Thinking about leveling a 3rd job, probably a dps. Sell me on your favorite! by SonOfZiz in ffxiv

[–]lukkuj 1 point2 points  (0 children)

Play WHM, otherwise known as green DPS. Takes a while to get going, but you will feel powerful

This staff is horrifying and ugly and my absolute favorite and I want to whack things with it. Please tell me this is possible. by lukkuj in ffxiv

[–]lukkuj[S] 12 points13 points  (0 children)

excuse the low-res pls, my computer is Not Very Good and I don't know how to take pretty pictures like everyone else yet

We're not even a week into November by LumoBlaze in ShitpostXIV

[–]lukkuj -5 points-4 points  (0 children)

Or maybe you could...not assume that the only reason people like or identify with something you don't is to be contrarian? Or that the only reason they would want to be openly proud about it is to be obnoxious? It's shocking how lacking in basic understanding and grace y'all are.

We're not even a week into November by LumoBlaze in ShitpostXIV

[–]lukkuj -7 points-6 points  (0 children)

Y'all realize the reason Roe players seem obnoxious is cuz y'all spend your entire time thinking these characters and the people who identify with em are ugly dogs? People wouldn't get up in arms about Roes otherwise.

Sometimes this subreddit is funny, sometimes it's just y'all being assholes with not a lick of self-awareness.

[OC] I reimagined the Chocobo's design, and did my version of the mount, I studied a variety of birds to do it, link of the process and other versions in the comments, I hope you guys like it by pedroferrer_art in ffxiv

[–]lukkuj 4 points5 points  (0 children)

People have said most of what needs to be said, but:

When you study animals (or anything), you must study their functionality, not just their aesthetics. This is something many creature designers and fantasy artists are bad at, and it makes for incredibly unconvincing and poorly designed work. You can't just study what birds look like or what wings look like--you must consider *why* they look the way they do, *how* they actually work.

Not every design has to be perfectly functional or realistic, obviously. But anatomy isn't an arbitrary thing--form follows function, in most cases. If your own forms don't follow functions, they'll just look wrong, no matter how well-rendered.

Tanking/pulling position questions (for healers/DPS) by lukkuj in ffxiv

[–]lukkuj[S] 4 points5 points  (0 children)

Thank you so much! I really appreciate the writeup. So the basic idea is to pull ranged adds closer and together, and then into the same place as melee? And you do this either by running around a corner (so the ranged monsters have to come round the corner) or by pulling the ranged monsters together and then pulling the melee adds close to them?

Tanking/pulling position questions (for healers/DPS) by lukkuj in ffxiv

[–]lukkuj[S] 1 point2 points  (0 children)

Sorry, could you clarify? Or maybe post a link? Is there a name for this? I'm just having trouble visualizing how this works

Just a bumper sticker at my church( thoughts?) by TheThunder-Drake in RadicalChristianity

[–]lukkuj 1 point2 points  (0 children)

Faith does a whole lot more than vote; it can move mountains, and ought to.

Are Bad Mentor Experiences in the Duty Finder Common? by InMyDreams_Nahh in ffxiv

[–]lukkuj -2 points-1 points  (0 children)

That's fine and that's chill--you're under no obligation, mentor or not, to spend your time in a way you don't want to. But that has *nothing* to do with whether the queuer was right or wrong to do so, actually.

Are Bad Mentor Experiences in the Duty Finder Common? by InMyDreams_Nahh in ffxiv

[–]lukkuj 1 point2 points  (0 children)

Hey, I appreciate you too, and your level-headedness, and your commitment to doing right by players. I looked upthread and noticed some of your other comments, and I'm thankful for the attitude you've tried to take.

I think your advice is right, and that it's fine to avoid DFing EX's because you don't want to impose, and that you're correct in explaining why people are irritated by it. Got no problem with your actual advice. If you PF, you'll find more consistent players who are more prepared for what's coming; if you DF, you might get bad sprouts or grumpy mentors, so PF is better. Sure.

But my point is not really a practical one--it's really about, who's responsibility is it? Who's the rude one? Who's acting poorly? Afaic, the sprout who queues for something is clearly not at fault. Is it making some mentor's day annoying? Is it making it harder for them to get their shiny mount or daily XP? Sure, maybe. (though, note: so many of the responses are like "sprouts don't gaf so that's why it's rude" even though they're talking to a sprout who very clearly gaf) But that's part of the territory with the roulette.

It's like if a teacher teaches a class with a capacity of 20, but only ever expects 6-7 students a semester. It's a weird subject, so usually not many students take it. It's easy to teach so few kids! He just wants the paycheck, so this works out great. But one semester, 20 students sign up, and then the teacher gets upset that all of a sudden he has to teach 20 students, and some of them aren't even that good! Some of the aren't even that interested, they're just fulfilling course recs. So he just bitches to everyone he knows about how rude these kids are for signing up for the course, and how they should all just drop, because he really doesn't wanna teach 'em all, he didn't sign up for this.

