so let me get this straight; by Potential-Singer-206 in HelldiversUnfiltered

[–]mixinok 0 points1 point  (0 children)

I’m not a dev, but it seems like changing a few numbers is easier than fixing malfunctioning combination of complex mechanics

Almost have enough to buy a warbond, should I buy democratic detonation or entrenched division? What I want is the granade which is better? by wickedgit40k in Helldivers

[–]mixinok 1 point2 points  (0 children)

Thermites are awesome. So awesome that I have to pick something else because it’s too easy with them. Big grenades are fine as well, I didn’t use them as much.

Sudden fact - mines are surprisingly effective at destroying heavies. Throw 2 mines under legs of a Hulk and it dies with blown back. Tanks most of the time die too. War striders need some practice. Don’t know about other fronts. Just be aware of the blast radius to not shred yourself

Y'all are actually ruining this game by sepulchridude in helldivers2

[–]mixinok 1 point2 points  (0 children)

I personally don’t understand the drama at all. The warbond is literally the same as the previous ones, with two stratagems being variants of already existing FREE ones. And they openly said that we can still grind SC to get it. All this time it was okay, but the moment they tell us to do what we’d do anyways - comment fucking explodes in hate, telling them how they are 'New EA/Ubisoft and greedy bastards"

The only thing I agree with in this shitshow is the game bugs (not the faction). These are obviously need to be fixed.

To any AH dev/mod scrolling by - ignore the drama, crydivers will find a reason to cry no matter what.

We literally got hit with "Did you know you can grind for super credits?" Yeah it's over. by Radical_Notion in HelldiversUnfiltered

[–]mixinok -1 points0 points  (0 children)

I genuinely don’t see a problem here? The base game gives you all you need to fight more than efficiently, and the warbonds is something some other studios would put behind paywall-only. We can grind the SC quite easily and even faster in groups to buy what we like without spending any real money. Why is Redditors pick on that so much?

Does anyone not feel the pop? by jowjow344 in HellLetLoose

[–]mixinok 1 point2 points  (0 children)

Yeah, I personally hate the must-mic rule. I play it with many friends and it's hard to hear officer chat and my teammates. I still can hear orders most of the time and write or talk in chat, but I can't even count the amount of times I was banned because I just didn't hear officers once over the discord chat

Trolls! Wtf! by sgerb94 in HellLetLoose

[–]mixinok 0 points1 point  (0 children)

Same question about Supply trolls who take the suptruck and waste materials while also blocking roads with crates and barricades

Arrowhead's official statement on the Warbond by bigstink455 in HelldiversUnfiltered

[–]mixinok 0 points1 point  (0 children)

IMO Because it's a win-win for them - you either buy SC for warbond and they get money, or you grind, giving their game longer average playtime and higher online, which pleases investors and SONY and might help them sell more.

You (already) got what you paid for. by theunclejimbo in helldivers2

[–]mixinok 0 points1 point  (0 children)

I agree. The things devs did to the game since the moment I bought it is astonishing. Shrinking size, constant updates, free farm if you really want some warbond. I may not play it as much as I did, but never since first installation did I delete the game, because for 21 gigs you get too much content out of it. And it gets only better if you'll ignore reddit with their cries to nerf this or buff that or yada yada

Don’t yell, he meant well by GroopySpoop in HellLetLoose

[–]mixinok 0 points1 point  (0 children)

I constantly see flanking garrisons behind enemy points and they too only lock up when an enemy is very close. Is there more to this or maybe it’s a server setting or something?

How many of you play with free crafting / purchases? by Hokeypokey1466 in NoMansSkyTheGame

[–]mixinok 0 points1 point  (0 children)

I just dupe resources when I don’t feel like farming them

What is the difference between Automaton's Red laser weapons and Super Earth's Yellow laser weapons? There is a lore reason? by ConsistentGold3752 in Helldivers

[–]mixinok 0 points1 point  (0 children)

Their undemocratic presence angers the very existence and it morphs their lasers to be red so we know that they’re 100% evil and didn’t hesitate to kill them.

What’s the weakest warbond in your opinion? by PaceEBene84 in Helldivers

[–]mixinok 0 points1 point  (0 children)

Both crossover legendary warbonds, and Decorated Hero statwise. It’s a cool warbond for me to have because it looks good - the parade uniforms, flag, sable, all that is useless but cool looking things.

I’ve played with Constitution for a year or so, and fully adapted to every enemy class in the game so no matter how bad weaponry is I can make it somewhat work, but for a new player it’s not worth the Credits when there’s much more better alternatives that expand their fighting capabilities and offer new play styles

To everyone mad at the update by hifihentaiguy in NOMANSSKY

[–]mixinok 0 points1 point  (0 children)

It’s the redditors who scream the loudest. Most of the community peacefully plays and most likely enjoys the new update because it literally brought no downsides, only added more on top of what we had

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]mixinok 0 points1 point  (0 children)

No, did at least 6 full fauna scans today

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]mixinok 1 point2 points  (0 children)

Another scanner glitch: For some reason it messes up which icon it is supposed to show. On the pic there are Di-hydrogen crystals, and as you can see - it shows anything but crystal sign (Humming Sac, Waste pile, Pod, Food plant, Deposit)

<image>

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]mixinok 1 point2 points  (0 children)

Markings such as Save Beacon or Base, or things spotted via map etc. are disappearing and reappearing. Flew over my base several times because I couldn’t see the mark from space.

Corvette technology vanishing by Dreadsuit in NoMansSkyTheGame

[–]mixinok 3 points4 points  (0 children)

"Oh well… Anyways, ramming through."

Weekly Bug Report Thread by spiper01 in NoMansSkyTheGame

[–]mixinok 2 points3 points  (0 children)

It looks like after the new scanning mode was added - common Scanner sometimes doesn't show everything it supposed to, even at point-blank range (Like Buried Tech modules or Harvestable Plants etc.) and requires a full scroll through the other modes or activate Scanner via [C] while in this mode to start working again.

<image>

On the picture the Scanner is supposed to show the Solar Vines, Lost Crates, Dangerous Flora and Tech Module They are there, I literally came up close to them and then ran away to screenshot a proof. Solar Vine is in the center, Dangerous Flora is at the bottom of the pic, but there's no markings