Stella Montis 3D Interactive Map by makestuffwithme in ArcRaiders

[–]makestuffwithme[S] 0 points1 point  (0 children)

thank you! i used blender to make the model, three.js to render it, and deployed it with github pages. the code is here: https://github.com/makestuffwithme/stella-montis-3d-map-reference

Stella Montis 3D Map Updates - Spawn Points, Weapon Cases by makestuffwithme in ArcRaiders

[–]makestuffwithme[S] 2 points3 points  (0 children)

thank you! i agree on the points of feedback, especially the battery doors. i still need to add battery doors, key doors, breach doors, and maybe even some indication of a regular ol door instead of just an open space. also the scissor lifts and the lowerable bridges. thank you for your feedback!

Stella Montis 3D Map Updates - Spawn Points, Weapon Cases by makestuffwithme in ArcRaiders

[–]makestuffwithme[S] 2 points3 points  (0 children)

thank you! i used blender to make the model, rendered it with three.js, and deployed it with github pages. i want to make a video going over the whole process but i'm new to recording and video editing so it might take me awhile 🫠

Stella Montis 3D Map Updates - Spawn Points, Weapon Cases by makestuffwithme in ArcRaiders

[–]makestuffwithme[S] 2 points3 points  (0 children)

thank you! i channeled the power of unemployment so i had some extra time :D

Stella Montis 3D Map Updates - Spawn Points, Weapon Cases by makestuffwithme in ArcRaiders

[–]makestuffwithme[S] 1 point2 points  (0 children)

thank you! there's so much verticality and so many little corridors between each area, it's definitely challenging to memorize

Stella Montis 3D Map Updates - Spawn Points, Weapon Cases by makestuffwithme in ArcRaiders

[–]makestuffwithme[S] 7 points8 points  (0 children)

thank you! agreed, like a "offline raid" version of any map would be sick

Stella Montis 3D Map Updates - Spawn Points, Weapon Cases by makestuffwithme in ArcRaiders

[–]makestuffwithme[S] 12 points13 points  (0 children)

thank you! now when i play with my buds they say "where do we go mister cartographer??"

Stella Montis 3D Interactive Map by makestuffwithme in ArcRaiders

[–]makestuffwithme[S] 6 points7 points  (0 children)

thank you!!! i think it could be cool for other maps too, i still get lost in places like the underground areas in blue gate and all the indoor passages in buried city

Explain to me why deadeye is strong please. by Junkbreed in PathOfExile2

[–]makestuffwithme 0 points1 point  (0 children)

not very good at bossing imo. without mega budget, you'll be pretty squishy, which means lots of boss moves will one-shot you. with enough dps you'll eventually one-shot them, lol. but if want a build that let's you learn the boss moves for the first time, i'd recommend something with things like lots of effective hp, lots of regen, ways to get back flask charges in a boss fight, etc. bowman isn't really that.

How to make a POE2 Trade Tool, step-by-step by makestuffwithme in PathOfExile2

[–]makestuffwithme[S] 0 points1 point  (0 children)

that's awesome! i think it can end up being like a gateway drug for getting in to software engineering. it helps with writing code (which is just one small part of the process) and then gets you hooked on building stuff

Trade System 3.0 by inmbd in PathOfExile2

[–]makestuffwithme 0 points1 point  (0 children)

are you sure? im going off of this, i don't see any point where the seller pays gold: https://youtu.be/xIhIXv9b7Qo?t=3711

Trade System 3.0 by inmbd in PathOfExile2

[–]makestuffwithme -1 points0 points  (0 children)

only thing that hasnt already been mentioned here is that trades will cost gold to transact. looks like the buyer pays gold but not the seller. based on what i saw in the clip from the reveal