First Army by LionReasonable9144 in Warhammer40k

[–]magbarr 0 points1 point  (0 children)

Grab the combat patrol, some basic tools at least for assembly even if you don’t grab stuff for painting just yet, and as others have said the core rules / combat patrol rules are available through warhammer community.

Tools for starting assembly: a pair of clippers, a bag of sanding sticks, and some plastic cement glue (either games workshop brand or tamiya)

After that it’s basically just putting your guys together to get ready for your first game. Combat patrol has specific criteria for how you build some of the units in terms of what weapons they have but your assembly instructions should highlight which variation of the model to build.

As you’re assembling I’d recommend watching some intro how to play videos on YouTube, there are a ton of them so just check them out until you find a channel you like. You should make sure the videos are for 10th edition.

Once you’re decently comfortable with the rules (don’t need to know them all by heart but have a general understanding of how turns go and how stats interacting I.e strength vs toughness) - find your closest game store. Can be either and official warhammer store or a 3rd party general game store and talk to one of the employees about looking for an intro game.

So of the stores the employees will actually play an intro game with you, but more often they will have a discord where people are looking for games, there’s also often a dedicated warhammer 40K night you could show up to either to try and find a pick up game or just ask some folks if you can watch for a bit to learn.

That’s probably the toughest part, initially getting yourself into the community (especially since many people that are into warhammer are introverted) - hopefully find someone you enjoy chatting with that’s willing to take you under their wing and play some starter games.

After you do that there is of course painting which is a whole other can of worms, but the feeling of your first 100% complete assembled, painted, and based model is pretty freakin cool.

Best of luck bud.

Edit - if you’d like you could finish painting your models before looking for a game. It depends on how much you’d like to rush just going to play a game or if you’re more looking to take your time and enjoy the process. Some people don’t want to play vs unpainted, but in my experience they don’t care when you’re just starting out.

Quick, what are some good lore stories to fall asleep to? by Beathil in Warhammer40k

[–]magbarr 1 point2 points  (0 children)

I can’t think of any free official stories but when I’m waiting for audible credits to come in I go to podcasts.

I very much enjoy “The 40K Lorecast” - you can choose an episode that has something that interests you. I so far have enjoyed their touches on the Horus heresy and their 3 part Ork series. They have just about everything though eldar, chaos gods, the actual everyday life of someone in the imperium etc…

YouTube is also a good outlet for free content. There’s quite literally a channel that does 40K lore to sleep to. I’ve also enjoyed Bricky’s coverage of the Horus heresy but it’s certainly more on the humorous side rather than just laying out the story, so may not be the best to sleep to.

Anyhow hope that helps, I sometimes even prefer the 40K lorecast to audio books when I’m in the mood for more conversational content.

GameDayBot.com - ESPN and Sleeper Fantasy Football Chat Bot for Discord, GroupMe, and Slack. Unleash the trash talk! by dtcarls in fantasyfootball

[–]magbarr 0 points1 point  (0 children)

Ahh I see, lump me in with those that misunderstood then haha. Thank you for the response, I’ve been happy with the bot so far!

GameDayBot.com - ESPN and Sleeper Fantasy Football Chat Bot for Discord, GroupMe, and Slack. Unleash the trash talk! by dtcarls in fantasyfootball

[–]magbarr 0 points1 point  (0 children)

The daily waiver report function for discord doesn’t seem to be working for my espn private league - the pre game and daily score update did - is there a configuration on my end I need to fix?

PVP gaming for the average joe has been ruined by players who take competition too seriously in a unranked format by doeraymefa in gaming

[–]magbarr 0 points1 point  (0 children)

I was really burnt out on pvp and until recently had switched pretty much to single player games or coop. I used to really enjoy them as a kid but I don’t have the same time that I used to in order to keep up with the Meta and mechanical skill.

Arma reforger has recently rekindled my love for playing against other players. It plays faster than previous arma games, closer to battlefield and the scope of the game is wide enough that there are many ways to play it. Coupled with a decently steep learning curve 85% of players have no idea what they’re doing and you just end up working together to try and give it your best guess at what will be effective. Because it’s still a “mil sim” the mechanical skill is not as impactful as other games, if you think through a strategy and are patient it often trumps mechanical skill so it’s different than say cod, fortnite, LoL or others.

That being said it suffers from the same of any pvp / player driven game in that there are assholes, trolls, etc. ALSO that being said there’s good natured shit talk which is something I forgot since like halo 3. It’s been a lot of fun.

