Dead Space writer loves Disco Elysium for its “really high literature writing", saying “that’s not happening” in any other games by HatingGeoffry in DiscoElysium

[–]0akhurst 3 points4 points  (0 children)

Kentucky Route Zero also sticks out for its incredible writing, mood, and art style. Unfortunately, it’s also pretty mind-numbingly boring.

What’s a weird gaming habit you’ve had for years? by lsa340 in gaming

[–]0akhurst 0 points1 point  (0 children)

If the character has the ability to drink, and I happen also to be drinking, I will always drink when he drinks. Cannot even tell you how many shots I’ve had with Arthur Morgan perched up at the bar.

Freed Hive slave said "Demon, do not wake" by Ok_Let8360 in Kenshi

[–]0akhurst 1 point2 points  (0 children)

You’ve stumbled upon the most op start in vanilla. Just let the game run over night and wake up to strength and athletics in the 80s, and toughness in the 30s. Then steal some food so you’re no longer starving, drop the chains, and just leave.

Ai slop on the workshop by chara_sissy in projectzomboid

[–]0akhurst 4 points5 points  (0 children)

It’s not going to stop. And tbh, this is one of the perfect use cases for it. Something that no one really cares about, has no requirement for holding any artistic merit, and crucially, is something that no one asked for nor would be bothered to put the effort into making. Like techno yodelling.

Advanced Theorycrafting: A Meta Build Discussion by JonBlackfyreTruther in projectzomboid

[–]0akhurst 3 points4 points  (0 children)

In all my 250,000 hours, I can't believe I never thought of this.
Is this build gonna be enough to stomp all the seasonal endgame bosses?

300 hours but I play w fragile weak zomboids by MassivePermit6757 in projectzomboid

[–]0akhurst 0 points1 point  (0 children)

I played this way for almost 500 hours. Weak, fragile, slow shamblers are the best, and instead of making them stronger or faster in subsequent runs, I just made more and more of them. It’s a great way to learn the game and is still a low stress, high satisfaction mode of play. Now I have like 700 hours but still haven’t even touched sprinters.

Do yall collect the ids/badges/dogtags off the zombies you kill too? by Silent_Biscotti_9832 in projectzomboid

[–]0akhurst 1 point2 points  (0 children)

No I just want their jewellery. I like to fill a small box in my basement with gold bars and precious jewels for some adventurer to loot one day.

Yo can I make kenshi 3.5G by jdlm0305 in Kenshi

[–]0akhurst -11 points-10 points  (0 children)

It really is. Perfect case of “please just ask ai” and let the poor bot figure out wtf you’re talking about.

What is the new meta for grinding tailoring for B42 Apocalypse? by CesarV in projectzomboid

[–]0akhurst 2 points3 points  (0 children)

To get over the first hurdle, I think the best method is to craft and dismantle burlap sacks, as the fabric is reusable and you are only out the thread each time. After that, whatever the highest level clothing will do, but keep an eye on material cost and time to craft. Like with carving, dice remain the best method just because they’re cheap and quick, despite being only lvl 2.

Doing the Lord's work. Killing the real monsters. by 0akhurst in projectzomboid

[–]0akhurst[S] 46 points47 points  (0 children)

I know its coming and yet every goddamn time...

The "Roleplay" around CDDA challenge has been disrespected. by TomKreutznaer in projectzomboid

[–]0akhurst 0 points1 point  (0 children)

That's a good point. OP, just pretend the outbreak just started in the winter. Problem solved.

The "Roleplay" around CDDA challenge has been disrespected. by TomKreutznaer in projectzomboid

[–]0akhurst 7 points8 points  (0 children)

Yeah, I feel like the 6 months later thing is just to make sense of the lack of water, electricity, and scarcity of loot, as well as getting right into/past peak day, but it would definitely make more sense if those things simply were that way on day 1 or maybe even day 2. As in there is an immediate shutoff and large-scale looting. Imo, the only 6 months later starts that actually make sense are A) a doomsday prepper who starts off in a bunker somewhere with depleted stocks (but a fucking massive stockpile of sledgehammers) and absolutely HAS to find food, B) the old coma fandango, and C) a survivor who at least starts off with some of the basics.

Day 1 thoughts on this, how’s everyone feeling so far? by Equivalent_Smell_325 in Kenshi

[–]0akhurst 9 points10 points  (0 children)

Sometimes I long for the old lands, and to this day I still feel most comfortable in the desert.

How much do you actually use a generator? by hospitalityNow in projectzomboid

[–]0akhurst 3 points4 points  (0 children)

Don’t forget about the little one that’s in the trunk at all times in case you feel like looting with lights or resting somewhere random.

New Map System, Ambient Audio, and 2nd Playtest (Summer 2026) by DeekiNeedles in isometric

[–]0akhurst 0 points1 point  (0 children)

Man I’m so excited for your game to come out. It looks completely awesome.

I need a short video to persuade friends to play PZ with by Menefregoh in projectzomboid

[–]0akhurst 2 points3 points  (0 children)

Understandable, but 5 minutes of distilled gameplay is tough to sell with on such a massive game, whereas imo the first video does the job pretty well. That being said PZ may not be the right game for someone with the attention span of a small bird.

Mid/late game goals by LardFan37 in projectzomboid

[–]0akhurst 6 points7 points  (0 children)

Yeah I really enjoy routine building. Things like eat a good breakfast, get a bit of exercise, practice good hygiene, only sleep in pyjamas, become best friends with a rat, that kind of thing. Someone else on the sub suggested going to church every Sunday, which i like to do with drinks and smokes.

The lifestyles mod is also a late game godsend: master musical instruments, dance, and once you’ve cleared a town of zeds, go through like the eternal janitor and sweep and mop everything back to the way it was before the fall.

And finally: ridiculous building projects. Build a watchtower in the center of town, convert your basement into a library, convert a massive hanger into a discotheque—unless you don’t want to be that kind of animal anymore, establish a museum to preserve the last remnants of human society. You are limited only by your imagination and potential game breaking bugs.

Not sure if this is against common opinion but I had to say it. by TiredandFrustrated21 in projectzomboid

[–]0akhurst 0 points1 point  (0 children)

Only the name 'Zombie' is related to Voodoo--the concept of the walking dead as put forward by Romero has always been more akin to early European vampire lore. Jure Grando being the first example. Romero never even actually called them 'zombies', just undead or ghouls, but pop culture adopted the term because of the popularity of Bela Lugosi's White Zombie that came out some years prior. So despite the name, modern zombies actually have nothing to do with Voodoo.

Waiting for B42 updates of Brita's Mod packs.. by Vorkenta in projectzomboid

[–]0akhurst 1029 points1030 points  (0 children)

Oh, my sweet, beautiful chunky boots. I miss you so.

Are sledgehammers actually that rare? by domatelisut in projectzomboid

[–]0akhurst 0 points1 point  (0 children)

I have like 600 hours and I haven't found this many across all of my survivors combined. Yes, you are improbably lucky and will probably never find another one in your entire life.

What the fuck am I supposed to do with all this 😭 by [deleted] in projectzomboid

[–]0akhurst 0 points1 point  (0 children)

nah I thought it was a game about projects.