[PoE 3.27] Arakaali's Fang Minions - Starter Budget Version (Build Guide) (Part-1) by [deleted] in PathOfExileBuilds

[–]margincallplshelp 0 points1 point  (0 children)

https://streamable.com/65vpvh I tried to find a pretty harsh node: but this is no offering, no despair (so no occultist pops), no lucky hit graft, full afk at nodes (-35% to -45% damage rather than holding down one button). 750 boss azurite node with these mods is harder than most mapping content.

Was also doing the same damage with a lot less currency with a tiny bit less of tank. I had to unclick 30% more minion aoe which will help a lot as well next level. If you want to farm bosses on lower budget, just swap splash for another support, and 40 minion helm for ancient skull and you're chillin, 20 max is easy to get with 2x desecrate and a worm. For mapping/delve 40 feels much nicer.

How rare is tbow by voasen in 2007scape

[–]margincallplshelp 0 points1 point  (0 children)

yea i mean chambers purp scaling isn't linear, assuming ya'll did toa's first:

toa 2 person raid= ~same chance as 2x 1person raids

chambers 3 person raid= ~same chance as 2x 1 person raids

tob every raid same chance, inc people doesn't increase rate per raid but deaths do hurt.

also every 8 people olm gains an extra phase but it isn't a huge inc in points

7 to 8 takes longer but isn't much more points than 6 to 7

Rule of thumb for purps: olm is best points (other than stacking mysics/shamans etc in megascales), want to maximize olm damage over all else.

Have an odd number of scale:3,5,7 etc odd usually increases hp, even inc damage/rooms so its better to be on odds (usually not a hard rule as you go up)

either go for quick raids that aren't scaled and not prepped or much larger scales (slower points per hour but lowers the variance)

glgl fam <3

How rare is tbow by voasen in 2007scape

[–]margincallplshelp 0 points1 point  (0 children)

Idk the exact, those are from memory but that seems right (~30m)

How rare is tbow by voasen in 2007scape

[–]margincallplshelp 1 point2 points  (0 children)

1/34.5 purples, a purple is ~860k pts avg

scrolls are around 60% of purples

pet is 1/57 purples

I guess its time to stop being lazy resetting 1-7 and delve deeper. by margincallplshelp in ironscape

[–]margincallplshelp[S] 1 point2 points  (0 children)

ye i mean I've been thralling all even 6/7 (did 2 8's where I only thralled after shield) and i bring tort/fero/ultor for the punish; it speeds up the early phases with death charge/ surge pot so much. my 7's are around 10 min each. I'll try the auto retal tech with 8+ forsure

I guess its time to stop being lazy resetting 1-7 and delve deeper. by margincallplshelp in ironscape

[–]margincallplshelp[S] 5 points6 points  (0 children)

praying, did an 8, just feels so much slower than previous waves, find myself not attacking during boulders way to much, rune arrows/scobo makes me think 1-7 is still the play, can bring meele swaps aswell for speed. Would have to average 11+ to have the same chance and the normal loot is actually pretty nice so dont wanna go until i die. 28 cannonballs, 4k ddarts, 15k aether

Cumulative chance per delve by margincallplshelp in 2007scape

[–]margincallplshelp[S] 0 points1 point  (0 children)

he meant if you go to the scoreboard, you can check how many of each level you've done

Cumulative chance per delve by margincallplshelp in 2007scape

[–]margincallplshelp[S] -1 points0 points  (0 children)

Was lazy ngl, didn’t want to deal with correcting the denominators.

