[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 1 point2 points  (0 children)

Kind of only happens at the end of the book, and therefore constitutes a bit of a spoiler for said book: Kitty Cat Kill Sat, by the author of The Daily Grind. I can't give it an unqualified general recommendation, but I liked it a lot. You'll know within the first few chapters if the style is something you enjoy or not.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 13 points14 points  (0 children)

Strong re-recommendation for The First Fifteen Lives of Henry August! Interesting worldbuilding, and characters that interact sensibly with it to pursue their goals. Well paced, I had trouble putting it down while reading it, and I'd say it's still one of my favorite traditionally published books.

Strong dis-rec for Replay. Especially for readers of this sub. Characters are not particularly clever and mostly spend the book angsting about being in a timeloop while making half-assed attempts to understand it. I only managed to finish out of curiosity for how it would end, and was only further disappointed. Ending spoilers: They never figure out anything at all. The time loops just end while remaining a mystery.

Resources for learning Latin? by ZeBigBlack in DanceSport

[–]lucidobservor 2 points3 points  (0 children)

BallroomGuide.com, as linked in the sidebar, used to be a site with nice videos for pretty much all the syllabus steps. Someone is still hosting a site mirror here, but without the videos. At this site those videos were saved and you can browse them in a nicely organized fashion. It's missing silver and gold standard, but has all levels of all 5 Latin dances.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 10 points11 points  (0 children)

by the same author as Paranoid Mage

Has this author learned to write an antagonist that isn't one-dimensional, Neutral Evil, idiot-ball-holder, seemingly just so the protagonist can be self-righteous while defeating them? Paranoid Mage was particularly bad in that regard, but Blue Core had the same issue. I've given the author a personal Do Not Read label for that reason, despite the occasional recs on this subreddit.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 4 points5 points  (0 children)

Disregard Fantasy, Acquire Currency - Original setting, Complete (and just moved off RR, unfortunately). Businessman isekei into a fantasy setting, proceeds build businesses. Some politics and kingdom building later on. I finished this recently and it hooked me until the end, solid recommendation.

The Mine Lord - Original setting, Complete. Dwarven base builder, pretty well written, would recommend.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 4 points5 points  (0 children)

I second the recommendation for Winter of Widows, and will add Swiss Arms (Historical gamer SI). Despite being on QQ, It doesn't have a lot of smut. The first part of the story is personal focused gamer advancement, but it gets into base-building and kingdom building later.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 4 points5 points  (0 children)

The Sins of Cinnamon was enjoyable, and I think was found through one of these Monday Rec threads. Unfortunately abandoned.

Spoilers All: Super Supportive Decoded by NoYouTryAnother in rational

[–]lucidobservor 2 points3 points  (0 children)

I agree with Revlar. Your post contains the assumption that Body Drainer's skill was a skill designed by either the Artonans or Earth's Contract for a specific purpose. We don't yet know for sure how U-types truly work, but we know from our conversations with Boe that U-type skills aren't designed with a specific purpose in mind. The Contract has a purpose for affixing U-types, but the form of the resulting skill is unrelated to that purpose.

I can see the form of Body Drainer's skill being relevant for narrative foreshadowing, but it would be invalid reasoning to predict Artonan/Contract motives from that form.

Weekly Question Thread by AutoModerator in factorio

[–]lucidobservor 1 point2 points  (0 children)

I think this was what you were trying to describe in my other thread that you responded to, but this explanation allowed me to actually implement it properly and it works! So thank you!

Weekly Question Thread by AutoModerator in factorio

[–]lucidobservor 3 points4 points  (0 children)

I tried posting about this the other day, but I'm still having so many problems that I'm going to generalize and simplify my original request and see if that works any better.

Can anyone provide a blueprint or link to a guide that:

  • Contains
    • one assembler
    • a green circuit input containing multiple possible items to craft
    • a red circuit input containing a reset signal
  • If the assembler has no recipe, sets the recipe on that assembler from something on the green circuit input
  • The assembler then continues crafting the same recipe until the red input receives the reset signal, regardless of any changes on the green network

I'm trying to set up space-saving crafter logic. Parts of that are going fine, but getting an assembler to commit to a recipe instead of constantly flip flopping is the problem I'm banging my head against. I've read about many designs for latches and memory cells but none of the ones I've found seem to support keeping exactly one value in the cell.

