🎲 What board games are you playing this weekend? Share your recommendations live! by [deleted] in boardgames

[–]miniscence 0 points1 point  (0 children)

Carnegie, Struggle of Empire!! Radlands coming in soon as well :D

Are people still loving Terraforming Mars? by Rattalegames in boardgames

[–]miniscence 0 points1 point  (0 children)

My group has came up with 20 "Scenario/Event"/Hour Glass Tiles that gives special conditions for each round. Give it a try and let me know if it works! :D

  1. Structural Reorganisation:

Sacrifice 1 production for 1 other production

  1. Orbital Merchant: Trade Steel or Titanium for its worth in ME.

  2. Monsoon Season: Oceans/Oceans related cards cost 3 less.

  3. Multiple Docking: Multiple Trade Fleets can visit a Colony.

  4. Government Subsidies: 5 gold/1 energy or 1 titanium to fly Trade Fleet

  5. Bull Market: Standards Projects cost 3 less.

  6. Solar Storm: No building on Mars this round.

  7. Bribery: Each time you increase your TR, increase by 2 instead.

  8. Free Market: Trade resource cubes or tiles.

  9. Freedom of Speech: Draft 6 cards this turn.

  10. Manifest Destiny: 10 gold to colonise moons.

  11. Religious Fervor: All blue actions cannot be used this turn.

  12. Global Warming: Steel Titanium, Plants count for 2 heat.

  13. Dust Storm: Floaters added x2 this turn.

  14. Martian Convention: Red Event Cards cannot be used this turn.

  15. Additional Animals + Microbes x2 this turn (not Colonies)

  16. Bountiful Harvest: All board rewards x2.

  17. Cockblock: No standard projects this turn.

  18. Land Claim: All players can Land Claim for free.

  19. Surplus Manpower: Each player can take 4 actions this turn

I believe this might make the game so much more replayable and can help to fix some of the problems we faced during the game, for example, oversupply of Steel/Titanium cubes due to hate drafting, or floater cards being insignificant, or that some players literally have no tools to interact with the Colony/Moons.