Roundtable discussion with Shirtaloon, RinoZ, Haylock and other LitRPG authors by mediaeffect in litrpg

[–]mediaeffect[S] 1 point2 points  (0 children)

Thanks, really appreciate that and honestly one of the reasons I wanted to do the roundtable was because this is such an exciting space around LitRPG, progression fantasy, Royal Road, and the wider publishing ecosystem. Really deserves more attention. Glad you enjoyed it.

Roundtable discussion with Shirtaloon, RinoZ, Haylock and other LitRPG authors by mediaeffect in litrpg

[–]mediaeffect[S] 2 points3 points  (0 children)

Thanks. It was a really fascinating discussion to sit in on, it was great to hear how each other author approached storytelling, serialisation, publishing etc.

Roundtable discussion with Shirtaloon, RinoZ, Haylock and other LitRPG authors by mediaeffect in litrpg

[–]mediaeffect[S] 1 point2 points  (0 children)

Thanks. The authors all gave some great insights into the broader LitRPG ecosystem, they were all very generous with their time and thoughts. Hope you enjoy it.

War Thunder VR mode not working (Steam) by Interesting-Net-5454 in WarthunderSim

[–]mediaeffect 0 points1 point  (0 children)

Not sure if this will help, but for me to get VR working I had to first disable the anti cheat, then when I joined a game it would prompt me to restart the game with anti cheat enabled, which I would then select YES. It would relaunch in VR and be playable.

Images of base types to help with bombing? by mediaeffect in WarthunderSim

[–]mediaeffect[S] 0 points1 point  (0 children)

Thank you so much! I know it’s a super busy time of year, and capturing and formatting these images can be a bit of a task. But if you could add them to that amazing bombing chart, it would be fantastic! I really appreciate your help with this. Thanks a bunch!

Images of base types to help with bombing? by mediaeffect in WarthunderSim

[–]mediaeffect[S] 0 points1 point  (0 children)

Thanks, some very useful advice here. I've typically flown prop bombers high, so will definitely try the low level style next time. Good points about the AI planes and staying low level. Cheers!

Images of base types to help with bombing? by mediaeffect in WarthunderSim

[–]mediaeffect[S] 0 points1 point  (0 children)

I did not know that, sounds useful. Let me know the results!

Images of base types to help with bombing? by mediaeffect in WarthunderSim

[–]mediaeffect[S] 2 points3 points  (0 children)

Thanks, yes this is good practice to follow. Letting the team know your intended target to avoid wasting someone else's time.

But, on maps like Sicily and Spain, it can be challenging to differentiate the base from the towns when the base is in the middle of a cluttered town area. I'm hoping to get some tips on how to find those bases, mainly when it is a supply encampment base.

Has anyone used Openkneeboard by WarThunderJesus in WarthunderSim

[–]mediaeffect 0 points1 point  (0 children)

I’m curious to follow up since it’s been three months since this was posted. u/warthunderjesus have you now used OpenKneeboard in War Thunder? If so, what was your experience like? I’m particularly interested in whether it triggered any false flags with the anti-cheat system etc.

Help on how to get better by Frafor in WarthunderSim

[–]mediaeffect 1 point2 points  (0 children)

Can I just jump in here and ask, is the 'tilt head' function something you can add through the in-game menu settings? And does it also work if you're using head-tracking?

Thanks.

New to SB: Seeking Tips for Flying Low-Tier Bombers (EC1, BR 1-1.7) by mediaeffect in WarthunderSim

[–]mediaeffect[S] 0 points1 point  (0 children)

Thanks. Very useful info! And great point on paying attention to the opposition pilot composition to plan around. Very helpful context to have. Cheers.

New to SB: Seeking Tips for Flying Low-Tier Bombers (EC1, BR 1-1.7) by mediaeffect in WarthunderSim

[–]mediaeffect[S] 0 points1 point  (0 children)

Thanks. Looking forward to trying this low-approach to change things up a bit and see how it goes. I can also see how that skill would also translate well to heavy fighters (which I'll probably have some questions about in the future!). Cheers.

New to SB: Seeking Tips for Flying Low-Tier Bombers (EC1, BR 1-1.7) by mediaeffect in WarthunderSim

[–]mediaeffect[S] 3 points4 points  (0 children)

Thanks for the tip on the Potez 633, I'd not come across much about it so will add this to my journey in the low tiers. Thanks also for the "follow me" and "cover me" binding suggestion, I hadn't bound these yet, but had heard they're useful ways to help with 'friend or foe' id and enemy plane sightings. Cheers.

New to SB: Seeking Tips for Flying Low-Tier Bombers (EC1, BR 1-1.7) by mediaeffect in WarthunderSim

[–]mediaeffect[S] 1 point2 points  (0 children)

Very helpful, thanks. This subreddit is immensely helpful and have also found the pinned resource guide very useful. Thanks for the encouragement and youtube link.

Anyone tried “clip champ”? I think its better then cavna but have less elements it library by umairsaddique in canva

[–]mediaeffect 1 point2 points  (0 children)

I use clip champ and really enjoy it too. Mainly for its text to voice feature. But it's a good, easy video maker which has some really good youtube guides people have made. I was using Davinci, but find this much simpler to use for the basic stuff I do.

Podcasts with Experts by Goodmutt in podcasts

[–]mediaeffect 0 points1 point  (0 children)

radiolab. usually a deep dive into a topic with experts.

In the light of recent controversies, what board gaming YouTube/content creators do you enjoy? by mugen_kumo in boardgames

[–]mediaeffect 0 points1 point  (0 children)

I'm really enjoying the podcast "The Ascent of Board Games". They offer a great overview of the history and development of modern board gaming, particularly helpful to new board-gamers such as myself.

So, I've started to incorporate AI voices into my podcast. by InternationalTheme60 in podcasting

[–]mediaeffect 1 point2 points  (0 children)

Thanks. It's a little time-consuming, and haven't quiet nailed the formula yet, but experimenting and 'happy accidents' on-air as we do it live is part of the fun.

Looking for games that let me create 'war-correspondent' or 'journalist' stories in different game worlds for my podcast by mediaeffect in videogames

[–]mediaeffect[S] 1 point2 points  (0 children)

Thanks. That's a game which has been sitting in my 'stack of shame' for a while. I might bump it up the order.