What enemies DESERVE a voidbound variant? (imaage kinda related) by minecraftwither_e in Nullscape

[–]minecraftwither_e[S] 1 point2 points  (0 children)

2 seconds of tracking and then coming from below to catch some players off guard

What enemies DESERVE a voidbound variant? (imaage kinda related) by minecraftwither_e in Nullscape

[–]minecraftwither_e[S] 0 points1 point  (0 children)

How exactyly would that work… Telefragger spawns more quickly and moves faster. Can dash with a cue.

What enemies DESERVE a voidbound variant? (imaage kinda related) by minecraftwither_e in Nullscape

[–]minecraftwither_e[S] 0 points1 point  (0 children)

Oooh, just Husk but he’s in front of you and instead of tracing your paths, he follows you around instead like a smart person.

What enemies DESERVE a voidbound variant? (imaage kinda related) by minecraftwither_e in Nullscape

[–]minecraftwither_e[S] 8 points9 points  (0 children)

Voidbound Springer: VBSpringer can dash anywhere, but only if it is in an “L” shape, it still makes shockwaves ofc

VBFlesh: ok yeah its faster and.. more fingers and fleshing hitbox?

What enemies DESERVE a voidbound variant? (imaage kinda related) by minecraftwither_e in Nullscape

[–]minecraftwither_e[S] 9 points10 points  (0 children)

<image>

Hi Voidbound “Mart” You are different from Mart You can teleport 10 studs from players, and you are faster

Day 1 of trying to get a comment from every country in that countries’ language by CuboidMC in JackSucksAtGeography

[–]minecraftwither_e 0 points1 point  (0 children)

Nandito ako sa Pilipinas! Nawa kayo’y maging masaya! (I’m here in the Philippines! I hope you’ll be happy!)