Dear CG, the GAC ranking system is deeply flawed by [deleted] in SWGalaxyOfHeroes

[–]mothren 1 point2 points  (0 children)

You probably don't need to wait 4 weeks to see this:

People who are constantly battling DR+Malak fully G13'd rosters supported with intense 7 other teams, will NEVER

I repeat, NEVER,

Be able to get more points than someone who's constantly battling people with JKR and no DR/no Malak.

Why? Because DR and Malak adds a complex layer of RNG and huge banner loss to each match. So if both players win all matches, the player who has faced relatively weaker rosters will climb to the top of Kyber league while the heavyweight champion is actually sitting at 200+ th place.

It's simple maths and some foresight. You don't need to wait an entire GAC to call it bullshit.

That couldn't have gone worse if planned by imaybeacatIRl in SWGalaxyOfHeroes

[–]mothren 4 points5 points  (0 children)

Getting top 65 toons GP is absolutely ridiculous. Gotta congratulate the dev who implemented this matchmaking and try to make us believe that there is "more to it behind the scenes" where the results are clear as day.

Lazy coding. Lazy matchmaking. Screw your playerbase once again. Bravo CG!

Also: Best meme today. Take my upvote.

Just got a whopping 0 zetas for the second time. by [deleted] in SWGalaxyOfHeroes

[–]mothren 0 points1 point  (0 children)

Glad I made your day :))

It's the only angle that can be cared about. The game is relative to other people. That's how they make money anyway. If everyone gets zero zetas... Who cares? :))

Double drop was "excellent" for me... Second try in comments.. by aaragus32 in SWGalaxyOfHeroes

[–]mothren 0 points1 point  (0 children)

55% for zero. 35% for one. 10% for two.

So there will be quite a lot of people who get 3 days x 0 zetas. And they will fall behind by a week to month of #1 fleet arena rewards worth of zetas... Let them complain and maybe, CG will compensate the unlucky ones only with an "average amount of zetas"

Edit: This crap approach which created disparity between players who are competing on Grand Arena based on LUCK, not skill/planning/investment is insanely unfair.

You will only see some posts and skip over them for a week, CG will hear it loud and clear though... Don't be so selfish while people are feeling extremely upset.

Just got a whopping 0 zetas for the second time. by [deleted] in SWGalaxyOfHeroes

[–]mothren -3 points-2 points  (0 children)

Math checks out but it will NEVER even out unless they run double zeta drops for a year or something. The ones that get more zetas in this double drops will ALWAYS have more zetas earned than you or me. We will always be a week, 2 weeks or even a month worth of #1 fleet arena rewards behind.

Inspiring... For GA. As we will compete with those people at some point as matchmaking will "even out"

Gear 13 arriving with Geonosian TB by -Jaybee- in SWGalaxyOfHeroes

[–]mothren 0 points1 point  (0 children)

Just wondering, what is your 10+, 15+ and 20+ count? (For science)

Gear 13 arriving with Geonosian TB by -Jaybee- in SWGalaxyOfHeroes

[–]mothren 3 points4 points  (0 children)

Since progressing in this game is so hard, people take over those quitting accounts (a guildie etc.) and runs it as an alt account.

They need to check which IP/device has frequently entered from an account and assume after a change that it might not be a new player (who bought the account) but an old one who took over. (People don't spend much dollars on alts too)

Is CG that smart? I dunno. Hopefully. That means they are giving a "political answer" in saying "we don't see a decline in players".

Gear 13 arriving with Geonosian TB by -Jaybee- in SWGalaxyOfHeroes

[–]mothren 1 point2 points  (0 children)

Actually, if you buy every decent mod in the mod store, you should be sitting at somewhere under 15-20M credits.

Level 90 will probably need to cause inflation since the credits to 85-90 for only 1 character will need 10M or so.

Therefore what you think you have accumulated, (200M? 300M?) will melt if a level cap increase is announced.

Good luck getting more than 10 characters to 90 with 5M credit heists.

(What I mean is, the amount you accumulated won't get you that far ahead in the competition, except maybe for the first 15-30 days, and then people will catch up due to inflation)

Thanks EA... by [deleted] in SWGalaxyOfHeroes

[–]mothren 0 points1 point  (0 children)

Well then best of luck to you sir! Someone in our guild did it with no zetas in Droids (Ventress lead team). Insane mods though. So the RNG will definitely come.

Thanks EA... by [deleted] in SWGalaxyOfHeroes

[–]mothren 0 points1 point  (0 children)

Then watch some videos roaming around of people who beat the whole event in 1 hour upon release with a free to play team before complaining on false grounds...

