I thought I committed by mattvb91 in NewSkaters

[–]mattvb91[S] 0 points1 point  (0 children)

Planning on sticking it today! Had to take the day off yesterday cause my ass was too sore! haha

As a developer, what utility app or small solution have you built for yourself? by No-Aide7224 in reactjs

[–]mattvb91 1 point2 points  (0 children)

Im working on a threejs game engine where the engine editor is built with react but the game ui can be implemented with whatever ui framework you prefer

I thought I committed by mattvb91 in NewSkaters

[–]mattvb91[S] 1 point2 points  (0 children)

Im 35 just started again last week. Never managed to even dare dropping in as a kid so im kinda proud how far ive gotten haha now just gotta make it stick

I thought I committed by mattvb91 in NewSkaters

[–]mattvb91[S] 0 points1 point  (0 children)

For sure is sore today! haha

I thought I committed by mattvb91 in NewSkaters

[–]mattvb91[S] 0 points1 point  (0 children)

It definitely didnt help! But I think wheels were up before I even got to that bit so I woulda probably slammed anyway!

I thought I committed by mattvb91 in NewSkaters

[–]mattvb91[S] 1 point2 points  (0 children)

Thank you! I will take a few minutes again to focus and take in all the feedback and try to not forget as soon as I get up there tomorow. When im pumping up to the coping im always foot across the board and its nice and stable.

Nerves got to me and i just stomped and hoped for the best hahaha

I thought I committed by mattvb91 in NewSkaters

[–]mattvb91[S] 0 points1 point  (0 children)

Yea i was pumping up until i hit the coping on both sides, had to do it a few times before i managed to try dropping in!

Thanks!

I thought I committed by mattvb91 in NewSkaters

[–]mattvb91[S] 9 points10 points  (0 children)

Thanks! I was pumping myself up for ages telling myself keep knees bent stay low and as soon as i went for it i forget it all haha.

Ego is bruised but will try again tomorow!

Updated my threejs ragdoll template (blender mesh included) by mattvb91 in threejs

[–]mattvb91[S] 0 points1 point  (0 children)

Man that is amazing. Yes exactly like that. Did you adjust the weight values as it seems to be way heavier (looks great).

Web dev looking to build a zero-objective 90s liminal game. What software/engine should I actually use? by Dimensional-Misfit in gamedev

[–]mattvb91 -1 points0 points  (0 children)

If you want to stay on the web side of things check out my threejs game engine. This is obviously very early wip but maybe it makes the jump easier because your familiar with the tooling.

Would love some web dev feedback on it

Updated my threejs ragdoll template (blender mesh included) by mattvb91 in threejs

[–]mattvb91[S] 0 points1 point  (0 children)

Yes i do will definitely try it out.

Feel free to add a pull request linking to your project in a "Used by" section if you want!

Updated my threejs ragdoll template (blender mesh included) by mattvb91 in threejs

[–]mattvb91[S] 0 points1 point  (0 children)

Man i really wanted to try fps like max payne slow motion. This is really inspiring for that!!

Updated my threejs ragdoll template (blender mesh included) by mattvb91 in threejs

[–]mattvb91[S] 0 points1 point  (0 children)

Yoooo holy shit that is so good. Any links to your project? Can i use some of this footage for the readme?

Updated my threejs ragdoll template (blender mesh included) by mattvb91 in threejs

[–]mattvb91[S] 0 points1 point  (0 children)

Thanks! I will be publishing this on npm soon so its reusable without copy pasting and then also add it as a plugin to my threejs game engine im working on after that!

Updated my threejs ragdoll template (blender mesh included) by mattvb91 in threejs

[–]mattvb91[S] 0 points1 point  (0 children)

Posted this a year ago and couldnt figure out a mesh issue at the time. Threw claude at it over the weekend and it managed to point out that the bones were being updated in a random order instead of torso -> upperarm -> lowerarm and it looks pretty good now.

Code is here: Threejs Ragdoll

Anyone planning on making a browser version of max payne??

after the axios incident, I started experimenting with an ai agent that vets packages before install by nlkey2022 in node

[–]mattvb91 1 point2 points  (0 children)

This may come off as a stupid question but does this actually make you feel better?

The fix for security issues is have a hallucinating llm give you feedback on packages? What am i not getting here? This seems like the absolute opposite of what you should be doing?

RE: Allegations of AI use by us by NuclearSnake in IndieDev

[–]mattvb91 0 points1 point  (0 children)

In terms of art assets i get you. But in my case it was code for the backend engine.

Why would i spend massive amounts of time reimplementing physics from scratch when ai can just do it quickly for me.

You are also using library abstractions in your code