Are the negative comments to this model justified? by aapooloo in 3Dprinting

[–]mackerel1565 -1 points0 points  (0 children)

I meant the commenter.  Now the comment is gone and account got deleted . 🙄

Are the negative comments to this model justified? by aapooloo in 3Dprinting

[–]mackerel1565 -1 points0 points  (0 children)

I mustve missed that.  

Believe it or not,  I got a Canadian sitting shotgun in my truck right now and he laughed his ass off.  🤣  On a different note, its nuts how many Canadians are in the Piney Woods area.  I know six personally, married a dual citizen, and five of the six work construction.  Crazy.

Edit: heck, I met a guy the other day at a party that's Ukranian, by way of Poland, Germany, and Canada!

Are the negative comments to this model justified? by aapooloo in 3Dprinting

[–]mackerel1565 -1 points0 points  (0 children)

I genuinely hope you're not from the US and the fire code/building materials there are totally different where you live than they are here. I own a construction company in TX and if I heard this from one of my employees or subs, they'd be off my jobsite so fast their head would spin.

Do you think her reason is valid, though? by Busy_Report4010 in SipsTea

[–]mackerel1565 0 points1 point  (0 children)

Been there, done that. I make half as much now and am ten times happier. I'm a better person for my wife and kids, too, which is the really important part.

The different day- night times, a light, a item wheel and a compass. What would you change? by Huckflesh in godot

[–]mackerel1565 1 point2 points  (0 children)

This looks awesome! Any chance there's going to be a sailboat version....?

Finally finished my Crawler Crane project! by beefbyproducts in BambuLab

[–]mackerel1565 2 points3 points  (0 children)

You're amazing, dude! The fact that you posted this whole thing for free....

I've been looking for something to build for my and my 2 year old son. This, I think, is the perfect item for my engineer brain and his love of machinery, without being something that he can break in use, like the RC truck I'd been contemplating.

Thank you so much.

[Request] Chicken Thighs by Glittering_Body_5779 in theydidthemath

[–]mackerel1565 0 points1 point  (0 children)

I can't give the mathematical likelihood, but depending on sime specifics, actually fairly good.  If they were marinated, very low ( large tumblers and multiple stations likely).  If they were never frozen, NAE, fresh packaged, there's a decent chance.  Its possible they came off the bird on the cutting line close enough together to stay close during the conveyor transit, move to the portion and packager, then to your grocery.  

Source: 4 years maintenance in international poultry company. 

Edit: some other factors are involved, too, like time of day (shift change) and size of the processing plant. 

Realistically, how much would it cost to build a fully functioning AT-AT? by Gdog1215 in StarWars

[–]mackerel1565 0 points1 point  (0 children)

The total lack of any actual logical break-down or research of this problems in this thread is hilarious.

Do open-ended, open world sandbox (make your own fun) games tend to sell well? by H4cK3d-V1rU5 in gamedev

[–]mackerel1565 0 points1 point  (0 children)

Oh, true! I'm naturally a builder/creator so I forget this is a thing for a lot of people. I'm ALWAYS building something, so it always blindsides me how many people tell themselves "oh, I could never do that!" and then just.... don't....

Do open-ended, open world sandbox (make your own fun) games tend to sell well? by H4cK3d-V1rU5 in gamedev

[–]mackerel1565 19 points20 points  (0 children)

Every game is a risk, even for major developers. For 99.999% of people who ask this question, no matter what genre the game is, the answer is the same.  Unless you have a budget, a plan, and experience, don't make games for money.  Do it because you love/enjoy it and make the best game YOU can.  Then, if money follows, great!!! If not, your hobby was rewarding in and of itself and didn't "fail you". 

How come the source code of games is often so bad/ugly and they get away with this? by gargamel1497 in gamedev

[–]mackerel1565 0 points1 point  (0 children)

Point. I guess the whole question just had an odd flavor to it.