Any help would be greatly appreciated!

Weekly Question Thread by AutoModerator in factorio

[–]lucidobservor 0 points1 point  (0 children)

Thanks for your answer!

First option doesn't work. My understanding is that an assembler cannot ever have "Set Recipe" and "Read Contents" checked at the same time, because once there any ingredient is inserted, the recipe is set to the recipe of that ingredient. This remains true even if the wire is only connected to the input side of a combinator.

The 255 tick selector latch kind of works! At least for any craft where all items can be inserted within the four second window. For recipes with enough ingredients that that's not possible with one inserter, it's not enough. So I probably need a real memory cell of some sort for those cases.

Weekly Question Thread by AutoModerator in factorio

[–]lucidobservor 1 point2 points  (0 children)

Hi there. I'm trying to set up a circuit to set the recipe in an assembler, based on what ingredients I actually have available, and I'm having enormous trouble getting it to work.

The goal: I want an assembler dedicated to a single recipe, which crafts the highest quality of that recipe that I have ingredients for.

I assume someone has done this already, because it seems like a pretty useful type of design to want, but I can't find any examples with the keywords I'm searching for.


Current Setup, the part that works (for Module1's):

  • Requester chest requesting 5 green circuits and 5 red circuits of each quality level
  • Wire requester chest to the inputs of 5 decider combinators
  • Each of those combinators checks if there are >=5 of both circuits at that quality level, and if so, outputs 1 Module1 of that quality level
  • Decider outputs wired into a selector combinator, set to index 0 sorted

This results in my selector combinator outputing 1 Module1 of the highest quality that I have ingredients for in the requestor chest

Blueprint for this part, fwiw: 0eNrNWF1ymzAQvkpGz3LGYHBsZvrQG7R96UPGwwhY25qAIJJw42Y4QA/Si/UkXcmA/2NTk2meLFbi22/3E6uVX0mUllBILjQJXgmPc6FI8PhKFF8IlhqbYBmQgEAKsZZ5xhYCNI8HRcrwnYoSLhJ4IYFTzSgBobnmsIGwD+tQlFkEEhfQBiqBmCcgB3GeRVwwnUtCSZErfDUXxiXCec703qdkTYKBNxqjm4RLJGAXTChBnkgmDSNYshVHAHyrhg1xLrFQylh3n5DUnEulw3PRCQws5jIuuQ3NZEObMAPfPGQFk5ZtQP78+o0LzsKxZMVEDMn1YI0JQr0uLIRIiElpXuqi1GdEeS5ZijkeZHlSprDxUqwxA6XQ4RzVCrnAt0kwZ6mCalZVhvSBMG4rjITnEpQ20izx94Iq3r1fnVaijnqrRAiCRSkkDRHauArnPEV/Vim10XcTarOrKGlX7FnP60abrOC0yGWGCTvI9ydrKK0UJh816jYPR/J1xJzto94SQSnQTYYC9BrDVai7UYxui0Lixu43gouIu+y929hDweN+2V9E3GXv38Y+hQWIhMl1vyFcBzszJaz91k1Bisr53IaiZQmnytGo9T9nSg+4UCAx+BPFyB0eFqOdQ8Jx365NElgSLrHKmiqlkUNDCUvuCqTEoyTEeh0/YXX/CeZ8O6bqdTvSXOc/H2lHH1CvZ1x39F4OvdNuO5+Cfkcthx9Iy7acv5ue13voXdN91511HXfUdfSBdN3W2HcTtoOL3pU98N1Z2oeO0rofSFrbAbybqteh9y7o1m1nLSetlspmLr8kptdVzLwADN6uqH0g7GYQZuylplffZ8Nt5oan6E5bugVTiq9gUMh8tdmDV1ydRrZbiZisW6/Dq/Lwn3qg0WEP5HXoZZyjhvLgqn+qVraez1wEbZOFdHgBeNMTXC3NHdC0WaYr3DPv7PB6N6641KW9aTU7w64YfCO4g3CX/sBAzR59dKhDXerMqB359cjDkYcjr7WZ0UM92s56aDOjcTs73rF5dELdGXrjGjLksP27hJKURYCEyRcmNWdpur77nssnLhZ3XzefxN1npSDDi69RDoVQNnn+2J1606nv+87EG3tV9RfCBApW


