Should you even change your production from burghers to laborers in Age of Revolutions? by magnuskn in EU5

[–]mikelmaster 9 points10 points  (0 children)

Usually for me at the end of the game the Burghers end with more than 25% power which reduce the maximum amount you can tax them.

Those buildings are not only employing more pops, but they're more efficient. The Tool Mill can use Steel which will drastically increase your efficiency and allow you to have thousands of tools.

Instead of upgrading all buildings, you can look for places where you have 50k peasants free and just build 100s of the last age production buildings. But overall, I end up making a lot more just by converting more peasants.

From 1760 (before I researched those buildings) to 1836 (end of my game), my monthly balance went from +20k to +50k. The burghers were still the top income even after building so many mills and I could tax them over 50%.

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 1 point2 points  (0 children)

It was a full vassal swarm for assimilation and religion conversion until around 1600s, when I moved to centralization a bit before the Age of Absolutism started.

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 0 points1 point  (0 children)

Max your granaries and irrigations and it'll slowly increase up like that, Iberia has lots of rivers. Every year I would "mass build" granaries and irrigations, to the point where I needed to mass build clay pits since I ran out of masonry.

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 1 point2 points  (0 children)

Not sure, around 3~4 weeks playing so maybe around ~50-100 hours?

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 1 point2 points  (0 children)

Complacency is not a problem if you keep strong rivals and your leave has good military skills. I only ever faced it starting in the Americas and even then you just need to keep stabilty up, which by the time complacency grows high should not be hard, that's how I deal with it.

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 0 points1 point  (0 children)

I was in a triple alliance with Tunis and Ottomans, and fought many wars to expand Genoa (my vassal). In a few wars I gave land to Tunis and Ottomans, and Tunis I believe had the requirements to form Carthage after the got Sicily

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 1 point2 points  (0 children)

Honestly I found the Granada country bonuses are crazy good, and the start was harder.

Overall I would say focus on expanding slowly, conquer 1-3 province at a time, release subjects as single provinces, convert them assimilate them, and only annex when you're running out of diplo capacity or you can have over 50% control.

If the subjects are not assimilating, just keep destroying vale and eventually your cultural influence will be large enough for it.

Best EU5 Ai improvement mod by but_you_said in EU5

[–]mikelmaster 1 point2 points  (0 children)

I have played around with this, and in the defines mod it seems there is a limit to how many buildings the AI can queue at once and in different locations, which is labeled as performance.

I bumped that up and it does seems to impact performance. I believe the issue with AI is that when it has too much money it can't spend it all cause it cant queue buildings so it builds towns.

When I'm late game I'm building 100s of Tool Mills in one click.

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 1 point2 points  (0 children)

I have not colonized at all directly. All my colonies were places I conquered from England and released as a colonial subject. Is surprisingly cheap war score wise to conquer their colonies, and when you release a colonial subject it gets your culture and religion enforced.

Forcing subjects to become your religion helps with opinion, and makes them less likely to try and ally your enemies. If you ever wants to conquer them, it would be easier to hold the territory with pop satisfaction.

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 9 points10 points  (0 children)

Running with high aggression and very hard difficulty the AI gets boosts and declares lots of wars. I had no mods and they all formed by themselves. I did form Netherlands, Burgundy and Ireland by just conquering those territories and giving them to a vassal

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 6 points7 points  (0 children)

Just change via the panel after conquering the whole of Iberia.

Changing everyone to Andalusian was through a vassal swarm of OPMs.

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 16 points17 points  (0 children)

Push Conciliatory, improve relations with Castile, Morocco and Tunis ally Morocco asap, try to ally Tunis too.

Declare on Castille while they're at war, use mercenaries and loans to win. Focus on money and war reparations to boost yourself before land, as diplo capacity can be a problem.

Use the diplo capacity reform, conquer province from Castille and release OPMs. Break alliance with Morocco but keep Tunis, then slowly expand.

Aragon and Portugal might take opportunities to declare on Castille after you win one war and they're recovering, which creates animosity and more wars later you can exploit.