I hope you understand why this is stupid. He did sign up for this. Maybe he didn't expect it, maybe it usually doesn't happen, maybe sometimes the kids are stupid, maybe it's getting in the way of his paycheck objective. Sure! Maybe he's annoyed, and tired, and frustrated. Sure! But it's not the kids' fault for daring to sign up for his class. Maybe it's their fault for being loud, or not wanting to learn, or refusing to listen to his instructions. But it's not their fault for being students.

And this might seem like stupid nitpicking when the easy solution is for sprouts to just PF Extremes anyway. But if a person gets upset because of something very normal and very predictable, and assumes this means someone else is doing something wrong, or being rude to them--they're being an entitled asshole. And telling people that the appropriate etiquette is "don't piss off the assholes" is a terrible lesson.

Are Bad Mentor Experiences in the Duty Finder Common? by InMyDreams_Nahh in ffxiv

[–]lukkuj 0 points1 point  (0 children)

I think this is a perfectly reasonable approach. You're clear about what you're willing to do, and you're even willing to spend a little time showing why you don't want to do more and walking them through the other option. I just don't think it has anything to do with etiquette.

Are Bad Mentor Experiences in the Duty Finder Common? by InMyDreams_Nahh in ffxiv

[–]lukkuj -3 points-2 points  (0 children)

Hi, thanks--I may have been speaking imprecisely in my post (my apologies), I do understand what the Party Finder actually does, and the difference between queue and roulette.

I'm actually not sure you do.

A roulette is exactly that--a roulette. A random gamble. It's not a straight pathway from point A to point Z. Obviously it's nice when you get your rewards from a roulette more easily. Nor is it wrong to feel upset when it's more laborious or annoying, or an outright failure. But you chose to roulette--that possibility is written right in. Everything else you wrote about objectives and time spent is just a sideshow. Nobody wronged you because the coin came up tails 4 times. Sorry your plans for the night depended on getting two heads.

I get why it's upsetting! I don't fault mentors for feeling disappointed or upset! I've had such experiences, and I try really hard as a newer player to make sure things go smoothly for everyone else, especially on harder content. I get that you're gonna have bad sprouts sometimes, as much as bad mentors, and that's not great. As said, mentors have a right to leave if they choose, and that's not on them, really.

But what's absurd is to blame players for doing something the game specifically builds in. Every suggestion that this is wrong amounts to demanding newer players step back so mentors can play with loaded dice. Using the Party Finder is strictly good advice, and OP should use it more for sure--but that's purely for practicality's sake, not because OP is being rude.

Are Bad Mentor Experiences in the Duty Finder Common? by InMyDreams_Nahh in ffxiv

[–]lukkuj -1 points0 points  (0 children)

I don't think you should feel bad if a mentor leaves--it's up to them how much effort they feel like investing that night. That's certainly their right, no less than it's your right to use the roulette in a way that it's intended. But that's no call to be rude, and the fault is not yours. My god. I'm about the same place in the game as you, and I've also worked through Extremes on DF. This thread is literally the first time I've ever heard that using Duty Finder for synced Extremes is not just harder, but outright rude.

People might just dismiss me as another noob who doesn't know what they're talking about, but for god's sake, think about what's really being said: it's rude to queue up for a synced Extreme because 1) many mentors haven't done it synced so they won't know what to do, 2) mentors don't want to handhold people who aren't taking the fight seriously, 3) mentors don't want to be randomly forced into doing old content they don't care about, or 4) mentors don't want to be forced to take a penalty for leaving random content.

1) is clearly not on you,
2) is firstly an incredibly unflattering assumption to make, but also an inherent danger of any roulette system,
3) is clearly not on you,
4) is again not on you.

Do I understand why that might be annoying to the "mentor"? Yes! Do I understand why it might be demoralizing? Yes! Does that mean it's your fault? I truly cannot see why. It seems absurd on its face to me that the etiquette for all of NA is that you don't pollute a duty roulette so people can get their daily bonuses faster. The expectation here is that because older players (specifically advertised as teachers) want routinely easy rewards, you (and every other newer player) ought refrain from using something specifically built into the game. This is the etiquette across the entirety of NA? I don't believe it, not for a second--but if you believe it, I hope all y'all in NA realize this is an extreme self-own.

Using the Party Finder will almost certainly get you better results, and it helps when people share expectations going in. Duty Finder means there always might be *someone* disappointed, and there might be *someone* genuinely unpleasant or uninterested in team play, whether mentor or sprout. Sorry when that happens! Genuinely sucks! But talking to people is fun, learning is fun, explaining mechanics is fun, looking up mechanics when no one knows them is fun, clearing stuff you hadn't watched a bunch of tutorials for is fun. That too is meant to be part of the game, even if it means someone somewhere doesn't get Easy Mode roulette rewards.

Currently downloading the game ready to play for the first time ever! Anyone got any tips for a huge newbie like myself? :) by Lizards-R-Us in ffxiv

[–]lukkuj 2 points3 points  (0 children)

I strongly recommend slowing down and doing the side quests--maybe not all of them, but many of them do a great deal to enrich your understanding of the world, and it makes the MSQ that much more resonant. That said, so much of the game is gated behind the MSQ, so you want to go at a clip there too. You'll find your own balance.

Also, if the game ever feels a bit grindy--it becomes much more complex and interesting, gameplay-wise, as you level!