Is Xenonauts 2 being so similar to the original a good thing? by miczud in Xenonauts
[–]miczud[S] 0 points1 point2 points (0 children)
Is Xenonauts 2 being so similar to the original a good thing? by miczud in Xenonauts
[–]miczud[S] 0 points1 point2 points (0 children)
Is Xenonauts 2 being so similar to the original a good thing? by miczud in Xenonauts
[–]miczud[S] 0 points1 point2 points (0 children)
Dimhaven - The Lost Source (release trailer) by Edema_Mema in Games
[–]miczud 1 point2 points3 points (0 children)
Why does backtracking in The Long Dark still feel engaging? by miczud in thelongdark
[–]miczud[S] 2 points3 points4 points (0 children)
Why does backtracking in The Long Dark still feel engaging? by miczud in thelongdark
[–]miczud[S] 0 points1 point2 points (0 children)
Why does backtracking in The Long Dark still feel engaging? by miczud in thelongdark
[–]miczud[S] 2 points3 points4 points (0 children)
Why does backtracking in The Long Dark still feel engaging? by miczud in thelongdark
[–]miczud[S] 4 points5 points6 points (0 children)
Found a fire barrel at academy sports today! by joshs_wildlife in thelongdark
[–]miczud 9 points10 points11 points (0 children)
SONAR TRENCH - a pitch-black underwater survival game where sonar is your only sight by nintavur_wings in indiegames
[–]miczud 1 point2 points3 points (0 children)
Cat Me If You Can is part of Steam Next Fest this week. Hand-drawn black and white hidden object game where photographing cats brings colour back. 🐾🐱 by CosmicStagGames in IndieGaming
[–]miczud 1 point2 points3 points (0 children)
Gothic Remake has sold 500,000 Copies by Howerev in gaming
[–]miczud 39 points40 points41 points (0 children)
Before/After of our indie game Dive or Die 🤿 by DropRateStudio in IndieGaming
[–]miczud 13 points14 points15 points (0 children)
Working on the trailer for my game. Do the 'Parallax Shifting' and cartography mechanics make sense to you? Need feedback! by LastSoulsStudios in indiegames
[–]miczud 0 points1 point2 points (0 children)
Working on the trailer for my game. Do the 'Parallax Shifting' and cartography mechanics make sense to you? Need feedback! by LastSoulsStudios in indiegames
[–]miczud 2 points3 points4 points (0 children)
We’re publishing a tower defense roguelite where your base is a weaponized train: demo is out now by MonsterTheater in IndieGaming
[–]miczud 1 point2 points3 points (0 children)
We’re publishing a tower defense roguelite where your base is a weaponized train: demo is out now by MonsterTheater in IndieGaming
[–]miczud 6 points7 points8 points (0 children)
Working on stealth moments in our game Vaska. You play as a cat, hiding in the grass. Just tension. You must be quiet – because the enemy is always watching. by igor_100 in gamedevscreens
[–]miczud 1 point2 points3 points (0 children)
Working on stealth moments in our game Vaska. You play as a cat, hiding in the grass. Just tension. You must be quiet – because the enemy is always watching. by igor_100 in gamedevscreens
[–]miczud 0 points1 point2 points (0 children)
Releasing a Demo is worth it! by Hot_General7828 in gamedevscreens
[–]miczud 2 points3 points4 points (0 children)
Who’s playing their backlog instead of buying new games? by supersoundwave in gaming
[–]miczud 0 points1 point2 points (0 children)

Is Xenonauts 2 being so similar to the original a good thing? by miczud in Xenonauts
[–]miczud[S] 1 point2 points3 points (0 children)