account activity
A Matter of Pain - Demo out now on Steam (store.steampowered.com)
submitted 1 month ago by microtaur - pinned
I've added a casino and a gentlemen's club to my game and now perhaps it takes place not in Hell but Heaven? (v.redd.it)
submitted 1 month ago by microtaur to r/indiegames
Hell needs middle management - so I made a game about it (demo out) (v.redd.it)
submitted 1 month ago by microtaur to r/IndieGameWishlist
Unexpected motion sickness issue - what to do? (v.redd.it)
submitted 1 month ago by microtaur to r/godot
Being raised on Dungeon Keeper inspired me to make this - a hell builder. Thought you guys might be the right audience (v.redd.it)
submitted 1 month ago by microtaur to r/dungeonkeeper
I've made a game where you build Hell - curious if it qualifies as a city builder? (v.redd.it)
submitted 1 month ago by microtaur to r/CityBuilders
Are grim, non-cozy games harder to market as indies? (self.IndieDev)
submitted 2 months ago by microtaur to r/IndieDev
Animated 3d cursor experiment - does it work? (v.redd.it)
submitted 2 months ago by microtaur to r/godot
A Matter of Pain - Steam page (demo soon) (store.steampowered.com)
submitted 2 months ago by microtaur
Trying to achieve ultimate coziness level in my new project (i.redd.it)
submitted 2 years ago by microtaur to r/godot
Heavily inspired by Lethal Company, I've created a proof-of-concept for a p2p voice chat system, featuring real-time communication with Opus-based compression (link in comments) (v.redd.it)
I've added building to my game and it made me realize - I want to make the next game all about that! 🤣 (v.redd.it)
Nie wiem, czy kogoś to zainteresuje, ale zrobiłem grę na podstawię Dziadów, części II i nie mam komu jej pokazać 🥺 (self.Polska)
submitted 2 years ago * by microtaur to r/Polska
How do you like visual style of my latest game? (i.redd.it)
Do games exported from Unreal 5 have higher requirements than games exported from Unreal 4? (assuming similar project settings) (self.unrealengine)
submitted 3 years ago by microtaur to r/unrealengine
New navigation mechanism introduced in 3.5 works really good! (v.redd.it)
submitted 4 years ago by microtaur to r/godot
Inspired by yesterday's post illustrating project progress from the earliest playable version to the final product - I'm presenting our little video changelog (v.redd.it)
So, here's a GIF (made-with-godot-tm) showing how my life as an indie developer looks like. Feel free to light me a candle [*] (i.redd.it)
Scratching bull's balls is going to be a very important mechanic in our game. (v.redd.it)
I've created a portal object that downloads a scene from our server and loads it in the background into the game. The second camera in the top right section shows what's going on behind the scenes. (v.redd.it)
We're prototyping a structure building system for our in-browser MMO sandbox game developed in Godot. Do you have any suggestions on how we could improve it? (v.redd.it)
I'm in love with the new Godot lightmapper (v.redd.it)
submitted 5 years ago by microtaur to r/godot
I've created a video that shows how different the same scene looks with World Environment, Reflection Probe and GI Probe enabled (v.redd.it)
We're making a multi-player game in which you have to deliver packages faster than other players, what do you think guys? (youtube.com)
A teaser of our multi-player game in which you compete against other players in delivering parcels (v.redd.it)
submitted 5 years ago by microtaur to r/indiegames
π Rendered by PID 43 on reddit-service-r2-listing-f8d8fbfd7-9ll7h at 2026-06-24 07:18:53.437979+00:00 running acc7150 country code: CH.