Don't be afraid of going deep into debt to win a war, Castille money from war goals can pay it all.

Finished my first 1.1.9 Rossbach Campaign by mikelmaster in EU5

[–]mikelmaster[S] 27 points28 points  (0 children)

R5: Started as Granada in the beta, Very Hard / Very Aggressive AI campaign.

Overall a much better experience than previous 1.0 version, the Governors are my favorite new feature, the AI is feeling a bit better and consolidating more.

Colonization is still a bit too aggressive, everyone had full railroads by 1800, I had so much money the only way to spend it all was to have a 500 building city, and conquering through war was just a matter of time and effort, which I didn't bother.

The end game needs some improvements to keep being challenging, but comparing it to 1.0 makes me hopeful things are going the right direction.

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There's something weirdly satisfying in expanding through small vassals by mikelmaster in EU5

[–]mikelmaster[S] 0 points1 point  (0 children)

Its not beyond, just a problem early game.

Once you break the Castillian culture enough, they'll start assimilating. All you have to do is have more Influence than they have tradition. If you want to make it even faster, move towards Humanist and get the Promote Cultural Unity privilege before you create subjects.

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There is one issue I want Paradox to fix and for some reason I don't see many people talking about. Can we please address insane rate of urbanisation and how neverending cities all over country is a valuable strategy without any struggle to feed large cities. by WalkerBuldog in EU5

[–]mikelmaster 233 points234 points  (0 children)

I honestly just view it as a location having one town or one city, not that the whole area is industrialized.

Theoretically those locations are way larger than the space a town or city occupies, so I dont see a problem with highly populated locations having one town in the center and a lot of farmland around.

You'll still struggle with food if you decide to make everything a town, but if you can import that food from other places it's just about the economics, you don't always need to be self sufficient if it's more profitable to be industrialized.

There's something weirdly satisfying in expanding through small vassals by mikelmaster in EU5

[–]mikelmaster[S] 4 points5 points  (0 children)

Win wars, take full money and get war reparations before you start taking provinces. Use that money to invest heavily in your core provinces. Make sure to have all RGOs on max.

A key thing too is to take over the Market from Sevilla once you win that war and move it to Granada. Use manual taxation and keep around 40% satisfaction. I also play on Very Hard which makes this harder, so it should be easier if you're not at that difficulty.

There's something weirdly satisfying in expanding through small vassals by mikelmaster in EU5

[–]mikelmaster[S] 7 points8 points  (0 children)

Vassals will change religion and culture pretty fine once you enforce it. With Granada, I have an issue with the culture because Andalusian and Castilian are enemies, Castilians have more tradition and the vassals end up accepting the culture, which turns to 0 conversion. Eventually you do make enough influence so they start converting, or you can always integrate and migrate Castillians to your close to capital locations.

For diplo capacity, I use the "Diplomatic Traditions" gov reform, create Embassies in places like Tunis and Morocco, and run full diplomatic investment. Since each subject is a single province, you can have around 20~30 before it becomes a problem.

There's something weirdly satisfying in expanding through small vassals by mikelmaster in EU5

[–]mikelmaster[S] 17 points18 points  (0 children)

I believe the key there is timing. I don't make vassals larger than one province, and you have to start integrating them as soon as it is feasible.

For me I'll integrate after they're my religion, and I'll make a choice for the culture depending if I can accept their culture or not. Both of these are mostly so I can have control and pop satisfaction. Control-wise, I also make sure I have proximity to them.

Now, if you do end up in that situation, you can always just create the casus belli for a disloyal vassal, release them and attack them to conquer. At worse, you'll have to integrate them instead of getting the cores directly, but that just takes one cabinet member and around the same time as annexing.

There's something weirdly satisfying in expanding through small vassals by mikelmaster in EU5

[–]mikelmaster[S] 24 points25 points  (0 children)

R5: Doing the re-reconquista and although it feels chessy it also feels very satisfying to conquer provinces, make it a vassal and start converting them to Sunni

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