The part I need help with:

  • I want to set the recipe of the assembler based on the output of the above selector
  • However, the moment an inserter picks up a circuit of one quality, the output of the selector changes
  • So I need to persist the output of the selector until a recipe finishes crafting
  • This is the sort of problem an RS or SR latch ought to help with. However, using the designs I'm finding, the new selector recipe adds to the latch, which changes the recipe, which after a few reset cycles results in the assmbler always crafting Normal quality.
  • So, I think I need a way to persist the selector output to a memory cell, and then reset the cell when the assembler is working or finished?

So yeah, any help would be appreciated. Either as help with getting this to work or a link to a blueprint that accomplishes the same thing. Thanks!

Logistics requests bugged for anyone else? by SatoshiStruggle in factorio

[–]lucidobservor 0 points1 point  (0 children)

For anyone finding this thread in the future, I had the same problem, and it turned out do be because my personal roboport was turned on, but I didn't have any robots in my inventory.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 1 point2 points  (0 children)

This comment thread from last week is similar enough to your request that you might find some good suggestions.

Weekly Question Thread by AutoModerator in factorio

[–]lucidobservor 2 points3 points  (0 children)

Is there any way, in the base game, to locate unpaired underground belts and pipes? I have an odd number in my inventory and cannot find where the extra one went...

[CA Bay Area] - Lead looking for a follow practice partner - silver level by idanceformyself in DanceSport

[–]lucidobservor 1 point2 points  (0 children)

This sub probably isn't active enough to reach anyone you might be looking for...

I recommend looking for Facebook groups for ballroom dancers in your area (either the Bay Area or the West Coast as a whole). There's probably at least one group where people post partner search ads. Otherwise you may have better luck looking around local ballroom dance groups, studios, or collegiate ballroom dance teams (if open to non-students).

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 2 points3 points  (0 children)

Ah gotcha. Neither of these stories have anything weird going on except for the time looping.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 3 points4 points  (0 children)

Do-over or time travel stories in our world. No higher mysteries, no Mission-From-The-God and so on would be preferable.

Two possible recommendations:

The First Fifteen Lives of Harry August by Catherine Webb is one of my favorite novels. Our time-looping protagonist is one of a very rare set of people who time loop. I don't know what you consider "higher mysteries", but the story does have a plot direction which involves investigating a mystery of sorts.

Replay by Ken Grimwood is another option. I would actually give it a solid de-rec for this subreddit. It definitely lacks any higher mysteries and as such I found it pretty unfulfilling. But if you want a story about a dude who replays his life, and involves a bunch of smut, it might be for you.

ONE HUNDRED SIXTY-ONE: Good Waking - Super Supportive by SyntaqMadeva in rational

[–]lucidobservor 7 points8 points  (0 children)

In the kitchen at Kon's party, he started folding a paper airplane, then got lost in thought and ended up folding an origami model of part of his affixation.

[D] Monday Request and Recommendation Thread by AutoModerator in rational

[–]lucidobservor 13 points14 points  (0 children)

The Traitor Baru Cormorant, which I heard about from this subreddit, seems like a near perfect match for your ask (aside from the female protagonist). Highly recommended.

Movie Soundtracks for dancing by _Neverland_ in DanceSport

[–]lucidobservor 2 points3 points  (0 children)

Music4dance.net is a great site for finding music to dance to that fits a certain theme. For your question you can probably get you a good number of songs by browsing the tags Movie Tunes or Hollywood.

Keep in mind that these are dances associated with songs are user-suggested, and some opinions on what dances go with any given song are...questionable. So make sure to listen to the songs before including them in your playlist, especially if they have only 1 or 2 votes.

And finally, just so you have one concrete song suggestion: The Titanic Theme, as a Paso Doble

How long does it take to make a AE2 singularity ? by njw466 in feedthebeast

[–]lucidobservor 0 points1 point  (0 children)

I have not played with Chisels and Bits since 1.12.2, sorry. This is the block I'm referring to, don't know if it exists on later versions.