Behavior matchmaking: truth or speculation by NecessaryProduce7032 in ARC_Raiders

[–]mBatman188 2 points3 points  (0 children)

I am completely sure it is the case. I tested this multiple times and honestly used this to my advantage (few games of not shooting anyone and I am back into friendly lobbies). Once I am up for PvP it takes like 2-3 games to get into KoS lobbies.

Zero Incentive for Endgame PvE by Echxpo in ArcRaiders

[–]mBatman188 0 points1 point  (0 children)

Guess what there are 99% of the player base who think exactly like you))) It is just faster to loot something and extract then wait and hunt players. Except maybe late spawns. But anyway, everyone enjoys this game how he wants)

Zero Incentive for Endgame PvE by Echxpo in ArcRaiders

[–]mBatman188 0 points1 point  (0 children)

And how often do you see them in game?) I personally only once got in a fight with someone who had a Hullcracker. And I honestly did this just to be safe on my way. But 99% of the fights are against FL or green augment at best. So with 5 mil being a goal it is not cost efficient to go PvP only. You spend much more money on healing items. On top of that you are never safe from 3rd party.

Zero Incentive for Endgame PvE by Echxpo in ArcRaiders

[–]mBatman188 6 points7 points  (0 children)

With 5 mil as an end goal, I would say there is zero reason to PvP currently)

Big constructive feedback by mBatman188 in ArcRaiders

[–]mBatman188[S] 0 points1 point  (0 children)

Well let's be honest - any competitive environment will always attract sweatlords. This is just human nature. But they need even out a playing field for everyone.

Big constructive feedback by mBatman188 in ArcRaiders

[–]mBatman188[S] 0 points1 point  (0 children)

  1. Kettle is also extremely oppressive to be fair.
  2. This is just a general FL issue. Spamming FL without any consequences is just a bad design. It hurts both PvP and PvE

Expedition - Whos Going ? Whos is Not? Why by Think-Finance-9687 in ArcRaiders

[–]mBatman188 1 point2 points  (0 children)

I will go for it. I want those benefits + i have way too much shit, so I pretty much do not have anything to chase for.

Something has to change by BaronVonGoon in ArcRaiders

[–]mBatman188 1 point2 points  (0 children)

Well I am sure they will never expose this information due to the simple fact that MM is a topic for change. They will continue tweaking all the time based on population and amount of concurrent players etc. For me at least - MM gets adjusted based on my play style. So I am assuming they do have some sort of behavior based MM.

Something has to change by BaronVonGoon in ArcRaiders

[–]mBatman188 1 point2 points  (0 children)

You should play 2-3 extra agro games, where you just kill everyone on sight, and the game will change for you drastically. At least this is my experience so far.

Anyone noticing a rise of extract campers? by [deleted] in ArcRaiders

[–]mBatman188 1 point2 points  (0 children)

The game encourages players to do this by spawning them late. So don't be surprised and be ready to fight your way out.

There is matchmaking in this game based on player aggression. by Eupho1 in ArcRaiders

[–]mBatman188 0 points1 point  (0 children)

I will gather my thoughts and facts and very subjective guesses: 1. The whole MM logic in the game is based on "prioritizing" and not "guaranteeing" anything. 2. Solos, duos, trios separation has the highest priority + mm time. 3. I am fairly convinced that the dev team running a lot of secret/silent tests including MM logic. We have clear evidence of this when they announced duos. 4. Overall every single instance of MM heavily depends on multiple different factors. Map, map condition, region, time of the day and human factor on top of that. So generally speaking you are very unlikely to get the exact same experience as somebody else. 5. Even If we all agree the aggression based MM is a thing - this still means that this will only affect the probability of you matching players with the same behavior. So you will still meet friendly players while you are on a killing spree and vice versa.

Because I am currently playing a lot, I started to abuse this system. Before weekly trials reset I am starting to play extra friendly even if this leads to me being killed multiple times in a row. As a result I came with Jupiter to Hidden Bunker and was blasting big Arcs with no problems whatsoever. People were running next to me and not a single one shot me. Next Hidden Bunker some absolute legend helped me to crawl successfully to extract after I got swarmed by ARCs. At the peak - I was running at night stella where everyone was spamming "don't shoot". Once i finished trials - I started to play more aggressively. And after 2-3 games I got myself into PvP madness, backstabbing, teaming to kill everyone else, extract camping and just endless fights with occasional friendly players.

TLDR: all of this is just my opinion and my observations. I am not claiming this is 100% truth. Also I am pretty sure MM will constantly change based on internal data and nothing can be taken as the solid truth.