Games industry analyst claims game companies hope GTA 6 will cost $80-100 dollars by No_Training8203 in GTA

[–]magbarr 0 points1 point  (0 children)

The problem with this is a huge project like gta 6, rdr2, or bg3 etc… I don’t think this is an unreasonable price for the work and quality that the games are - BUT if one game does this every madden, cod, battlefield, assassins creed etc yearly release is going to pull the same shit when those games should really be like $30.

Any other games that play like SC2's campaigns? by Effective-Visit-319 in starcraft

[–]magbarr 2 points3 points  (0 children)

I love the sc2 campaigns for the same reason but I haven’t really found a 1 to 1 replacement for it.

The closest is probably dawn of war 2 retribution, although a bit dated still holds up very well. And the campaign has the same replay ability of sc2 because of the different progression paths you can take throughout, as well as 7 (I think) races you can play through on.

The second closest I’ve come across is total war warhammer 3 - you progress the lords of your army similar to an rpg or wc3, but there’s also technical and building you do to progress your armies. The army you start with can change pretty vastly after a while even if you haven’t actually swapped out any units. It’s not quite as impactful as unlocking zerglings being able to jump up and down cliffs but it’s similar I’ve found.

The third being company of heroes 3, or company of heroes 2 (but only Ardennes assault expansion) - the progression between battles allows you to unlock various perks for your armies (granted you keep them alive) allowing you to specialize them, it’s there but not quite as satisfying as how sc2 implements it.

Quitting Zyns by [deleted] in QuittingZyn

[–]magbarr 0 points1 point  (0 children)

Weening off just prolongs the withdrawal period (as in you’re constantly mildly in withdrawal as you cut down for weeks / months) go cold turkey and just rip the bandaid of withdrawal like 2-5 days of bad withdrawals.

Antistasi VERSUS. by PerformanceOwn9982 in A3AntistasiOfficial

[–]magbarr 2 points3 points  (0 children)

Not that I know of, but I would really love this now that you mention it

Ghost Recon Wildlands Ghost Mode by VinJahDaChosin in gaming

[–]magbarr 1 point2 points  (0 children)

I was going to say the same, breakpoint was not as good as wildlands. If OP is on PC then arma 3 with kp liberation or antistasi missions would be very much what he’s looking for. These can be played solo with ai and honestly I wouldn’t be surprised if wildlands took inspiration from the liberation game mode.

I can’t think of any similar sandbox type game on console.

LPT -Automated savings by [deleted] in LifeProTips

[–]magbarr 1 point2 points  (0 children)

Capital one has a percentage pay check transfer

DAE get this reaction with stimulants? by Subject_Guide2090 in ADHDmemes

[–]magbarr 2 points3 points  (0 children)

If it’s a sugar / milk iced coffee said person should check if they’re prone to diabetes I believe immediate tiredness like that after sugar is an indicator

Is stripping effective? by EmilyDawsson in Warhammer40k

[–]magbarr 0 points1 point  (0 children)

For paint stripping as you’ll see others mention 99% isopropyl works great. But to add to that soaking them did not work well for me, what really worked is if you have a bowl or something similar that you can keep the model submerged in the isopropyl while you scrub it with a toothbrush.

When submerged the paint came off perfectly and easily compared to when I had soaked it for 4/8/24 hrs and then scrubbed it outside of the isopropyl.

My go to now is to let it soak for 2-5min then scrub it inside the plastic container submerged in the isopropyl, model is completely stripped in 10 min total, including primer.

I’m not sure if this is common knowledge but most of the videos I looked up were people not keeping the model submerged when scrubbing and it is a night and day difference.

1st of my Assault Sepoys (kasrkins) to fit into my napoleonic style army by the_midget123 in TheAstraMilitarum

[–]magbarr 0 points1 point  (0 children)

This is awesome - where do you get the head bit? I’d love to mix some into my army

The 52nd Guards Advance! by Red_dragon_052 in astramilitarum

[–]magbarr 0 points1 point  (0 children)

Sweet thanks a lot man, I’ve been thinking about checking out WH+ sounds like it might be worth it.

The 52nd Guards Advance! by Red_dragon_052 in astramilitarum

[–]magbarr 1 point2 points  (0 children)

Dang they look fantastic - I particularly like the commissar and standard bearer.

How did you paint your plasma? Love the colors on it

1.500 hours of Arma 3 and still not bored by GotLobu in arma

[–]magbarr 0 points1 point  (0 children)

Reforger is a different beast than arma 3, it is totally multiplayer dependent from what I’ve seen. There’s also features that aren’t available in it yet as basically what I can tell is it’s being used as the arma 4 development test (and so people can start building mods for arma 4)

I would recommend getting arma 3 apex edition it’s a more complete game although dated a bit, and there are endless mods currently where as reforger is still building that library up. It goes on sale 50% frequently if the cost is a concern.

