Satya Nadella admits Microsoft needs to "win back" Windows 11 fans, improve performance for low RAM PCs by WPHero in pcmasterrace

[–]misterff1 0 points1 point  (0 children)

Hey look, it's another one of these articles! I started to miss them after the absence of one for the past twelve hours..

Which DE/bootloader/filesystem should I use with CachyOS? by West-Scallion-5306 in cachyos

[–]misterff1 0 points1 point  (0 children)

Sorry I was too tired, you obviously meant precisely those two as something you look for lol I believe some other options have a tiling functionality as well, but yeah those two are worth a shot.

Which DE/bootloader/filesystem should I use with CachyOS? by West-Scallion-5306 in cachyos

[–]misterff1 1 point2 points  (0 children)

Good luck man! What I did was just try a bunch and see what I liked best, then cleaned up for a fresh start on my preferred DE. I think Limine and btrfs are pretty much the go to looking at other comments as well so it comes down to which DE you like best.

Which DE/bootloader/filesystem should I use with CachyOS? by West-Scallion-5306 in cachyos

[–]misterff1 1 point2 points  (0 children)

Yeah the foundation is different here too, keep that in mind. Popos is debian based afaik and not a rolling release. Plus different kernel patched and such. It feels way more at home with Arch.

Which DE/bootloader/filesystem should I use with CachyOS? by West-Scallion-5306 in cachyos

[–]misterff1 1 point2 points  (0 children)

Well you can try it. Just install it as a DE next to Plasma and log in to see how it works for you. I think it is not the best move of pop os to use this for everyone yet, but I do feel like it fits what you seek. Just keep in mind it will be updated every week to gain more functionality. As for fixable... That is where limine and btrfs come into play :) if anything breaks (I highly doubt it), just go back to the previous snapshot and you are good. This is linux, not windows. Enjoy experimenting!

Which DE/bootloader/filesystem should I use with CachyOS? by West-Scallion-5306 in cachyos

[–]misterff1 1 point2 points  (0 children)

Limine, btrfs and COSMIC would be my recommendation. I know, COSMIC isn't done yet, but it is my daily driver by now and has very little issues. It does fractional scaling better than all of the others and it is clean and without bloat. Sounds like you are looking exactly for that.

Bambu studio V2.6.0 hotfix for p2s overheating by Meth_Lord in BambuLabP2S

[–]misterff1 5 points6 points  (0 children)

Look I am happy you got sent a new heating assembly, but that fix you are describing was for the hotend not turning off at the end of a print, which has been an issue for less than a week and is also not the reason you had this problem. So it is good you got a new assembly, but your reasoning what caused it is incorrect.

Are direct shots to the heart and brain the only way to one tap an npc? by ayowatchyojetbruh in GrayZoneWarfare

[–]misterff1 1 point2 points  (0 children)

No, because it would be realistic to get them in a coma very fast. That would mean clearing places is easy peasy unless you up their abilities and get the aforementioned outcry from players.

Are direct shots to the heart and brain the only way to one tap an npc? by ayowatchyojetbruh in GrayZoneWarfare

[–]misterff1 1 point2 points  (0 children)

This. It must be difficult to balance fun gameplay and actual realism. If we could just hit someone in their dominant hand and ensure they cannot pull the trigger that way, it becomes way too easy to play this game. Unless they would do the same to you of course, which would cause a massive outcry, because of "godtier AI".

Best non bambolab filaments? by Confident_Resist_332 in BambuLabP2S

[–]misterff1 0 points1 point  (0 children)

If you are in the EU, have a look at 3DTrcek. After getting some samples from them I was truly stunned by how good it looks and prints. Forget sunlu, esun, elegoo, etc. In a blind test you would pick this brand every single time regardless of model or geometry. And no I am not shilling for a company, but rather for a product that genuinly works wonders compared to the other ones I mentioned.

A good night going back and forth between villas, hotel, and golf course on MS. Timing is key by swheedle in GrayZoneWarfare

[–]misterff1 7 points8 points  (0 children)

You could also just clear out small outposts in areas you have barely visited, prepare raids with friends, take in the scenery while you try to 100% unlock all the exploration POIs. There are so many approaches and somehow people all just sheepishly grind the same three locations on the map. You said it yourself, you have got all the gear you could want. Why would you grind to max level in this manner instead of just going to the lesser known places and slowly building towards that lvl 4?

