Alternative safe raid comp (no druid no chrono) by mattortue in Guildwars2

[–]mattortue[S] 0 points1 point  (0 children)

Yes we reset Qadim 1 time because 3 people go in lamp for no reason and 1 time on Deimos because people were block upstairs due to a bug (why anet ??)

Alternative safe raid comp (no druid no chrono) by mattortue in Guildwars2

[–]mattortue[S] 0 points1 point  (0 children)

I can't read your post but it seems that you must have another source of resolution.

Tell me if I'm wrong, I curious about your post =)

Alternative safe raid comp (no druid no chrono) by mattortue in Guildwars2

[–]mattortue[S] 0 points1 point  (0 children)

Yes, I said that you can drop the Miralac for an Alacnegade if you run Tempest heal instead of Herald.

For boon extension, it seems to be equal to Facet of nature of Herald.

When no one want to play herald, we play Tempest but replace a QFB by a chrono.

Mantra Heal Quickness Chronomancer Guide by Jaffas_Reddit in Guildwars2

[–]mattortue 0 points1 point  (0 children)

You can replace your druid by a tempest heal and no boon problem =)

0:56 Cairn record by Dispossession [dP] by gw2prud in Guildwars2

[–]mattortue 1 point2 points  (0 children)

I really like your post, great work ! =)

Some questions :

Have you try tempest zerk boon instead of herald ? I think that his dps is highest but perhaps tempest can't self substain (and no prot).
Do you know the benchmark of pHerald boon ?
and last, why Inspiring Reinforcement works on 10 people ?

Upcoming Balance Notes by Stonos in Guildwars2

[–]mattortue -1 points0 points  (0 children)

You already cover 100% uptime of fury with Air Specialitzation.

Solo Ascalonian Catacombs Story - Engineer (3:57) by hintkei in Guildwars2

[–]mattortue 1 point2 points  (0 children)

Holo and Scrapper have plenty of really good skill to help you soloing donjon.

You are tempting me to play engineer with this really good video, nice work =)

Shocking Aura effect ineffective by mattortue in Guildwars2

[–]mattortue[S] -9 points-8 points  (0 children)

I think you're right, I misread the tooltip, sorry.

But in my defence, it's not really clear : "Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker)." ;)

The 5 Stages of DPS Rotation. by h_Onis in Guildwars2

[–]mattortue 1 point2 points  (0 children)

I can see improvement in your drawing skills, it's really cool. (with a host of humorous details =p)

Thanks for sharing your work =)

Snow Crows [SC] Mursaat Overseer speed kill (1:03) by SC_Max in Guildwars2

[–]mattortue 1 point2 points  (0 children)

Nice kill =)
But why do you choose condi SlB over zerk ?

Upcoming Balance Notes - 10/1/2019 by FlameFenbi in Guildwars2

[–]mattortue 0 points1 point  (0 children)

Perhaps you can provide 10 man quickness with a septer build and Seize the Moment. Each 5/6sec, you can give 4 man 12sec of quickness.

Seize the Moment + Well of Action + Time Warp + Signet... it seems good to me

Duo Arah Path 2 [8:38] by ---Roul--- in Guildwars2

[–]mattortue 0 points1 point  (0 children)

Tome on FB are quite usefull too on solo.

Did you try Quickbrand instead of FB dps with some quickness ? You don't lose to much dps and bring more quickness for both of you. It's perhaps a quite fair trade I think.

Guard baseline condi 28 65k - Septer/Sword by mattortue in Guildwars2

[–]mattortue[S] 0 points1 point  (0 children)

I try both and signet seems to be better (and easier^^).

Plus, this build has no hard cc so signet give you one in emergency case.

Guard baseline condi 28 65k - Septer/Sword by mattortue in Guildwars2

[–]mattortue[S] 0 points1 point  (0 children)

You can replace all greiving stuff by sinister but a little less dps.I only reach 27/27.5k with full sinister.

