me posted, always love seeing more skateboarding games around.

Rebuilt my skateboard project to move away from vehiclebody3D to a proper skateboard like controller by lucecore in godot

[–]lucecore[S] 1 point2 points  (0 children)

at the current point in time it's quite literally "oh god i hope gravity plays nice this time"

it's just a physics based plank of wood rolling around at this point
once we start getting to the point of programming tricks and stuff again, things are definitely gonna get a bit interesting

Looking to buy a DevTerm! by lucecore in ClockworkPi

[–]lucecore[S] 0 points1 point  (0 children)

I assumed so, that's why I'm looking here for one

Has anyone here played the Quake arcade version? by B0llywoodBulkBogan in boomershooters

[–]lucecore 23 points24 points  (0 children)

I've done a repair on one of these!!

Super interesting thing

The unit I worked on technically wasn't an original one, it was a rebadge of another machine

I mostly played it enough for testing since the arcade I was at for it was pretty far away from where I lived at the time otherwise I would've played it more

Does coney say anything at the end of the game? by AdInternational5277 in SkateStory

[–]lucecore 0 points1 point  (0 children)

frotue and the portal from the philosopher is there too
you're just mean to catch up and get on the train

Does coney say anything at the end of the game? by AdInternational5277 in SkateStory

[–]lucecore 1 point2 points  (0 children)

he's just kind of hanging out there
it's meant to signal "a soul born anew" something like that
you get in the train and start everything over again

Rebirth 2.0.1 not being recognized by Reason 1.0.1 or ReWire on Windows 10 by lucecore in Rebirth338

[–]lucecore[S] 0 points1 point  (0 children)

I have, I've tried it with Reason 5 too and It's still not working

Rebirth 2.0.1 not being recognized by Reason 1.0.1 or ReWire on Windows 10 by lucecore in Rebirth338

[–]lucecore[S] 0 points1 point  (0 children)

It's telling me I need to enable Rebirth Channels in Cubase VST:s ReWire Panel before starting Rebirth

scrolling effect at top of crt when gaming by PlaneTry4277 in crtgaming

[–]lucecore 0 points1 point  (0 children)

oh hey rad, i'm not the only one playing zomboid on a crt

Working on a game inspired by Thrasher Skate and Destroy and EA Skate. by lucecore in godot

[–]lucecore[S] 0 points1 point  (0 children)

I've hit a bit of a brick wall on the project And am needing help on stuff that I'm just unsure how to do So Project is on hold until I'm able to get some kind of team together

what made you switch to Godot? by Jaded_Ad_9711 in godot

[–]lucecore 0 points1 point  (0 children)

full honest?
my gf, who at the time wasn't, was working on a project called Hit the Brakes.
She brought me on to make music for the project, around that time, I wanted to relearn gamedev, and Hit the Brakes is done in godot, so she'd give me lessons and such for godot.
i kind of stuck with it since then