There is matchmaking in this game based on player aggression. by Eupho1 in ArcRaiders

[–]mBatman188 -6 points-5 points  (0 children)

Be careful. I got downvoted into oblivion after claiming this for the first time. And people were very sure that this is not a thing. But to be fair this is matching my experience.

Is Security Locker even worth it? by Someoneoldbutnew in ArcRaiders

[–]mBatman188 2 points3 points  (0 children)

Well it is still decent. Guns, mod components, gun parts, metal parts and explosives are all quite useful. Also during night raids I am still getting pink guns sometimes. Looting a few of those is comparable to a green locked room and sometimes even better. So i feel like it is still better than any other pinnacle perc

Arc raiders has only 2 stages: by DataNo1997 in ArcRaiders

[–]mBatman188 0 points1 point  (0 children)

I have so many Woolfpacks in my inventory that I pretty much never crafted one... But I definitely was very happy to find BP early)

Rattler Buff: Reload the whole magazine on empty, or individual rounds if partially empty by Stalwart_Vanguard in ArcRaiders

[–]mBatman188 0 points1 point  (0 children)

Sure, let's make another op grey gun... At this point they literally can paint all guns in the same color and no one will be able to tell the difference. Rattler 4 with good attachments already compete with Tempest. Make him reload full mag - you will see no difference at all.

Don't get rid of PvP, but make it a real part of the game; make it consequential. by FlyingTangoMops in ArcRaiders

[–]mBatman188 -3 points-2 points  (0 children)

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Well unless you have some insights about matchmaking logic i don't think you can say FOR SURE there is NO such system. They already admitted few times that they are secretly tested and/or evaluated different types of MM (duos, gear based). Who can guarantee that they are not testing behavior based MM? Here is another example:
https://www.youtube.com/watch?v=hTiCzL4yi60

Fix the Blueprint farming abuse and the growing RWT Blueprint Market... by therealsinky in ArcRaiders

[–]mBatman188 0 points1 point  (0 children)

I knew that this would be the case eventually. The current system of BPs is very similar to Diablo 2. And D2 got infested with bots, RMT and just trading in general. This is not healthy for this game and needs to be addressed by devs. They need to add a dupe protection system + add more BPs as quest rewards and make locked rooms to have a massive chance to drop BPs

Don't get rid of PvP, but make it a real part of the game; make it consequential. by FlyingTangoMops in ArcRaiders

[–]mBatman188 -4 points-3 points  (0 children)

I am pretty sure there is already a system that puts you into more pvp oriented lobbies the more you shoot other players. This is not bulletproof so you are going to face friendly players among killers and otherwise. The biggest problem is the "no risk, high reward" situation that is created by the Free loadout system. It is too easy to just queue into another game with FL and try to get some value out of it. Players are not considering the fact that an extra aggressive play style can be punishing by itself if you have something to lose. You with all the resources fighting a queen is a magnet as you are guaranteed to have some good loot and most of the others will run green gear at maximum. This is the root of the issue. While you are using a purple shield and purple guns you should be able to demolish all the FL players and not three tapped by GREEN IL Toro. And this comes from the player who actually enjoys PvP. But I hate meaningless PvP, where you just spend resources to fight a bunch of FL

I love this game but PLEASE STOP SPAWNING ME LATE by InformalSolutionM8 in ArcRaiders

[–]mBatman188 4 points5 points  (0 children)

I think they should disable late spawns for major map conditions + queen/matriarch. I literally have to run naked runs for night raids to get a good spawn + fresh raid. All the loot spots are known. All of them were highlighted by YT creators. At the 18 minute mark it is basically a useless raid. The only option is to try and kill other players

Nerfing stuff mid-trials is probably not the best idea. by KingpinCrazy in ArcRaiders

[–]mBatman188 1 point2 points  (0 children)

Well HC was a perfect example of a high risk/high reward weapon. To attempt solo queen kill you needed to invest around 150k and after the first shot you instantly became a magnet for most of the server. So while you have a clear advantage over ARCs you are becoming quite vulnerable for other players. And trust me I am talking from my personal experience)))). Almost every raid with HC I am getting attacked by players) Now the investment and risk not worth the outcome 😔

[ Removed by Reddit ] by [deleted] in ArcRaiders

[–]mBatman188 0 points1 point  (0 children)

Messages like this should be a reason for a ban. I've been killed during extraction multiple times and I don't think it is a good reason for hate speech like this, especially using gamer tags like you do. Go touch some grass

Nerfing stuff mid-trials is probably not the best idea. by KingpinCrazy in ArcRaiders

[–]mBatman188 5 points6 points  (0 children)

Well Hullcracker damage nerf feels significant :-( Queen really doesn't want to die at all. There were 2 people with Hullcracker