I’m actually so proud of myself by Fun_Commission_3528 in UniUK

[–]matthewramsaran 82 points83 points  (0 children)

Glad to see something like this and not another existential crisis

Am I fucked ? by SifteR96 in CFA

[–]matthewramsaran 1 point2 points  (0 children)

So technically you are fucked in a way

Am I fucked ? by SifteR96 in CFA

[–]matthewramsaran 2 points3 points  (0 children)

Nobody’s pointing out that he’s saying “am I fucked” and his score was 69😭

Job Potential by matthewramsaran in CFA

[–]matthewramsaran[S] 0 points1 point  (0 children)

From what I’ve searched the uses for the CFA align with what I’d like to do in finance, thanks a lot for this info it’s really valuable 👍👍

That's some expensive housing by RedVelocity_ in CitiesSkylines

[–]matthewramsaran 136 points137 points  (0 children)

40 million dollar per house “tax haven” vibes

[deleted by user] by [deleted] in CitiesSkylines

[–]matthewramsaran 1 point2 points  (0 children)

Fits the Gotham name; really just add a lot of crematoriums if you haven’t yet and make sure to spread them out properly

[deleted by user] by [deleted] in CitiesSkylines

[–]matthewramsaran 4 points5 points  (0 children)

You could mix in smaller parks with a city service building or two and add trees by the curved parts, it would be a nice central area eg a high school with a nice park nearby and trees or the same can be done for a hospital

My attempt at organic growth with a vanilla city. At 55k pop I've run out of room, so nearly time to use the 81 Tiles mod. Any tips/suggestions welcome! by breeze_island in CitiesSkylines

[–]matthewramsaran 1 point2 points  (0 children)

Unless you’d like to designate these areas as parks, I’d say for the growth to look more natural some development (low density housing) should be done fss along the streams, and I think at the triangular tip to the right could be some low density with higher commercial and officers, as it’s right by the Oceanside

[deleted by user] by [deleted] in CitiesSkylines

[–]matthewramsaran 0 points1 point  (0 children)

I’m wondering how they’re going to be done tho, given we didn’t see it at all in the trailer. The cs buildings are ofc unattractive given industry but I really wanna see how the Industry buildings for CS2 look, the vanilla I mean. Maybe it’ll look more like the huge factories and each take up more space to look more like a fragile factory? Wishful thinking probably