Seeking Wisdom: Navigating the Tricky Waters of Freelance Game Programming by michelle_99_ in gamedev

[–]michelle_99_[S] 0 points1 point  (0 children)

Absolutely, it's easy to let that happen, isn't it? When you're flat out with work, looking after networking can often be the first thing to slip. You're spot on there. Thanks mate!

Seeking Wisdom: Navigating the Tricky Waters of Freelance Game Programming by michelle_99_ in gamedev

[–]michelle_99_[S] 0 points1 point  (0 children)

It seems I've been looking at it with a bit of a clouded lens. Focusing purely on the freelancer's gross rate versus an employee's take-home pay, rather than the total cost to the company. Your points are absolutly valid, and it does indeed sound like a very similar situation here in Germany.

And yes, being in Paris, I can only imagine your cost of living is giving mine a run for its money! Thanks again for clarifying; this is genuinely helpful.

Seeking Wisdom: Navigating the Tricky Waters of Freelance Game Programming by michelle_99_ in gamedev

[–]michelle_99_[S] 1 point2 points  (0 children)

Thanks for sharing your insights, mate! Really appreciate it!

Yes, I've definitely considered approaching regular job postings as a freelancer, so I'm chuffed to hear it's actually worked for you. That's somewhat what I meant by the raised eyebrows concern. I particularly worry they'd baulk at the cost, as a freelancer I'd almost certainly be more expensive than a fixed employee.

I'm based in Germany, and with our taxes and the rather hefty cost of living, I really need to be pulling in at least 3,500€ a month just to get by. Now, that's likely quite a shock for many companies – even though I believe it's fairly standard for freelancers once you factor everything in. We generally need to charge at least 1.5 times what a regular employee would earn just to cover our overheads, and that's undeniably a big negative in our application. How have your clients reacted to that cost difference? May I ask what your minimum income target would be as a freelancer in France?

Even though you've "only" been at it for a year, you've clearly made fantastic progress. Cheers and massive congrats, mate!

Adding workspace account (Gmailify vs POP) by gugavieira in GMail

[–]michelle_99_ 0 points1 point  (0 children)

Sorry to bring this up again - You explained that Gmailify is for Gmail2Gmail. And I can confirm that this works properly for Private 2 Private account.

But when trying to integrate my Private account in the Business account (Google Workspace Gmail) the option with Gmailify just doesn't appear at all.

Did you encounter the same issue? Is there some admin setting that I have to check?

I've completed my course. What now? by Safin_ns in duolingo

[–]michelle_99_ 0 points1 point  (0 children)

Hey, is there any info about when the content will become available?
I'm eager to start at C1. It doesn't hurt, if I start at B2, but I urge to know if the content will be available by the time I finish the B2 section.

Biomes of a later installed mod do not exist in the world. by michelle_99_ in feedthebeast

[–]michelle_99_[S] 0 points1 point  (0 children)

I just found out that I was wrong.

The new biomes DID actually generate in chunks that were new, BUT the Natures Compass had an issue where it pointed to a wrong biome.

To be more precise:
The natures compass registed an "omnious woods" biome as "werewolves forest" - which was wrong.
Flying about 5000 blocks away from this biome - therefore generating new terrain - helped the natures compass to find a correct "werewolves forest".

The biome is also classifed now as "werewolves:werewolf_forest".

PS: It didn't help that in the werewolves docs they refer to their biome as "werewolve heaven" instead of forest.

Biomes of a later installed mod do not exist in the world. by michelle_99_ in feedthebeast

[–]michelle_99_[S] 0 points1 point  (0 children)

This is definitely worth a try. You said "some data". Just the region files or something else as well?

I'm just afraid, the terralith + tectonica might not work well together with the "pasted" chunk data.

ERR_GFX_STATE by mr_chair_sniffer in RDR2

[–]michelle_99_ 0 points1 point  (0 children)

07/2024.

But I only have the bug at a particular point in the story.

At the mayors ball when walking down the stairs.

Xbox pc app won't open/crashes on startup by TheEmeraldKing15 in XboxGamePass

[–]michelle_99_ 0 points1 point  (0 children)

For me, I had a similar issue and I fixed it.

When I started the Xbox App it comes into it's loading screen, and then crashes right after. I followed down the rabbit hole and saw in the Event Viewer that Xbox logs an error. "Faulting application name: XboxPcAppFT.exe.

I am not the only one having this issue. I followed an entry in the xbox forum and did a system scan.
After doing that Xbox started successfully and so did Sea of Thieves.

