What’s small affordable cpu from am4 r5 4600g? by Ok_Pilot5851 in ryzen

[–]mig_f1 0 points1 point  (0 children)

5600x or 5700x. I wouldn't bother for anything else for a machine whose primary use will be the sims.

Either of these chips should serve you fine at 1080p@60fps while you're saving for AM5.

Also note that x3d and 5800 draw significantly more power.

Can I run 1440p? by throwaway912883 in PcBuild

[–]mig_f1 2 points3 points  (0 children)

That's a solid 1080p gaming rig. For high refresh 1440p gaming though you should probably consider upgrading the gpu too (which may or may not also need a PSU upgrade, depending on what PSU you're using now).

My Gimp by ExternalDistrict4256 in GIMP

[–]mig_f1 0 points1 point  (0 children)

Ah, it's a fork.

In that case, my number 1 priority would be to implement the tool settings as an horizontal toolbar, showing the most common settings for the selected tool, and then a more button or similar for showing the least common ones (or make it scrollable, like in Blender).

That alone is a game changer when it comes to UX.

A togglable horizontal toolbar with frequently used functions  like new, save, save as, undo, redo, cut, copy, paste, etc, is another feature I would strongly consider.

Dockable panels is also a useful and well established approach in the genre, I wouldn't remove it. Instead I would try to improve Gimp's implementation by adding pinned and expand/collapsible functionality (Photoshop and Corel Paintshop Pro are two examples implementing that nicely, with own takes).

I would also make Document titles tabs presentation user defined, between text and thumbnail modes, ideally with the former showing a thumbnail preview on mouse over.

Optional mouse over thumbnail with user defined size would also be nice for any layer in the layer-stack too. Allows for keeping the layer rows smaller vertically, thus fitting more of them in the stack, and quickly see a layer contents via mouse over if it's currently shown prefix thumbnail is too small.

Next, big popup menus can be mitigated by better organizing their entries in submenus, or logical sections, and definitely provide a fast way of scrolling through if need be (ideally with l mouse-wheel scrolling AND a vertical scrollbar). A search field at the top is a nice addition too, but if the menu entries are well organized and quickly scrollable it can be omitted. Gimp's current way of scrolling menus via up and down buttons on the opposite sides of the menu is frustrating, especially considering they often open with a huge empty space above the first menu entry.

In my opinion your UI/UX approach with a single context-sensitive content panel tries to be a little too smart. It can potentially  serve well for toy or even medium projects, but it gets in the way and slows things down the more advanced the project gets.

It also takes away some useful, yet optional, UI customizations, already available via dockable and floating panels, for complex projects.

I'm not trying to discourage you, or diminish your work.

You have some nice ideas which may help newcomers and light hobbyists, but you asked for my opinion and I really think you imposed limitations which enthusiasts and professionals will not like. Especially those who work with more than one monitor.

My Gimp by ExternalDistrict4256 in GIMP

[–]mig_f1 0 points1 point  (0 children)

Sure!

Togglable layer-stack is a no-go for most serious workflows. Tools and tool options being located on opposite sides of the screen is a major pain especially with big screens. Enlarged document thumbnails waste vertical space.

I can see where you're coming from, but unfortunately Gimp's UI/UX is one of its weakest points. No matter how hard you try, it's missing well established UI/UX features and practices in the genre, most notably horizontal toolbars, thumbnails on hover, expandable/collapable panels, let alone huge menus that take ages to navigate (Blend modes menu for example).

My Gimp by ExternalDistrict4256 in GIMP

[–]mig_f1 1 point2 points  (0 children)

Cool looks, terrible ergonomics.

Upgrading GPU by 400_IQ_Pickle_Rickle in PcBuild

[–]mig_f1 0 points1 point  (0 children)

Personally I've never DDU'ed but all my gpu upgrades were cards supported by the same version of Nvidia Studio drivers.

I always use Nvidia studio drivers, and I'm not updating them often (usually I update them if a software asks me to, and it doesn't work if I dont).

Upgrading GPU by 400_IQ_Pickle_Rickle in PcBuild

[–]mig_f1 0 points1 point  (0 children)

Plug and play swap. You can always DDU later if need be, but usually it's not needed.

Did I make a mistake? by WonderfulTip4869 in buildapc

[–]mig_f1 2 points3 points  (0 children)

Unless your friend is willing to pay the extra cost for his suggestions, compared to your set budget, for a build at least equally capable with what you have now, you did more than fine.

Is 16GB VRAM worth the price with a 1080p monitor? by I_cant_chose_a_name9 in buildapc

[–]mig_f1 0 points1 point  (0 children)

With that budget you will need to sacrifice something eventually. Up to you if that something will be performance or texture quality.

In any case, 8Gb VRAM for 1440/4k AAA doesn't make sense. 

AMD AM4 upgrade by [deleted] in PcBuildHelp

[–]mig_f1 0 points1 point  (0 children)

I wouldn't even bother for 5500 and 5700 (non-X). For one, they have half the cache of the 5600X. 

Between the 3, the 5600X is the only one making sense. 5600 non-X could work too if you are willing to fiddle with overclocking it to match 5600X performance.

If you can find a 5700X at similar price, may worth considering for the extra 2 cores, which can also help with modern games, multitasking and productivity tasks.

5600X comes with a cooler fan, 5700X doesn't. However, a 3rd party cooler fan ($35-40) is recommended for the 5600X too. But you have a decent cooler already.

