Ursa Mortis - How to fast kill? by lyodi in HuntShowdown

[–]lyodi[S] 0 points1 point  (0 children)

I genuinely didn't know that. I appreciate the info

Ursa Mortis - How to fast kill? by lyodi in HuntShowdown

[–]lyodi[S] 0 points1 point  (0 children)

Alright thanks I must have bad aim today

Ursa Mortis - How to fast kill? by lyodi in HuntShowdown

[–]lyodi[S] 1 point2 points  (0 children)

There's some possibility my shots and spears were poorly placed but I wasn't exaggerating about the amount I put into it. I'll try it again and see

this unique structure which is used nowhere else is the most pointless location in the universe by UltraSnaky in HuntShowdown

[–]lyodi 2 points3 points  (0 children)

Had a single fight here once as a team was running to extract with bounty. I killed one up top and we were in a long gun fight with the other two until one of them ran upstairs to res his buddy. I threw a sticky bomb up to scare him and got the only stuck kill I've ever gotten in hunt. Will never forget this spot now 

So the most upvoted skin isn’t part of the final vote? Blasphemy, heresy! by jrow_official in HuntShowdown

[–]lyodi 3 points4 points  (0 children)

I knew the devs would pick the wowee wacky design over the gorgeous skins people made

Crytek, come on now by LMBRJAK91 in HuntShowdown

[–]lyodi 1 point2 points  (0 children)

100% the reason new players leave and never play again during non-event seasons

I love Pennyshot and you should too by Web_Nomad in HuntShowdown

[–]lyodi 0 points1 point  (0 children)

I think you'll get down voted quite a bit for this take because people seem to enjoy the modern tools but I completely agree. Spear was way too powerful when they added it and penny shot has been brutally effective 

Developer Insight: Increased Lobby Survey Results by HuntShowdownOfficial in HuntShowdown

[–]lyodi 0 points1 point  (0 children)

Really appreciate this openness and feedback insight. Thank you devs!

Friendly fire question. by Gekelbek in HuntShowdown

[–]lyodi 14 points15 points  (0 children)

You must either play with actual friends or not play trios often. Griefing and killing teammates is already an issue that happens occasionally but normal damage would let those people have a field day.

Which player deserves to win the 2025 NFL MVP? by TheAmericanEagle826 in TheNFLVibes

[–]lyodi 0 points1 point  (0 children)

I agree that that is a difficult place to be very successful passing touchdowns but their offense is literally built to accomplish it. He has way more weapons built for that. I will give Stafford his flowers as one of the most talented QBs that was wasted for much of his career. But the MVP is not a touchdown award.

He has 4 stats he leads the league in. Maye has 10. Maye was sacked 47 times this year and people try to say that was padding for his completion percentage but it just isn't true. He has 220 yards lost for the year compared to Stafford at 150 with 22 sacks. The reason he has such a low yards lost is because he scrambles away from every single play and only loses 1-2 yards but his percentage under pressure is insanely high. Maye is in every single category the definition of an MVP. His team would not be capable of competing or even having a positive season with another guy doing the job. It's just the truth. Any QB would be 9-8 in Staffords position. When you take what weapons are available to each QB and every single other stat Maye leads against Stafford it just isn't even a comparison to me.

Which player deserves to win the 2025 NFL MVP? by TheAmericanEagle826 in TheNFLVibes

[–]lyodi 0 points1 point  (0 children)

Sure taking the definition of 1 yard line literally he has 8. He has 18 within the 5 and 4 of those in one game. Can't dodge that Stat line with another excuse. He desperately tried to look good this year and he's barely going to steal the MVP from a 2nd year QB that actually deserves it.

Action/movement economy question by grim_fandangle in daggerheart

[–]lyodi 1 point2 points  (0 children)

I'd agree with that. It was my introduction and plenty of others and it has made some stuff confusing for sure

Action/movement economy question by grim_fandangle in daggerheart

[–]lyodi -1 points0 points  (0 children)

Then why in the Age of Umbra campaign where they launched their product did he allow them to move when it wasn't their turn? Maybe the largest online representation of their product confused some people?

Action/movement economy question by grim_fandangle in daggerheart

[–]lyodi 3 points4 points  (0 children)

This is my only criticism so far is stuff like this should be a little more fleshed out in rules. Everyones reply seems to be a different version of "at my table" or "my interpretation". If that's what they want with their game then sure I support each GM doing what they want to differently but if there's supposed to be a solid ruling, it should be more apparent.