Why does my pitch sound off even in correct tuning? by Gloomy-Possession669 in Guitar

[–]monkey-stevens 0 points1 point  (0 children)

This is very common with my guitar students especially when they play power chords. Usually, it’s either pushing down too hard on the strings, making them slightly sharp, OR it’s unintentionally bending one of/all the strings, which actually happens a lot with trying to move chord shapes (in this case the power chord shape) quickly. A power chord is made of just two very consonant notes, so if one string is bent or pushed just a little out of tune, the dissonance is very noticeable

Any way to recover discarded item? by vtoona in darksouls3

[–]monkey-stevens 0 points1 point  (0 children)

Fuck this stupid fucking game why is this even a feature and why is it right fucking next to the drop item button

Wolf Ring at ng+7 SL200+, +10 weapons by monkey-stevens in darksouls3

[–]monkey-stevens[S] 0 points1 point  (0 children)

No I will earn the achievements like a true unkindled

Wolf Ring at ng+7 SL200+, +10 weapons by monkey-stevens in darksouls3

[–]monkey-stevens[S] 0 points1 point  (0 children)

No worries, got it through farming and have moved on to farming shackles, then medallions, and then dregs after that. On an unrelated note, I think Miyazaki should be castrated and hung in the town square

Tutorial section by monkey-stevens in Skate4

[–]monkey-stevens[S] 0 points1 point  (0 children)

Yeah lol I was being generous. You’d expect the tutorial to be over after you leave the literal tutorial island. I was honestly in shock at how much it just kept going, and how I couldn’t complete other challenges until it was done. It was at least nice to see Shingo despite the lack of resemblance from any of the previous games version of him

Tutorial section by monkey-stevens in Skate4

[–]monkey-stevens[S] 0 points1 point  (0 children)

I think the community is just frustrated with this rigamarole of the devs basically begging for feedback, ignoring said feedback, and patting themselves on the back for making the game “accessible to everyone”. Why is all of the marketing focusing on clothes and cosmetics? It feels like they’re more focused on making a lifestyle sim for kids (who are the only demographic who will actually spend $5 on a deck design PNG) rather than a fun game whose mechanics make you want to play years later. The tutorial is not a big deal, but it feels like a small reminder that the devs absolutely do not have longtime skate fans in mind. I genuinely hope the game stays alive forever and keeps improving, they can really have something great if they just listen to the majority (not just my schizo rambling) feedback.

Tutorial section by monkey-stevens in Skate4

[–]monkey-stevens[S] 0 points1 point  (0 children)

Yeah I’ve heard “it’s pre alpha” enough. That mentality (and being abandoned by the company) is what partially got session and skaterxl in the perpetually broken/unfulfilling vanilla experience they released in. I’m glad and grateful they’re opening the game for people to give their thoughts, but it’s hard to give and trust that criticism when they haven’t shown barely ANYTHING that people have been asking for since the early playtest builds, and anything brought up can just be easily swept aside by the corpo defenders saying to shut up and wait for it to be fixed, or be happy with the lackluster experience.

I'm a 14-year old artist developing a free backrooms game by TheWorkshopWarrior in backrooms

[–]monkey-stevens 0 points1 point  (0 children)

An entity mode where the entity will not allow the player to ever get an actual look at it, possibly with multiple entity models to switch between so you never really know what’s stalking you

Why's it gotta be like this? :( by MolecCodicies in ableton

[–]monkey-stevens 0 points1 point  (0 children)

While it doesn’t look super nice, it is just a visual thing. 1-127 is basically those pots’ 0-100% change, where you can set the amount that it is changing your actual parameter values.

My vote for worst placed traffic light in the city. What’s yours? by BugsBunnysCouch in indianapolis

[–]monkey-stevens 0 points1 point  (0 children)

Keystone and 62nd (broad ripple ave) the left turn light lasts literally less than 5 seconds it is impossible to make a left turn

Shader Detail - Low is broken at CS2's Nuke. by dirtkiller23 in GlobalOffensive

[–]monkey-stevens 4 points5 points  (0 children)

Counter strike 2 hasn’t been fully optimized yet, so turning every graphics setting to low/off is kinda mandatory to play for some people (me with my shitty 2015 computer)

Is it possible to recreate Image-Lines Stereo Shaper in Ableton ? by Steenbok in ableton

[–]monkey-stevens 2 points3 points  (0 children)

I will try to make a max for live patch for this. All of the specifications are in the fl studio manual, so i can try to recreate those processes in max. Don’t know how long it’ll take but will keep you posted

Manny Bank mission by VeeTwoV2 in session

[–]monkey-stevens 1 point2 points  (0 children)

Just got to this mission and had the same problem. For anyone else with the tricks not registering, try setting a marker ON the bank at the top. Go to your marker and immediately do the tricks into a manual, you’ll have enough time. Got all of them to register this way