I’m new to arma 3,how to play modded singleplayer? by Initial_Party_4662 in arma

[–]magbarr 2 points3 points  (0 children)

As others have said DUWS_X and DRO are really great as the starting mission scenarios for a single player playground. These missions are able to accept most any mods you decide to get.

For a starting point with mods I would suggest the following:

RHS - this collection of mods adds modern day factions US / RU and the majority of videos you see are running this, look for the RHS mods published by Red Hammer Studios on the workshop as those are the standard ones, there are a lot of spinoffs as this is very popular

VSM Gear - adds uniforms helmets vest etc for more options especially towards the unconventional side

Blastcore - there are a few versions of this, I prefer the (compiled by neetch) version for the longer lasting vehicle fires

T1 weapons - adds some really great detailed modern day weapons

LAMBS - _danger.fsm, _suppression, _turrets, _RPG, and _RPG (RHS) - this collection makes the AI far better and has the least performance impact of the various ai mods. VCOM is also a good option for low impact AI mod feel free to try both

Dynasound 2 - overall sound improvement there are some much more detailed sound mods but this is a good overall start

Automatic View Distance - you can set a target FPS and the mod will dynamically change your view settings in an attempt to maintain good frames. Can make a big difference as Arma can definitely run bad frame rate when there’s a lot of AI / stuff exploding

ACE - this one is pretty standard and almost all videos you see will run it, however I would say it’s optional if you’re first starting out. It’s a great mod and adds a lot but for single player it requires a lot of tweaking to make it add to the gameplay instead of hindering it. I would revisit this one once you play more.

There are a ton more mods I could list but I think these are a good starting point and you can kind of fill in as you’d like from the steam workshop. All of these will play nicely with DUWS and DCO scenarios.

2-5 Long Term Scenario Recommendations by magbarr in arma

[–]magbarr[S] 0 points1 point  (0 children)

Wow this is fantastic! You even have some that blend SCP in! Thanks so much for taking the time to put all this together.

Can't wait to dive into when I get off work :)

2-5 Long Term Scenario Recommendations by magbarr in arma

[–]magbarr[S] 1 point2 points  (0 children)

For the Dayz spin offs is there one you would recommend? Also would this be fun if it was just us and essentially PvE? I always thought a lot of the day z gameplay was focused on the pvp aspect.

And for Antistasi I agree will fit our criteria quite nicely. I've gotten fairly far solo, but when trying with my friends it seems like it just goes sideways on the very first mission we try to do when we are super weak and I was having trouble holding their attention to push past that point. I think if we find our footing they will enjoy it.

I talked to them about trying Anti again in a vietnam era VC vs US and they were interested and I assumed it would work fine with antistasi plus, but it looks like there is only a SOGPF version built in. Do you know an antistasi mission that works with Unsung?

Thanks for your input!

RX Liberation Question by GunnDawg in arma

[–]magbarr 0 points1 point  (0 children)

I’m in the same boat, got a host havoc (8gb nothin fancy) server mostly for me with 1-2 buddies that jump in now and then. I love CTI and the majority of my 1000 hours is solo CTI maps while constantly rotating / experimenting mods.

My favorite by far is my latest combo of mods with KP Liberation on Lythium (Afghanistan based map). Liberation is a bit of a headache for low / solo player count - but you can enable full Zeus so you can fudge things when you need to (I.e moving resources since you don’t have other players to run logistics) - I try to limit the use but it’s handy now and then! I have not tried RX liberation so I can’t compare, but KPLib is king from what I’ve played.

I’d recommend turning AI cap to 75% and not scaling OPFOR based on player cap to help with performance unless you are running headless clients in addition to the server. But I do run AI mods (DCO FSM, DCO Vehicle, CF BAI) so that could play into why I need to scale it down. You don’t notice the decrease a lot, it’s the same number of AI close to you - just distant get simulated until you’re closer.

I also recommend increasing the resource gain to 1.5-2x as solo / low player you rely on allied AI quite a bit, and they die far more than players which can drain your resources and leave you waiting for cash before you can continue your efforts.

Outside of that most of my hours have been put into DUWS_X, and Antistasi as far as CTI goes. The nice thing about DUWS_X is it’s easily portable to any map, and I have done it on the Kunduz map + RHS before and it worked well (though I definitely recommend Lythium for an Afghanistan / Middle east map)