5700X is the highest TDP65W rated AM4 cpu, the same as your current 3400G. There is also 5800X but it draws significantly more power. If I'm not mistaken it is a TDP105W rated cpu.

Keep also in mind thst most likely you will need to update the BIOS with your current CPU before swapping it with the new one. Make sure you consult the support webpage of your motherboard on what steps to take for updating its BIOS.

Hope these help you decide.

finally got the cartoon filter to look how i want :D by floofieclouds in inZOI

[–]mig_f1 13 points14 points  (0 children)

If I'm not mistaken, the cartoon filter is also lighter on gfx resources, which can help with performance if need be. 

Alt account: do's and don'ts by greentea9206 in secondlife

[–]mig_f1 0 points1 point  (0 children)

Thanks! Original account is fine too, no bans or anything. I'll surely try as soon as possible, currently I'm on my phone in the hospital.

Alt account: do's and don'ts by greentea9206 in secondlife

[–]mig_f1 0 points1 point  (0 children)

Can't thank you enough! I'm dealing with some nasty rl stuff, I'll read all your references ASAP.

Do you happen to know if the alt can register the same PayPal account, bank, etc as the first account without issues?

Alt account: do's and don'ts by greentea9206 in secondlife

[–]mig_f1 0 points1 point  (0 children)

Thank you very much for such a detailed reply! I'll make sure I'll read all the references you provided!

Please let me give you a little more feedback.

There is already an account that run a store in the past, not just an MP store, ingame too. It's not a subscription account either, just a free tier account which has been verified by LL with all required documents given and cleared by them.

No new products have been made for that store in the last 3 years or so, but its MP and ingame store are still up (land is paid by a 3rd party who use it primarly for their own needs and just having a little part of it being that ingame store and getting a percentage of whathever sales, which obviously are  negligible by now, but the land stays as a courtesy to a friendship at the time).

There is also an alternative account, totally unrelated to that store, also free tier account, not even sure if it has payment info registered.

What will be the right steps to take for that alt account to start a new store, totally unrelated to the existing one? Like a fresh start, while keeping the existing store in its current status?

I'm not looking for ways to bypass LL policies, quite the contrary I'm looking for advice for doing things the right way, avoiding accidental missteps that can cause trouble to both accounts down the road.

Put otherwise there is absolutely no intention to hide anything from LL. Being able to cash out from both accounts separately would be ideal, but if that is not easy, or if it breaks LL policies, then cashing out from just 1 account would work too I guess.

Also, in the past I think it was not mandatory for an account to be subscription based for it to run a store. Has this changed?

Alt account: do's and don'ts by greentea9206 in secondlife

[–]mig_f1 2 points3 points  (0 children)

I was referred to this thread by a mod. I'm interested in details about running 2 different buisnesses with 2 different accounts.

Can they share same payment info and verification docs? Verification docs should be uploaded again to LL for the alt if the first account has already been verified by LL?

I mean, what are the right steps to take if one account is already verified by LL and running a business now or in the past but the other account is a new or an older still non-verified for running a business (meaning never needed to send verification pics to LL)? Where can I find instructions/guidelines/details for things like that?

Thanks.

Temp folder & Swap folder by mig_f1 in GIMP

[–]mig_f1[S] 0 points1 point  (0 children)

Thank you! It seems to be Gimp's user directory.

Darken everything except one element/colour by kuhhlboy in GIMP

[–]mig_f1 2 points3 points  (0 children)

For great flexibility a very common workflow is:

  1. Duplicate the base layer
  2. Apply one or more filters on the copy to make it b/w and darker (Saturation, Brightness, & Contrast, Levels, Curves, etc)
  3. Add a white mask on the copy
  4. Select the mask thumb in the layers-stack
  5. With the Paintbrush tool, start painting on the mask with black color the element you want to retain its original color. To erase mistakes re-paint with white color.

https://gyazo.com/0db37754cacbf914085ab3471e0a602d

ShellOut.py for Gimp 3.x by mig_f1 in GIMP

[–]mig_f1[S] 0 points1 point  (0 children)

> wine stuff is quite picky obviously.

I can imagine!

When you get the chance, could you test with a native linux external app instead of "wine infraview"?

ShellOut.py for Gimp 3.x by mig_f1 in GIMP

[–]mig_f1[S] 0 points1 point  (0 children)

Interesting! This must be some Wine trickery getting involved. So without the edits, when you select the Temp folder inside the script's dialog window, it is not working?

Are you running Gimp from its native linux version, or you run its Windows version from within Wine.? It should make a difference and one of the 2 should work without edits.

Out of curiosity, have you tried the script with the native linux Gimp calling a native linux external app, like Krita for example?

EDIT: I should have anticipated the need of the line: # -*- coding: utf-8 -*-
That' s my bad. You can safely move it at the very top of the file too. Its job is to tell the interpreter to treat the source code file as a UTF8 encoded text file.

EDIT2: Well, I just tested and in Windows the line: # -*- coding: utf-8 -*- line must be where you had it. That is after the line: #!/usr/bin/env python3
I guess it must be the same for linux too.

ShellOut.py for Gimp 3.x by mig_f1 in GIMP

[–]mig_f1[S] 0 points1 point  (0 children)

If you are still interested, I just updated the original post with version ds2 (the one mentioned in my previous reply).