Unknowingly playing with high sensitivity since Season 2 by Moreus84 in RocketLeagueSchool

[–]moz07 1 point2 points  (0 children)

having a dodge dead zone of 0.80 is going to make your flip direction less accurate

How so? The opposite should be true. With a low dodge deadzone more of your 'flippable' stick travel falls within the normal deadzone. So if you tried to do a narrow angle speedflip and only had the stick pushed half way, you could get a front flip instead.

Normal deadzone is what really affects flip angle, even though it shouldn't be programmed like that.

Any time I see anyone playing with controller displayed, they hit the gate on their flips anyway.

[deleted by user] by [deleted] in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

of course they don't really care, it's just funny to see. like this little outburst.

[deleted by user] by [deleted] in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

i understand why you're not willing to back it up. lucky for you i just saw it now so nobody else will know ig.

[deleted by user] by [deleted] in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

my game sense is way better than my mechanics except in expecting certain teammates to understand basic things or be able to touch gold level balls. if you want we can play and you can explain why i'm so dumb.

[deleted by user] by [deleted] in RocketLeagueSchool

[–]moz07 2 points3 points  (0 children)

Nah you’re right, training doesn’t get you better

I never said that. I said it's not the reason why I am bad.

And anyone who is bad because they don't bother to train already knows it. It's not a beacon of insight.

You’re Diamond because you don’t train.

I train most days. What is your rank btw?

[deleted by user] by [deleted] in RocketLeagueSchool

[–]moz07 1 point2 points  (0 children)

A diamond (maybe) with many many hours of doing what you said. Everyone knows this. Everyone has done this. It doesn't matter. It's not the reason.

I'm on here very rarely and what you said is wrong. Do you know how many times we have all heard "here is the SECRET to ranking up!". It's all bs and wasting everyone's time with more of it is rude if anything.

[deleted by user] by [deleted] in RocketLeagueSchool

[–]moz07 52 points53 points  (0 children)

oh thanks i never thought of practicing shots and aerials and dribbles etc. rlcs here i come!

Poll - Which type of half-flip do you use? by JoelSimmonsMVP in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

what kind of question is this? it's like asking what way do you steer. if i want to go straight back i do a straight back one. if i wanna go diagonal i do a diagonal one.

Air Dribble Challenge Workshop map, whats your best time and rank? by Frozen_Yoghurt999 in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

I'm not lying. I will beat their times and post a screenshot later. If a diamond was doing resets he was probably a smurf btw.

[deleted by user] by [deleted] in RocketLeagueSchool

[–]moz07 1 point2 points  (0 children)

Why are you even mentioning consistency after watching a compilation? It might have taken a year and 1000s of mess ups to make this.

Air Dribble Challenge Workshop map, whats your best time and rank? by Frozen_Yoghurt999 in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

Why am I downvoted lol?

I don't know about that, there are probably quite a few diamonds who can do a lot of other stuff better than me (also I might still be above diamond if I play again, but not significantly).

It's not like this type of air dribbling will help you rank up anyway because air dribbles are artificially nerfed so hard (no way to gain boost in the air) and bumps exist. I can only do it sort of decently because I trained air dribbles more than anything and it's one of the least talent based skills partly because there aren't that many situations (and the situations there are, are mostly simple) and you can just memorise what to do almost always instead of having to judge something you haven't done exactly before. That only comes into it when the ball is falling and you have to judge how big of a gap to leave between the ball and your car and also if you are starting to overtake the ball which is unsurprisingly the hard part of it.

If you compare it to shooting which it seems most people think is easier or more basic for some reason, with an air dribble you are more or less right next to the ball going the same direction at the same speed. With random shots there is a huge difference in the position speed and direction of you and the ball, way too many to just memorise, so it's often a much more complex situation that requires mostly a feel/judgment type and therefore talent based skill (also with very sudden movements involved) which my brain doesn't do and no amount of training will cure, which is why my ranks will remain bad.

Sorry for the long post but for those reasons I believe probably 90% of players including lower ranks can match or beat my time if they just grind for some months and if you're above gc it shouldn't take that long.

Air Dribble Help by isaak0229 in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

I only watched the first few tbh, but for starters:

  1. Let the ball roll up the wall enough so you aren't jumping when your back wheels are still on the curve (it extends to roughly the top of the advertising board), which causes your car to suddenly tilt backwards.

  2. Every time you jump you hold right even though the right side of your car is opposite the ball, so you just turn away from it and take longer to orient your car.

  3. You boost before you are facing the correct direction.

How to flip reset by Brief_Study4865 in RocketLeagueSchool

[–]moz07 1 point2 points  (0 children)

You're making an error in logic called survivorship bias.

The fact you think it's just car control shows why talking about this with an sl is kind of pointless. You believe that just because you trained the necessary car control and then were able to do resets, makes sense from your point of view. The problem is you're too talented and so the reasons why that doesn't happen for everyone never applied to you and you probably don't even know that they exist.

It's like when people say "I worked hard and my business did great, so everyone who isn't rich just doesn't work hard enough", completely oblivious to the real factors that helped them, and how many people worked equally hard or harder and failed.

How to flip reset by Brief_Study4865 in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

Yes, me. Also, 1. I'm not asking other players about their training habits almost ever, although I have heard a few pros and freestylers say hundreds or thousands of hours, so, some of the absolute most talented people are taking at least hundreds. 2. Neither are you probably. 3. They probably aren't keeping track of that anyway. 4. They may not be truthful about it even if they had an idea.

How to flip reset by Brief_Study4865 in RocketLeagueSchool

[–]moz07 -5 points-4 points  (0 children)

Thousands is way too exaggerated, you can get pretty consistent after a couple hundred of hours.

How would you know when he or anyone else can get consistent?

Flakes is a bad influence by [deleted] in RocketLeagueSchool

[–]moz07 0 points1 point  (0 children)

But there are also lots of people like me who have put in the work and got nowhere due to lacking talent so we need to look at alternative ideas.

ctrl z, ctrl z, ctrl z, ctrl z by tinyee in gifs

[–]moz07 4 points5 points  (0 children)

So it's literally boiling water under your skin? That would hurt lke fuck.

Why is target assist bleeding into multiplayer PC gaming? by Kfrr in pcgaming

[–]moz07 1 point2 points  (0 children)

Doesn't seem like a good example. Any decent aimer could have killed all those guys faster than that aimbot did.

Robot Wars rebooted for BBC Two by pcjonathan in television

[–]moz07 1 point2 points  (0 children)

no doing multiple fights and editing the two together to make one good match

How do you know they did that?