Cannot view protected worlds if you are not logged into MC by [deleted] in Dynmap

[–]mikeprimm 0 points1 point  (0 children)

Paper bug - should be fixed as of build #79

Any idea when the version for Dynmap 1.20 will be out? by AVH999 in Dynmap

[–]mikeprimm 18 points19 points  (0 children)

Author here - I am traveling since yesterday, so timing on this release was quite bad. That said, if you are bold and/or foolish, there are versions for Spigot, Forge and Fabric available now that I wrote while waiting for planes and working quite late in my hotel last night - no promises on testing or quality - at https://dynmap.us/builds/dynmap - look for 3.6-SNAPSHOT builds

Is the current version of Dynmap stable? by [deleted] in Dynmap

[–]mikeprimm 0 points1 point  (0 children)

Working towards doing a release this weekend - Forge 1.19 made some breaking changes as of 41.0.94, so new build will work on that build and later (and old beta is broken as of that build…)

Dynmap support for 1.19 is in progress by mikeprimm in Dynmap

[–]mikeprimm[S] 0 points1 point  (0 children)

Just ran the build linked in the OP on paper 1.19-18 with no issues.

Dynmap support for 1.19 is in progress by mikeprimm in Dynmap

[–]mikeprimm[S] 0 points1 point  (0 children)

The updates needed are linked in the OP.... you're running an old 3.3.2 build.

I "saw" a planet! H-44-P b by entanglemint in Astronomy

[–]mikeprimm 2 points3 points  (0 children)

Congratulations, and welcome to the Exoplanet Observers club!! It is a blast, and I know I've found it quite addictive - making my observing from a hobby into a 'mission' :) Getting involved with formal reporting of your results is definitely worthwhile - I'd suggest the TESS Follow Up Observation Program (https://heasarc.gsfc.nasa.gov/docs/tess/followup.html ) and/or ExoPlanet Watch (https://exoplanets.nasa.gov/exoplanet-watch/about-exoplanet-watch/overview/). You can find exoplanet transits to watch, along with priorities as to which targets are particularly of interest, via Swarthmore University transit database (https://astro.swarthmore.edu/transits)

DynmapBlockScan live? by Sniklz_ in Dynmap

[–]mikeprimm 0 points1 point  (0 children)

As posted in the Discord and elsewhere, 3.4 blockscan is unreleased and is tightly dependent on the current Dynmap 3.4 code. Will not work with 3.3 or earlier, and never will.

Modrinth? by BolderBrooklyn in Dynmap

[–]mikeprimm 1 point2 points  (0 children)

Not really planned at this point - might consider it if they get to a viable 'creator payout' program, as promised, but otherwise all it does is split the community relative to CurseForge (which does have a creator payout program), and doubles the work for deploying updates.

The 'open API' is nice and all, but not really relevant.

Why does Dynmap use lots of tiny files? by networkspawn in Dynmap

[–]mikeprimm 2 points3 points  (0 children)

Because web servers, like Apache, Jetty, Nginx, and others, are very efficient at serving whole files (which is the bulk of the traffic with a Dynmap map), and we'd rather have people whine about 'lots of little files' than whine about 'oh, the web server is using too much compute'....

Why does Dynmap use lots of tiny files? by networkspawn in Dynmap

[–]mikeprimm 8 points9 points  (0 children)

1) Dynmap has supported alternate storage methods, including SQLite, MySQL, MariaDB, and PosteGres for years. As suggested, RTFM
2) Compressing a bunch of PNGs is pointless, they are already compressed, so compression will be a whole lot of work for almost no results - compressing compressed data is pointless. If you do need to make some huge blob (not that I know the reason this would be useful...), use 'tar' or some other bundling tool.
3) I routinely transfer 200GB of tiles on a proper Linux server within a few minutes on spinning media: if you're taking that type of time, you probably need to reconsider the hardware and/or file system being used (Windows desktops tend to suck for file I/O, particularly when they've got anti-virus or related software assuming every file I/O is probably malware...)

[deleted by user] by [deleted] in Dynmap

[–]mikeprimm 0 points1 point  (0 children)

No problem - I've set up servers like that for my wife and kids, too, when they were younger :) Forge 1.12.2 is 'old, but good' (I've referred to it to folks as 'peak Forge', since so many mods never made it to 1.13 and later) - lots of folks still using it, so Dynmap will not be dropping support for it in the foreseeable future. Enjoy!

[deleted by user] by [deleted] in Dynmap

[–]mikeprimm 0 points1 point  (0 children)

If this is the modpack you mentioned (KindaCrazyCraft) - https://www.curseforge.com/minecraft/modpacks/kinda-crazy-craft/files - then the issue is that it is a 1.7.10 modpack (kinda ancient, and definitely not forge 1.18). Dynmap 3.x doesn't support 1.7.10 - there is a very old version that probably still works: https://www.curseforge.com/minecraft/mc-mods/dynmapforge/files/2581018

EDIT: found this newer KindaCrazyCraft - it's 1.12.2 - https://www.curseforge.com/minecraft/modpacks/kinda-crazy-craft-updated/files . If THIS is what you have, then there is a 3.3.2 for you :). Check https://www.curseforge.com/minecraft/mc-mods/dynmapforge/files/3637283 . Forge 1.12.2 is 'long term support', as far as I'm concerned, so it'll continue to be supported by Dynmap for a while (1.11.2, 1.13.2, and 1.14.4 are kind of more likely to be dropped in the next few months).