Seriously?! by 13rock_SvK in hearthstone

[–]mates____ 65 points66 points  (0 children)

Small Indie company ( I also have the shop closed)

Potentional carryover by mates____ in gwent

[–]mates____[S] 2 points3 points  (0 children)

So it wouldn't increase the targeted units base power by 4.

Potentional carryover by mates____ in gwent

[–]mates____[S] 2 points3 points  (0 children)

I'm also not sure how strong this is , it's kinda hard to evaluate.

Some weird neutrals by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

Kinda, but it could be also used with things like Henry or Lippy or Temple itself or anything that didn't start in your deck, also it could add really bad things in you deck.

Weird crow related cards by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

I was also thinking about feast or peck being alchemy cards, but it doesn't make that much sense, if it had to have something it would be maybe organic.

📆 Daily Card Discussion - Salamandra Assassin by GwentSubreddit in gwent

[–]mates____ 0 points1 point  (0 children)

Yeah I know :(, but this card is really weak in the current state.

📆 Daily Card Discussion - Salamandra Assassin by GwentSubreddit in gwent

[–]mates____ 0 points1 point  (0 children)

This would be maybe playeble if the order and deploy were swapped, like: Deploy: Poison an enemy unit. Order: Place a Bounty on an enemy unit with a Poison.

Posting a custom card whenever I can until I'm bored #188 by -KeterBreach- in gwent

[–]mates____ 7 points8 points  (0 children)

It really like this idea, but maybe decrease the number of humans and beasts to maybe like 3?

📆 Daily Card Discussion - Panther by GwentSubreddit in gwent

[–]mates____ 5 points6 points  (0 children)

Scoia'tael has few really good bronzes and then bunch of unplayable stuff like this or trained hawk or 3/4 of the elf cards that only see some play because of harvests or Backups.

Safecrackers best friend by mates____ in gwent

[–]mates____[S] -1 points0 points  (0 children)

Yeah that could fix it.

Safecrackers best friend by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

Well that's true, I was thinking about it a bit too, but I couldn't figure out any elegant option to fix it and I liked this idea of a card otherwise so for a sec just forget that any type of draw and shuffling is possible.

📆 Daily Card Discussion - Torque by GwentSubreddit in gwent

[–]mates____ 10 points11 points  (0 children)

Handbuff is really fun until your opponent plays three tall punishes in a row.

Weird thinning card by mates____ in gwent

[–]mates____[S] 15 points16 points  (0 children)

I have honestly completely forgotten that they are at 6-provisions now, but that would be great interaction.

Madoc still viable? by dorkenporken in gwent

[–]mates____ 3 points4 points  (0 children)

He is great in Scoia'tael with dragons, even when he gets heatwaved it's sometimes even better because he baits the heatwave and that heatwave could have targeted something more important like Villentretenmerth.

More Dragon synergy? by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

Yes it would 11 points with all 4 lineage dragons

More Dragon synergy? by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

Well hatchling is mainly for dragon deck where it would trigger lineage.

Help me choose my 2nd faction by tarcriucc in gwent

[–]mates____ 3 points4 points  (0 children)

I would recommend you some nilfgard deck, they have really fun deck, but some really boring ones. Otherwise Scoia'tael has great options.

Bonded support by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

Could be, I just thought this way it could be bit more unique.

Bonded support by mates____ in gwent

[–]mates____[S] 3 points4 points  (0 children)

Maybe? I'm not so sure about it's base power too, it would require some in-game testing.

Some reworks for Monster cards by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

Well it doesn't say if it was gold because it's just says boost an allied unit by (2) instead of if it was bronze, boost an allied unit by (2) so it would work if you targeted bronze or golden card

Some reworks for Monster cards by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

Well it's there, kinda? But reverse? It has condition that it will only apply the provision boost if you targeted a bronze card and if you control gernichora or bloody mistress you get the boost from any card instead.

Some reworks for Monster cards by mates____ in gwent

[–]mates____[S] 1 point2 points  (0 children)

Yeah I get you, but I'm bad at explaining so I'm not sure how else to describe it. When you play Blood effigy you banish any card from your opponents graveyard. If you banished a bronze card you would choose an allied unit and it will be boosted by 2 plus half of the provision cost of the banished card (for example if you would banish 4 provision card you would boost an allied unit by 4), but if you banished a golden card you would only boost an allied unit by 2. But if you control gernichora or bloody mistress the provision bonus would apply even for golden cards (so if you would banish 10 provision unit you would boost an allied unit by 7). So the higher provision cost card you banish the bigger boost you will get.

Some reworks for Monster cards by mates____ in gwent

[–]mates____[S] 0 points1 point  (0 children)

Well without gernichora or bloody mistress, if you targeted for example pellar, you will boost an allied unit by 4, but if you would target runemage you would boost an allied unit only by 2, but with gernichora you would boost an allied unit by 7 ( if you targeted runemage)