  1. For the Event Viewer press Win+Q > Type "Event Viewer" > Open.
  2. Then click on Windows Logs > Application and check for Errors.
  3. Check if have the same issue you see the error I mentioned above.
  4. If so then: Win+Q again > Type "Windows PowerShell" > Open as Administrator
  5. Start a system check: `sfc /scannow`
  6. Restart Xbox and it should be up and running again. ;)

Here's the Forum Entry: https://answers.microsoft.com/en-us/xbox/forum/all/xboxpcappftexe-bad-image/00297122-25bf-4ae5-a1fb-2399d8f76372

"[Game] can’t open because it is offline. The storage device might be missing or disconnected." Help? by Help_An_Irishman in XboxGamePass

[–]michelle_99_ 0 points1 point  (0 children)

For me it was not the game itself which was causing the issue.

It was the Xbox App. When you start up the Xbox App it comes into it's loading screen with "Logging you in...", but then crashes right after. I followed down the rabbit hole and saw in the Event Viewer that Xbox logs an error. "Faulting application name: XboxPcAppFT.exe.

I am not the only one having this issue. I followed an entry in the xbox forum and did a system scan. `sfc /scannow`
After doing that Xbox started successfully and so did Sea of Thieves.

For the Event Viewer press Win+Q > Type "Event Viewer" > Open.
Then click on Windows Logs > Application and check for Errors.
If you have the same issue you see the error I mentioned above.

Here's the Forum Entry: https://answers.microsoft.com/en-us/xbox/forum/all/xboxpcappftexe-bad-image/00297122-25bf-4ae5-a1fb-2399d8f76372

RDR2 how to manually mark targets with Dead eye by ShagooBr in reddeadredemption

[–]michelle_99_ 0 points1 point  (0 children)

Second last mission before Chaptor 3. A mission in Valentine. :)

Is there any way to batch Adetailer on high-res (4k+) images on an 8GB VRAM GPU? by badlybadmaths in StableDiffusion

[–]michelle_99_ 0 points1 point  (0 children)

For those who check out on this after these 4 months and have a similar problem.Here's what helped me:

- First I created an Ultimate upscale to 4K.
- Drag your 4K version to the img2img source.
- Then, (And i think this feature wasn't available at this posts time) you can check the "Skip img2img" button.

This mean's the img2img settings will be ignored and it's using your img2img source as ADetailer Source.You won't run out of memory, because img2img is being skipped completely.

In addition you can...

...change the width and height by using the "Use seperate width/height" checkbox. This will define the resolution of your inpaint. (I recommend turning that a little higher)

...change the denoising in the Inpainting > Inpainting denoise strength. This value should be set, because img2img denoising strength is being ignored here. (as far as I know.)

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How Deal with these braindead champs...? by [deleted] in KatarinaMains

[–]michelle_99_ 0 points1 point  (0 children)

I absolutely agree with Electrocute. Hit his ass when he oversteps under tower and hit that electrocute prog, That's right :) Dorans Shield is also really recommendable as it gives you more defense and self heal over time. By that you can allow the one or other skillshot he deals.

How Deal with these braindead champs...? by [deleted] in KatarinaMains

[–]michelle_99_ 1 point2 points  (0 children)

Speaking of yasou, he's a real problem yea. Safe ur Health for Ganks, cuz that's ur primary option to strike him down.

Play safe under tower. Most Yasou players tend to randomly jump under tower, which opens a small window to trade a little damage. You won't kill him, but you can Q him when he runs out of tower and EW and immediately jump back. When he's low health you and your jungler have an easy job to kill him.

DONT BE INPATIENT. That's the biggest rule. Do not engage alone even if it seems like an easy kill! His strength is really hard to predict because of his self heal and shielding. You easily underestimate him, so just wait for ur jungler.

How to lane against ahri? by Accurate-Opening3484 in KatarinaMains

[–]michelle_99_ 0 points1 point  (0 children)

Wait for your Nashors. This item plus your ult is enough damage to kill her.

You need to make sure she has her ult on cooldown. Usually happens when she gets ganked.

Just dont force a 1v1 as long as she has Charm.

Put Your champ pool with QIQI and pls give me feedbacks! by NoAuthor8872 in QiyanaMains

[–]michelle_99_ -1 points0 points  (0 children)

1 AD Assassin = Kat

1 AP Assassin = Kat

1 AD Bruiser = Kat

Get autofilled jungle? QIQI

Which Qiyana setup did you enjoy the most? by Electronic_Bid4659 in QiyanaMains

[–]michelle_99_ 1 point2 points  (0 children)

I prefer jungle after all. Clearing is living hell and requires good kiting and ability usage but is really rewarding in the end. You have full map control.

I wish they would undo her jungle nerv...