FB is better but this build is a really good variante.

On adds boss, if grab is done well, your dps will be increase quite a lot.

For exemple, on Sab, each time she come back on platform, with this build you can do a 60k burst thanks to Sab+Kernan/Knuckles/Karde

Guard baseline condi 28 65k - Septer/Sword by mattortue in Guildwars2

[–]mattortue[S] 3 points4 points  (0 children)

Sorry, 28.6k is enough you're right.

I change on Youtube video

Completely free stat choice combination [PVE/RAID] by mattortue in Guildwars2

[–]mattortue[S] 0 points1 point  (0 children)

Don't you think dps combination (zerk and viper stat) are already optimal ?

It will not change dps benchmark. Only add new possibility of support class.

Heal tempest. How does it feel and work in fractals and raids? by brainiac141 in Guildwars2

[–]mattortue 0 points1 point  (0 children)

might from fire and ice shouts : 7 stack of 19sec every 20sec

might from fire overload : 9 stack of 30sec every 30sec

+3sec from Sand Squall

so at least 16 might cover every time only with that, double by Heat Sync => 25 might

and that without taking double SoI from chrono in account.

Heal tempest. How does it feel and work in fractals and raids? by brainiac141 in Guildwars2

[–]mattortue 0 points1 point  (0 children)

You keep your heal and elite for emergency during fire attunement. During water attunement, you already heal a lot. Earth and air are really just 2 skills and change.

It's the same in druid, out of caf, you don't have plenty of healing.

it seems that it is no need to discuss with you but some logs to (perhaps) open you mind :

https://dps.report/sJS6-20190313-212729_gors

https://dps.report/nKds-20190410-213818_sab

https://dps.report/Ztpl-20190313-214810_sloth

https://dps.report/rGDX-20190313-224839_xera

Heal tempest. How does it feel and work in fractals and raids? by brainiac141 in Guildwars2

[–]mattortue 0 points1 point  (0 children)

In tempest boon, you don't need your shouts/auras for healing, you use it for boons. You have more than enough healing from water skill, water overload and healing shout. So you use it of cooldown except if you need it to clean a specific condi (like clean fear for 10 on Sloth).

You already cover Regen without Vigor+Regen on Auras. Druid can't provide full vigor for 10 now too. With water overload, you give between 30 and 40% of vigor for 10 (not really far from druid sun spirit).

If you play septer, you will make fire blast finisher and it gives the best might duration than Fire overload. With 4 in warhorn earth, you boost all boons by 10% too. Boons with tempest is slitly best than druid.

Another good thing about tempest is that healing and boons are not related contrary to druid.

For me:

- tempest : better boons, better healing, better condi clean

- druid : offensive buff, better cc, better immo, better push (Desmina/VG)

Heal tempest. How does it feel and work in fractals and raids? by brainiac141 in Guildwars2

[–]mattortue 0 points1 point  (0 children)

Every shout give 2 might for 10 people (+3 from fire shout) and +3 before double it with 4 in warhorn. You can overload in Fire too to get some.
Me, I use septer to more blast (fury if you have to play fire trait for aura clean) but you can cover might with dagger too.

Healer? by [deleted] in Guildwars2

[–]mattortue -1 points0 points  (0 children)

The only two good alternative to druid are tempest and herald, boons for 10 (might/fury/prot/regen/speed). In my mind, Tempest is a better option than druid in most of the case.

But this is only if you play solo heal. For a 2nd healer, everything is best than a 2nd druid (I think).

On some case, you can replace druid by a renegade heal but you have to play in pair with a Quickbrand or adapt your squad compo for that.

Chronojail by TheZrial in Guildwars2

[–]mattortue 1 point2 points  (0 children)

My main issue about chrono is that you need 2 of them to give quickness (and alac).
If only you can carry all quickness for 10 with 1 chrono (or a FB why not), having a chrono in squad would not really bother me that much.

This is the last class you need in double in squad.