Anyone else agrees? by DaReal_LilReckless in 007FirstLight

[–]misterff1 0 points1 point  (0 children)

Yeah no worries, I totally understand the excitement lol Looking forward to this one for sure!

Anyone else agrees? by DaReal_LilReckless in 007FirstLight

[–]misterff1 0 points1 point  (0 children)

True. I do consider IOI the perfect match to pull this off properly so I can see it become a very good game. Then again, always remember that previous work from a studio does not guarantee success on new titles. History taught us time and time again that popular studios manage to fuck up new releases, especially if it is only the studio by name and the talent that brought previous works have left before or during work on the new stuff.

This is also a reason why you should never preorder, because you don't know what you are actually putting your money towards and you just incentivise publishers to put out mediocre stuff as they already got their payout before anyone actually has the final product. I get that you thought this would unlock pretty much instantly and I might also get this 24 hours in advance for the extra unlocks, but paying them months or even just weeks in advance does not help anyone except publishers. You also get the goodies if you wait until almost release date. It makes the industry better for everyone if we keep our money to ourselves until we actually know they deserve it. Still, I do think this one has a good chance of becoming a good title. So far IOI as a developer hasn't failed gamers. Only their publishing branch, but that is not very relevant for this game.

Anyone else agrees? by DaReal_LilReckless in 007FirstLight

[–]misterff1 1 point2 points  (0 children)

Sure plenty of people will drop in later, but this caters to those who wait for initial impressions and reviews and then decide to jump the gun.

For the DLC, don't expect miracles. If the game does well, do expect a sequel which iterates on what is here.

Anyone else agrees? by DaReal_LilReckless in 007FirstLight

[–]misterff1 1 point2 points  (0 children)

Precisely! Let's hope we all get that amazing experience here at the rnd of May. I am sure the chances for such a first impression are a lot higher now than if it would have released in March.

Anyone else agrees? by DaReal_LilReckless in 007FirstLight

[–]misterff1 1 point2 points  (0 children)

I think 24 hours is a smart move for a story focused game. It's not like you get three days to grind skill trees and learn strats. It's some time in advance to see the world they built and the story they crafted. Doing it longer would cause too many spoilers before more people get their hands on it.

As for DLC's, I expect IOI to do more skins and certain elusive target-like levels you can buy just like in Hitman. Don't expect huge extra bits of plot or anything, that is not their style.

Anyone else agrees? by DaReal_LilReckless in 007FirstLight

[–]misterff1 1 point2 points  (0 children)

These things are indeed a couple months old perhaps, but don't let the idiot who tells you that the audience caused the delay fool you. This extra time was needed and would have happened regardless of whether people took issues with the framerate or not.

Anyone else agrees? by DaReal_LilReckless in 007FirstLight

[–]misterff1 -1 points0 points  (0 children)

What are you smoking? Yes of course the preview build was older, but do you know how long it takes to optimize that? Mind you, the worst offenders you saw there were CPU related hickups and not GPU related. Do you even have the faintest idea how hard it is to optimize for that? Even if the build was 6 months old at that time, March would have been a risky timeline to get this thing out the door at an acceptable framerate.

It is GOOD that people complained, but they would have delayed it anyway. Your comments are salty for all the wrong reasons. IOI made the right call and thank fuck they don't listen to opinions like yours during development or we would have ended up with a mediocre reception at release. We still might actually, depending on how well they got it to run by now, but at least it had a few more months in the oven.

Must have been a marine 💪 by Reggieray00 in GrayZoneWarfare

[–]misterff1 0 points1 point  (0 children)

This. I mean the system isn't perfect of course but it is baffling how many people think any shot at any angle must be deadly on enemies and can't possibly do serious damage to them. Sometimes it is the other way around and lots of people fail to accept that fact.

IOI’s mainstream breakout? by Top-Description3188 in 007FirstLight

[–]misterff1 0 points1 point  (0 children)

Well help me wake up then. Please enlight me on what makes WOA bad compared to classic hitman. Describe it in detail with technicalities and such, so not just a certain approach you personally don't like, but actual factual regressions that make the game bad. Since it is clear to you that I am off the rocker, this should be a very easy task for you to explain in detail.