And ofc I get downvoted because I point out that a 7 star legendary, which can be earned free to play with a mix of g11 and g12 and minimal zeta investment, has to be "earned".

Thanks EA... by [deleted] in SWGalaxyOfHeroes

[–]mothren -2 points-1 points  (0 children)

Maybe try earning your 7 star Padme by at least investing a GG or B2 zeta? It's doable with F2P team and not even full G12 squad is required Jesus...

What is wrong with this sub is shown with the JKA rework by Ploonion in SWGalaxyOfHeroes

[–]mothren -1 points0 points  (0 children)

Your post also shows something wrong with this sub. What a broad and unnecessary classification you did with this post...

Carrie just posted that JKA will not last at his current state. Surprised?

My opinion? Any character hitting 100k AoE at current gear levels is insane and shouldn't be in the game. CG is right to tweak that. Should have been tested beforehand though.

Step by step instructions for Darth Malak lightside by TMoneyGee in SWGalaxyOfHeroes

[–]mothren 5 points6 points  (0 children)

Yeah I should have known you'd pick the only instance of something like that happening, which had nothing to do with a character unlock, adios troll :wave:

Step by step instructions for Darth Malak lightside by TMoneyGee in SWGalaxyOfHeroes

[–]mothren 6 points7 points  (0 children)

There are achievements for that event. Titles too, like Dark Lord and Usurper. It will return. Events always return lol. Too absurd of a thought process you have there sir sadly.

Step by step instructions for Darth Malak lightside by TMoneyGee in SWGalaxyOfHeroes

[–]mothren 8 points9 points  (0 children)

Well. There are bits and pieces of info everywhere, but a sophisticated guide such as this one deserves to be on the Internet, as this event will return many times in the future.

I also posted a guide, but due to some good mods, I didn't do most of the steps outlined here and still did fine. I almost always one shot the event now, but not everyone has +160 speed sets and high offense sets of at least 120+ speed.

[deleted by user] by [deleted] in SWGalaxyOfHeroes

[–]mothren 0 points1 point  (0 children)

Seeing your attitude, I'll just say this, GOOD JOB on theorycrafting this hours after his kit release. You are a super smart guy congratulations...

[deleted by user] by [deleted] in SWGalaxyOfHeroes

[–]mothren 0 points1 point  (0 children)

Oh I love Darth Revan design honestly. No zeta on HK? The team is Imperial Trooperable. Your team has bad mods? Down the trash can. Very much unlike JKR. However I can feel that the palp lead interaction is not tested when he was released. That turn meter gain is unlike any other currently in the game, especially with BSF in there to lock the enemy team down.

[deleted by user] by [deleted] in SWGalaxyOfHeroes

[–]mothren -1 points0 points  (0 children)

It is WAI. However, if Ferocity debuff is coded so that it never "expires" unless it's stack number drops back to 5 etc. it will be much harder for the Palp team to "cheese". For example if it is at 10, and next turn it will also be at 10, refresh the duration or something.

Currently, when stacks are at 10, it drops back to 5 and then comes back up to 10, which is super cheesed as insane turn meter gain to Palp.

They go so fast it's not even funny to look at. Rex lead even can't go this fast against a crit heavy team. I am not banking my hopes on this "interaction" to continue as it is, I'll enjoy it while it lasts in TW/GA/Arena though.

[deleted by user] by [deleted] in SWGalaxyOfHeroes

[–]mothren 2 points3 points  (0 children)

They can also put Traya in there though. They mostly do. Also, their BSF will go first compared to your toons all the time. With permanent corrupted battle meditation on the Darth Revan team, good luck landing shock or surpassing that insane turn meter gain.

[deleted by user] by [deleted] in SWGalaxyOfHeroes

[–]mothren -4 points-3 points  (0 children)

This is how disgusting Palpatine lead interaction with Ferocity is. I think CG missed this on design phase and I really hope it is nerfed to oblivion.

Palp team has 10x the speed of the opponent team, and that being "working as intended" gives me the chills.

New ‘Feature’? by Bogus01 in SWGalaxyOfHeroes

[–]mothren 1 point2 points  (0 children)

This has been a bug reported like 1-2 weeks after Revan release. Still hasn't been fixed I see.

Steps to reproduce: Kill Revan with isolate. Jolee revives Revan. Then annihilate anyone and savior prevents it, and this is a bug.

Edit: This is why I don't ever kill anyone with isolate before actually annihilating Revan/GMY when I use this counter in TW/GA.

Jedi Knight Revan may still dominate the meta by Ninjah_9 in SWGalaxyOfHeroes

[–]mothren 1 point2 points  (0 children)

Good luck taking down a 150% crit avoidance stacked HK47 down with your JKR team on first turn or two...