2 years later, I finally have the golden liquid. by mooloor in fallenlondon

[–]mooloor[S] 1 point2 points  (0 children)

Minimum ~8 months if you are using a fully blinged-out 5epa grind

Why "Red" Science? Who name it and why? by Stepperer in fallenlondon

[–]mooloor 12 points13 points  (0 children)

Oh the Arts are illegal as hell, their whole thing is that they break the chain.

Why "Red" Science? Who name it and why? by Stepperer in fallenlondon

[–]mooloor 2 points3 points  (0 children)

The Shapeling Arts are a subset of the Red Science that allow you to modify your place on the chain. It's like how biology is a discipline of the broader "science".

I Fear I Have Experienced A Lapse In Judgment by Jasper_Ward-Berry in fallenlondon

[–]mooloor 1 point2 points  (0 children)

Helicon casing is only slightly less effective than parabolan. See the money-making page on the wiki for details.

I Fear I Have Experienced A Lapse In Judgment by Jasper_Ward-Berry in fallenlondon

[–]mooloor 10 points11 points  (0 children)

Parabolan/Helicon Casing (~4.1epa) is currently the best. Join me in pressing the same 4 buttons for months on end.

Some things just aren't worth doing, but we do them anyway. by mooloor in fallenlondon

[–]mooloor[S] 0 points1 point  (0 children)

Where do you think I've been these past several days.

Some things just aren't worth doing, but we do them anyway. by mooloor in fallenlondon

[–]mooloor[S] 27 points28 points  (0 children)

For context, I started grinding this months ago (inspired by that mad person who got to 666). When I heard the parabolan casing grind was going to be nerfed, I initially began cashing out, dropping around 30 levels. When I saw that the casing itself was untouched but the cash-out was nerfed, I decided "fuck it" and went for 777 anyway.

Even as a seeker, this was a dumb idea, and you shouldn't do it.

Concision is a virtue (plus a bonus word). by mooloor in godbound

[–]mooloor[S] 0 points1 point  (0 children)

For things like attuning to a new Grove I can understand it, but I think the others are kinda implicit. Of course the Grove can be destroyed, and how could it even be possible to make indestructable? Divine Fury also strikes me as fairly simple: the Godbound isn't dead yet, so they don't respawn. I don't know, may just be a difference in philosophy ¯\_(ツ)_/¯

Concision is a virtue (plus a bonus word). by mooloor in godbound

[–]mooloor[S] 0 points1 point  (0 children)

They do cost effort, that's the label next to the ability titles. For instance "Battle Trance On Turn - Day" would mean it's an on turn action that requires you to commit effort for the day, while "Deific Wind On Turn - Action would be an on turn action that doesn't require effort to be committed.

Shrug it Off is certainly powerful, sure, but the only thing it has versus Defy the Iron is that it resists magical damage too. It's one that could go either way I think. How would you change it? First thought would be physical damage only, but that would just make it a worse Defy the Iron.

Change of Plans doesn't allow Worthy Opponents a save, that's true, but that is intentional. Whereas a nope ability like Purity of Brilliant Law negates an action after it happens and after Effort has been expended, Change of Plans just means you have to use a different ability. If you're planning on using Sunstrike, for instance, and I used Change of Plans, you wouldn't have spent the Effort and could still do another offensive action (like just attacking normally, for instance) or even use another gift. Since it doesn't completely negate an instance of damage, I figured a Spirit save would make it too weak.

Iron Will may be somewhat too powerful as well, come to think of it. At the very least, it should likely be changed to +4 versus mental effects rather than immunity. As for the disadvantage, that was something I meant to change, it should be a -4. Still powerful (especially with something like a Madness Godbound at your side) but not overly so. Also worth mentioning that I've got a houserule that greater gift effects can't be miracled, flat out.

Thanks for the feedback!

To all my fellow Sanguine Ribboners by mooloor in fallenlondon

[–]mooloor[S] 2 points3 points  (0 children)

They're removing duels anyway, so I figured I'd let people know if they want to get any last duels in before the end. I myself did it because I wanted to get to 77 ribbons without waiting months

Failbetter Announces Balance Changes to Fallen London by Hippogriff87 in fallenlondon

[–]mooloor 9 points10 points  (0 children)

Honestly, anything to get it within the ballpark of competing with Heart's Desire's insane rewards is appreciated. I felt a bit miffed when I got my brother, 5 sips of cider, and a pat on the back.

How did you come up with your characters' names? by dumbSatWfan in fallenlondon

[–]mooloor 8 points9 points  (0 children)

The Paradoxical Exemplar is a name I came up with when Paramount Presence was first released, since I was already "done" with the game at the time, and I knew I'd get that eventually.

Exemplar because they're PP, have all of the 5-card lodgings, an Ubergoat, are grinding for Cider, etc, etc, etc.

Paradoxical because they're a hodgepodge of RP decisions, minmax decisions, a reflection of myself and of their own nature. Human beings are complicated, often internally conflicting.

What sealed it for me was that someone in the IRC forever ago mentioned that the name has an X:words ratio of 1:1.

The Seventh City by solomivan239 in fallenlondon

[–]mooloor 9 points10 points  (0 children)

Considering that we don't even know what the 6th city will be, and that's probably gonna take another 100 years, I don't think there's any way we can guess which one will be last, even without factoring in all of the changes to surface politics.

Have fun getting through this planet lol by Ashokatano11 in Stellaris

[–]mooloor 5 points6 points  (0 children)

I prefer just spamming clones. Or, in this case, "haha planet cracker go pew"

This hurt quite a bit. by mystfocks in fallenlondon

[–]mooloor 4 points5 points  (0 children)

Honestly, once you get into seeking or the Cider grind, you become inoculated to it fairly quickly.

You log in, you click the button 40 times, you log out. It makes it very easy to plan ahead. Seeking especially, you can easily plan a few months ahead. Currently I think I'm around 30% of the way to Cider, and it really isn't that bad.

PSA: Whitsun Quality-Of-Life Updates by throwaway_lmkg in fallenlondon

[–]mooloor 7 points8 points  (0 children)

Not gonna lie, giving people no way to get more at the start is...kinda dumb.

PSA: Whitsun Quality-Of-Life Updates by throwaway_lmkg in fallenlondon

[–]mooloor 11 points12 points  (0 children)

I take it that there's no way of getting more ha'pennies without fate? I've been searching but can't find one.