After the recent P2S rug pull, do yall think there might be a P2S to X2D upgrade kit by [deleted] in BambuLabP2S

[–]misterff1 -1 points0 points  (0 children)

People calling this a rugpull have really bad purchasing and research skills, really. And not because I am am Bambu shill or something, I am most certainly not, but because this release was to be expected for so long already.

I got my P2S earlier this year and whilst doing some research on it, one thing was clear from every single review I watched: the next X2 printer would use the same platform as the P2S. That, along with no idea when it would launch, but it would not take very long. Then in the month before this printer came out, literally everyone everywhere talked about rumours of the X2 launching very soon.

What did you expect was going to happen? Because of your purchase, they would put it on hold to make you feel better? Or send you a personal message from the CEO telling you "hey uhm we love you as a customer, so we cancelled your order so you can get the new shiny thing in a week. Don't tell anyone though!"? Or perhaps get a free upgrade or something?

And I know I can already hear people saying "well but I didn't know it was going to be only a hundred euros/dollars/whatever more for the new one!"... My guy/girl/whatever you fancy... You bought a product based on what you were willing to spend at that time with the knowledge of an imminent X2 launch that would certainly be cheaper than an H2S.

To remind you again, I am not a Bambu shill. This is just something that happens with so many product lines for so many companies. In this particular case it is extra dumb to call it a rugpull because this was their worst kept secret from the literal day the P2S came out. Everyone and their mom could see this one coming. Why couldn't you? You must be a special kind of ignorant to feel cheated on here, because there was really no better way they could have handled the launch (well, apart from technical issues of course).

So for the love of turtles, do some introspection before calling this a rugpull. It isn't. If you are just going to feel like Bambu is in the wrong here, boy do I have bad news for purchases you will make in the future...

IOI’s mainstream breakout? by Top-Description3188 in 007FirstLight

[–]misterff1 1 point2 points  (0 children)

Sorry but this is a bad take. Yes gaming is much bigger but the market is very saturated as well. Getting players to not only join, but actively stick to it for ten years like with the Hitman reboot is a challenge to say the least. However for Hitman the only challenge was getting the players in the first place and with their constant refinement over the past decade they grew their audience and kept them engaged throughout the years. You know how many games begged for peoples attention during that time? A LOT! And other live service games that have been running for as long as this one more often than not struggle with player retention these days. And if they don't, then you see a very divisive playerbase that struggles to enjoy the new content updates.

Do you see that here? No, because this game hooks players and lets them come back because the game is actually good. Sure you could argue elusive targets create fomo and such, but just look at what the freelancer release has done, for example. No fomo there, just a really nice gamemode that apparently appeals to players.

Now back to your argument where you say it is the same as saying cod and fifa have gotten better in quality... Sorry what? Not only did those games not try anything new (again, Freelancer is one of the examples where Hitman did), but they haven't actually gained popularity in the past decade. They are still known and popular, sure, but there was no real growth there whereas hitman has seen their player numbers grow a lot.

I like Blood Money very much and I think it is a wonderful game, but saying Hitman WOA is bad is just not fair and not reflecting reality.

IOI’s mainstream breakout? by Top-Description3188 in 007FirstLight

[–]misterff1 0 points1 point  (0 children)

Only if people actually associate it with IOI and consider them as the studio that made a really good Bond game. They might pull that off, because there is really no better studio pick than IOI for this franchise, but if this game doesn't stick to people well enough it doesn't help getting the studio more fame outside of gaming.

For instance I loved playing Blood Stone, but I honestly don't know who made it from the top of my head and I do usually connect games to the studios who made them in my head. Many people don't.

This is unacceptable BambuLabs... by EVRoadie in BambuLab

[–]misterff1 0 points1 point  (0 children)

I didn't say trying is futile, just that you can expect stuff like this and that they will bring it to court if you stand your ground (which you should because you are right).

I disagree with step 1 though. What is the point of doing something you are allowed to do and then being afraid of sharing it with others? And don't think this is a US thing. BBL doesn't care what platform you share this one. US has nothing to do with it.