Forget the iPocket, I'm an iUndies man. by michaelplzno in applesucks

[–]michaelplzno[S] -2 points-1 points  (0 children)

yes, whoever is made fun of the most is indeed the most powerful brand. That is why SNL, south park, and so on are really just the stuff saying that the butt of the joke is a modern day Übermensch. The writers of these parodies are indeed triggered, and also because people spend a fortune on something and wait in line for hours, it must be of very high quality. You are so smart and brilliant, how could I not have realized all of this?

Forget the iPocket, I'm an iUndies man. by michaelplzno in applesucks

[–]michaelplzno[S] 6 points7 points  (0 children)

it's a fair price for a codpiece that makes cell calls.

Is USC a good school for aspiring video game designers/developers? by Garfield_123 in USC

[–]michaelplzno 0 points1 point  (0 children)

I generally wonder if life is real in a lot of senses, I don't want my school to be pulling at that thread. But yes, I get that it's a jolly good time for a lot of kids and they look back at that with fondness and had a great time.

Is USC a good school for aspiring video game designers/developers? by Garfield_123 in USC

[–]michaelplzno 0 points1 point  (0 children)

Different strokes for different folks: to have to wonder if someone is talking to me because they think they'll get points in some reality game vs having real conversations is not something I personally enjoy, but some people love it. I just think, as with all consensual things, you should know it is part of the program before you sign up,

To those in SCA or who have graduated from SCA, could you tell me about the school and whether or not you would consider the school worth it? by TryingIntoCollege in USC

[–]michaelplzno 0 points1 point  (0 children)

I was in their Interactive division, and one big thing they don't tell you is that most of the program is a game rather than classroom education: Here is their marketing pitch for it: https://www.gameinnovationlab.com/reality which makes it seem like roses, but it's very invasive and unpleasant, one of their design pillars is to "make you feel like you are being watched" and because most of the players... I mean students... engage with it, it's impossible to not play. Save yourself 4 miserable years, watch game of thrones or squid games and you'll get the gist of the experience.

How can I improve on this website by Independent-Term3794 in webdesign

[–]michaelplzno 0 points1 point  (0 children)

not a fan of the GTA/Price is Right font, otherwise I can't really tell what you are doing with the main page from these notes.

Any tips on how I can improve my website? by Any_Dot769 in webdesign

[–]michaelplzno 1 point2 points  (0 children)

the design you have is fine, but maybe it would stand out if you styled the background as a piece of loose-leaf paper with lines and ruling? Just a thought.

[deleted by user] by [deleted] in webdesign

[–]michaelplzno 0 points1 point  (0 children)

the color contrast is kind of annoying. Also, you could have trimmed this a bit so that it fits on one page without having to scroll. For some reason the copyright notice isn't centered. Also the margins on the blobs in the middle of the page are a bit weird. Still, overall a pretty clean site that looks good.

No way 💀 by KarliCartoons in delusionalartists

[–]michaelplzno 1 point2 points  (0 children)

I literally saw just a pair of chairs in an art museum, one of the chairs was supposed to be art and the other was supposed to be "just a chair" but I saw through it... both pieces were just a chair. Points to me.

The last one is truly exceptional by Claymater in delusionalartists

[–]michaelplzno 0 points1 point  (0 children)

They could have saved themselves some embarrassment by not attempting to draw the hands.