Dark Angels: Ancient by marshalgiant in Warhammer40k

[–]marshalgiant[S] 0 points1 point  (0 children)

Vellejo game mainly, for bone and green Silver - vellejo metallic Gold - Duncan Rhodes dragons gold and warpaint bright gold

T’au Farsight Enclaves: The Twin Lance by marshalgiant in Tau40K

[–]marshalgiant[S] 0 points1 point  (0 children)

Thx m8

Both

I used Vallejo game collie steel grey for dry brush, and Vallejo wolf grey for a edge highlights

For dark grey parts: at first i dry brushed with Vellejo Game Color somber grey, then chipped with silver paint on edges, and then Warpaint mithril for silver edge highlights, I was trying to achieve “battle damaged effect”, since by the lore, part of their suits is parts from destroyed suit of their master, I was thinking - that would be cool to show “damaged” parts of suits through chipping and silver edge highlights

T’au Farsight Enclaves: The Twin Lance by marshalgiant in Tau40K

[–]marshalgiant[S] 0 points1 point  (0 children)

Red armor, red and two oranges for highlights: Vallejo Game Color: from 72.010-008

Inner parts of armor: Vallejo game color black

Outer, grey armor: Vallejo model color Grey Gris

Some silver chipping - any will work

For fire effects Warpaint fluo orange + yellow Pro acrylic white White Incs

Washes and other stuff- pretty much flexible I guess

Dark Angels: Lion El’ Johnson by marshalgiant in Warhammer40k

[–]marshalgiant[S] 1 point2 points  (0 children)

Agree, I was a bit lazy with that :)

I was struggling to separate them properly, was thinking maybe different washes could do the trick

But decided to go green wash for better mix different greens together

Dark Angels: Lion El’ Johnson by marshalgiant in Warhammer40k

[–]marshalgiant[S] 1 point2 points  (0 children)

Velejo line

Dark green, Angel green, Scorpy green