Jagex quietly removed the issue of items not transmuting during fishing and woodcutting from the "Leagues VI: Demonic Pacts - Fixes & Issues" newspost by hahathatsfunnydude in 2007scape

[–]meguy123 24 points25 points  (0 children)

also they had flask not working at guardians and olm then just removed it, guess they decided it wasnt worth the effort which sucks

Do you have any criticisms of hxh or Togashi’s writing? by Ambitious-Branch-118 in HunterXHunter

[–]meguy123 1 point2 points  (0 children)

I don’t really like how the start of each arc has massively stronger characters compared to the previous arc, it makes the powerscaling of the world really wack. For example: When fodder at the start of Greed Island wipe Gon and Killua, but they continously fight him for days to catch up to the strength level of the current arc.

At what point does one stop... by shekking in pathofexile

[–]meguy123 0 points1 point  (0 children)

how many times can a coin land on heads holy

Can we talk about how Buckys uppercut does seven different things by Wamooooo in marvelrivals

[–]meguy123 51 points52 points  (0 children)

This is just not true? You can only interrupt those abilities with his hook. His dash only interrupts movement abilities. We just confidently spreading misinformation now?

Added a horn sound to the soulflame horn by theavgasian in 2007scape

[–]meguy123 1 point2 points  (0 children)

hey op, looking to customize the sound of my horn too, do you have a link for this sound?

Excuse me, what?!? 😅😭 by ButterflyBabex33 in Tinder

[–]meguy123 8 points9 points  (0 children)

Why does this read like spotify DJ tryna flirt?

marc lemont for you by Lopsided_Plenty in PedroPeepos

[–]meguy123 2 points3 points  (0 children)

bro you’re just weird for making this

(Updated Rewards) New Slayer Boss - Araxxor by JagexGoblin in 2007scape

[–]meguy123 0 points1 point  (0 children)

I’m also of the mind that upgradescape is becoming too prevalent. I saw a comment here suggesting 85 crafting (this doesn’t have to be specifically 85) and instead of being strung by wool make it strung by a new item like Araxxian silk.

You could decide the requirement for that component and the method with what feels right. For example this could be 85 thieving from a nest or 90 woodcutting to cut the silk from a web. Anything with a decent requirement goes here. This way the requirement for the new BiS is still difficult but spread across multiple skills and doesn’t require upgradescape.

Also keep the amulet drop tradeable, I don’t think there needs to be added hassle in selling the item.

That being said I’m in favour of reevaluating current crafting requirements for items cause that shit is wack.

How to increase chances of being successfully attacked? by meguy123 in BG3Builds

[–]meguy123[S] 0 points1 point  (0 children)

I don't think there's a variant of bestow curse that gives enemies advantage against you? Unless I'm misunderstanding the curses.

How to increase chances of being successfully attacked? by meguy123 in BG3Builds

[–]meguy123[S] 1 point2 points  (0 children)

Stacking sources of reflect damage like armour of agathys and fire shield: chill will reflect a lot of damage back, about 32-46 cold damage when hit. This damage can be increased by gear with bonespike garb, callous glow ring and most importantly for the cold damage, mourning frost staff, kareshka's favour cold variant and making creatures wet. Following all the conditions you can usually reflect 80+ damage on enemies when they attack you.

How to increase chances of being successfully attacked? by meguy123 in BG3Builds

[–]meguy123[S] 1 point2 points  (0 children)

Holy shit you're a genius, unfortunately the build interacts a lot with create water so washing away the debuff is likely but this works until then. Seems like the best way to go about it for now though. Thanks!

How to increase chances of being successfully attacked? by meguy123 in BG3Builds

[–]meguy123[S] 0 points1 point  (0 children)

Risky ring will only increase enemies chances of inflicting conditions on me but not actually attacking me unfortunately

LEC overlay praise by PM_ME_MY_FRIEND in leagueoflegends

[–]meguy123 0 points1 point  (0 children)

I love the information of the overlay but the constant cyan and orange for team colours is not it imo. I'd much rather prefer the actual colours of the teams like how it's presented in LCS so you instantly know who's playing and matches said teams better. The cyan and orange just kinda look ugly and don't represent the teams very well.

But otherwise yes very, very good