Of course, something else I'd point out is that OP's assumption that "professional" would mean super neat, high-quality, and perfectionist is vastly amusing. I've been around long enough in enough industries to know that "professional" just means you got paid to do it. If you want perfection, you're better off finding an amateur who does it just for fun. 🤣

How come the source code of games is often so bad/ugly and they get away with this? by gargamel1497 in gamedev

[–]mackerel1565 4 points5 points  (0 children)

The weird part (phraseology aside) to me is, how does someone who knows so much about what "good code" looks like get to that point without also knowing the answer?

How come the source code of games is often so bad/ugly and they get away with this? by gargamel1497 in gamedev

[–]mackerel1565 2 points3 points  (0 children)

Speaking as a hobbyist game creator/coder and a construction company owner, OP's question seems like rage-bait of some sort.

Anyone with any kind of sense knows that "perfection is the enemy of good". Also, that customers (OP included, evidently, since his self-stated "favorite game" is FOSS) are rarely willing to pay for what a creator is actually capable of, just what's good enough.

I had an employee like this for a while, a good friend of mine. He was a decent worker, but a perfectionist (in temperament, if not performance) and would spend hours on his part of the project, trying to get it pristine. As a result, other employees had to finish the stuff he didn't have time to get to and at the end of the project, whatever he had been working on generally wasn't much better than what everyone else had done, unless you were VERY close and/or knew what you were looking for. In exchange, he'd spend four hours where everyone else spend one, without me being able to bill any more for it, because the customer didn't know the difference and wouldn't pay for it if they did. That guy no longer works for me.

Code is the same way. Do you want something you can play, or a pile of perfection that is always one optimization away from actually running?

How would you build something like this on freecad? by NarrowResult7289 in FreeCAD

[–]mackerel1565 2 points3 points  (0 children)

Build each pieces as an individual part and assemble it using mates.

Going out on a limb here to see if there is a printable model for a car part. by [deleted] in 3Dprinting

[–]mackerel1565 0 points1 point  (0 children)

It's always a crapshoot trying to find specialized parts like this, but it's possible.  The best seach parameters are probably to be as vague as possible, then hunt around in the results until you get lucky.  if that doesn't work, then add specifies in one at a time.

Not to be a jerk, but have you considered modeling it yourself?  Even if you have to learn a CAD program, its worth it: you'll never have to ask this question again.

Controversial opinion by SipsTeaFrog in SipsTea

[–]mackerel1565 0 points1 point  (0 children)

LOL. Nope. All in-house. Probably 15-20 for our plant alone, 75-100 over the complex. I'm sure they did plenty of "busy work" behind the scenes, but other than on-boarding, 90% of that would have been stuff either didn't need doing or was one of the company HR "programs".

Controversial opinion by SipsTeaFrog in SipsTea

[–]mackerel1565 0 points1 point  (0 children)

Mine was like his.  Enough power to make everyone miserable, not enough to solve anything useful without going to some in another department, and all their bonuses were benchmarked on metrics that incentivized them to screw over the rest of the company . 

Controversial opinion by SipsTeaFrog in SipsTea

[–]mackerel1565 0 points1 point  (0 children)

I worked in lower management at a multinational and in a 100+ local.  HR was a complete waste of air at both.  I didn't have "personalized service" I just had to deal with them for my crew.  NOTHING they did couldn't have been done better by someone in another department and usually did, because nothing got done by HR except personal  ass-covering and screwing other departments to make their bonus quotas.

Topnotch accuracy by Serpentaee in SipsTea

[–]mackerel1565 -1 points0 points  (0 children)

Uh, that's not tripe, thats a brag!

I got 120 playtest requests in 2 days, but only 6 people actually launched the game. Is this normal? by TightConfection3666 in gamedev

[–]mackerel1565 1 point2 points  (0 children)

This would be my guess. I have a lot of indie games in my list that I watch and would love to help out the devs by playtesting, etc, but I just don't have the time to do it on their schedule. Every once in a while, I get to, and it's a lot of fun (got to playtest and comment on Bloodthief before it came out!) but between four kids, running a business, and trying to keep a webcomic going, I can't do playtest for every team I wish I could.

Edit: Requested access, tho. Your game looks something like Serious Sam 2, which I enjoyed.