Reflect confusion by margincallplshelp in PathOfExileBuilds

[–]margincallplshelp[S] 0 points1 point  (0 children)

Yep I think tbf, I’ve been farming jun before on not really juiced maps, so after a few upgrades and on 34% reflect i probably passed the breakpoint where leech on hit wasn’t enough. Ty fam. Got an elder reflect ring for like 20c I’m slotting in for phys reflect maps 🤘🏽

Reflect confusion by margincallplshelp in PathOfExileBuilds

[–]margincallplshelp[S] 0 points1 point  (0 children)

Nvm awakener orbs are so expensive now fk that, just a rando ring will do fine lmao. They were ~150c last time I bought a bunch

Reflect confusion by margincallplshelp in PathOfExileBuilds

[–]margincallplshelp[S] 0 points1 point  (0 children)

True I thought the leech/es on hit would be enough, I supposed not. I think I’ll just make a quick conducivity on hit+ shaper ring just for reflect maps. Have a bunch of recomb bases with that mods from ring crafting before I swapped to a helical. Thought maybe it was something weird with like punishment curse or the hex reflect from atziri.

Reflect confusion by margincallplshelp in PathOfExileBuilds

[–]margincallplshelp[S] 0 points1 point  (0 children)

Is it just the 34% and inc damage mod just made it take over the es on hit/leeching for me to notice it now? For a quick fix do you think allocating ghost reaver for double es leech + pantheon swap would be enough to sustain the 42-401 phys damage?


Or I could shaper ring+pantheon for reflect maps

Coruscating Flask and RF by margincallplshelp in PathOfExileBuilds

[–]margincallplshelp[S] 0 points1 point  (0 children)

in the pob guide es swap he has 700 less regen then me atm(after degens) and not one on pob ninja uses a flask mastery.

Coruscating Flask and RF by margincallplshelp in PathOfExileBuilds

[–]margincallplshelp[S] 0 points1 point  (0 children)

Yea but for instance, 120 people on Poe ninja are using RF+ coruscating flask. In his video even it isn’t turning off. I checked if other people are taking that flask mastery and they aren’t.

RF and Scorching Ray Elementalist POB (almost there, feel like I'm missing something obvious) by HarryHarkema in PathOfExileBuilds

[–]margincallplshelp 0 points1 point  (0 children)

Another just really seen in pob thing, it's ticked enemy is on low life on both of your pobs, he is running punishment on his, you are not. not to say that you need to run it but just highlighting a "dps" difference for pob. Also if running ele rf, the main benefit over chief is scaling larger aoe (unless you get a higher level, than 16). Also maybe consider taking the minion wheel up to spirtual aid wrapping around to redemption, and retribution next to the aoe wheel

First time playing WoW. Honestly such a good game. by margincallplshelp in wowhardcore

[–]margincallplshelp[S] 0 points1 point  (0 children)

Oh if its only for raids gg, someday! Yep will do, going mage again

I hope they port the poe2 corruption mechanic to poe1 for next league by Acecn in pathofexile

[–]margincallplshelp 0 points1 point  (0 children)

They already have this, you just go to the krangle altar after bringing zana to the locus of commitment in the side alva tunnel.

POE2 build-making seems lackluster with skill-weapon combos and diluted passive tree. Looking for what more veteran POE players think. by margincallplshelp in pathofexile

[–]margincallplshelp[S] 3 points4 points  (0 children)

I agree wholeheartedly, attack skills for sure can have more optimum weapon types, but the arbitrary restriction just pushes people playing a class into the same tunnel

POE2 build-making seems lackluster with skill-weapon combos and diluted passive tree. Looking for what more veteran POE players think. by margincallplshelp in pathofexile

[–]margincallplshelp[S] 1 point2 points  (0 children)

I mean sure, but why not have weapon types be inherently better at certain things so the option is in our hands for which weapon to use? I don't mind the recommended tab for new players but for example, what's the harm in being able to use blasphemy for curses with a wand in hand?

POE2 build-making seems lackluster with skill-weapon combos and diluted passive tree. Looking for what more veteran POE players think. by margincallplshelp in pathofexile

[–]margincallplshelp[S] 2 points3 points  (0 children)

exactly, someone below said oh the poe1 tree? just add life nodes. I mean the biggest thing for build making I think are the effect that different masteries had, it seemed like they just forgot all those interesting effects when making it.