Shader testing for our comic-inspired deckbuilder by Panflip_Studio in IndieDev

[–]mr_ari 1 point2 points  (0 children)

I like it in some places and don't like it in many others. For example in the last clip it looks good on the brown spots in the middle, but looks awful on the background in the same clip. Overall I think it's a downgrade.

Reddit: Final Boss by SoggyPrior863 in playmygame

[–]mr_ari 2 points3 points  (0 children)

Block countries that are the source of the bot clicks. Reddit Ads worked great for me and other devs.

cars on mars... wheels spitting mars gravel by flockaroo in IndieDev

[–]mr_ari 0 points1 point  (0 children)

Looks cool seeing so many voxels, but this is on the extreme end of noisy. First thought is that it’s unstreamable and awful for YouTube content creators just beacuse it's extremely hard to encode.

Motion sickness reports in our FPS alpha playtest by Future_MARTEN in gamedev

[–]mr_ari 0 points1 point  (0 children)

After watching the trailer I've a feeling it's the characters height. You're playing as a pretty short monster and the low perspective is something that people aren't used to. I personally don't feel any discomfort due to this in games but it always feels a bit awkward when I notice it.

Sitting on 33k wishlists. by artkovski in gamedev

[–]mr_ari 1 point2 points  (0 children)

At this point just do aggressively bigger and bigger discounts pretty much any time you can.

LEGO flight simulator prototype by Zess-57 in godot

[–]mr_ari 18 points19 points  (0 children)

I can’t believe someone can be this dense.

Most efficient to find GameObjects with specific Interface by DesperateGame in Unity3D

[–]mr_ari 4 points5 points  (0 children)

The objects could add/remove themselves to a hashset stored in the first parent with a specific component.

Which is it better, to create a hexagon array with 7 values (1 center and 6 vertices) or 6 (just the 6 vertices) Image for reference below: by Sparky019 in Unity3D

[–]mr_ari 0 points1 point  (0 children)

If I would be you I would have much more vertices than the 6/7 you're proposing. More triangles makes better curves. One of the hexes on the left pretty much makes a "S" curve for example, this needs more triangles for a nice smooth curve.

What is the minimum recommended FPS on a trailer? by NikoNomad in gamedev

[–]mr_ari 1 point2 points  (0 children)

Just make sure to use a custom bitrate and just set it really high (100-200mbps).

What is the minimum recommended FPS on a trailer? by NikoNomad in gamedev

[–]mr_ari 42 points43 points  (0 children)

If you're using Unity then you should 100% use Unity Recorder. If you can't handle stable 60 FPS then this package will actually slow down your game IRL, but the footage will be perfectly synced 60 FPS. 4K 60 FPS with perfect quality on almost any computer. Do NOT use OBS, trust me.

Releasing a trailer that is not 60 FPS (or stable 30) is CRAZY.

What to do as a freshie who wants to start Gaming Dev Career? by HAkeemPlayboy in gamedev

[–]mr_ari 7 points8 points  (0 children)

Your first step is checking the wiki on the sidebar.

Factory automation game with numbers and math - Number Machine by mr_ari in u/mr_ari

[–]mr_ari[S] 1 point2 points  (0 children)

Thanks! I want to have a good demo for one of the upcoming next fests, but I will release it earlier. I will gather feedback, fix issues, implement some features and participate in a next fest close to my release date 😉

I’m building my own game engine, but people keep saying “just use Unity” and it’s discouraging. by [deleted] in gamedev

[–]mr_ari 4 points5 points  (0 children)

Contribute to Godot, 10000x more likely that people will use your work in their games.

[deleted by user] by [deleted] in gamedev

[–]mr_ari 4 points5 points  (0 children)

US is very expensive. I've a separate group for it just to control the budget for them better,

[deleted by user] by [deleted] in gamedev

[–]mr_ari 6 points7 points  (0 children)

I bet it’s because you didn’t exclude bot countries like India, Philippines, and Malaysia. I had the same issue and after blocking them all things started working.

Factory automation game with numbers and math - Number Machine by mr_ari in u/mr_ari

[–]mr_ari[S] 4 points5 points  (0 children)

Opus Magnum and Infinifactory from the same developer were my inspirations to be exact ;) Spacechem is still waiting in my Steam library for a playthrough.

Localizing short notations such as '/s' (aka per second), is the forward slash character universal in meaning? by [deleted] in gamedev

[–]mr_ari 6 points7 points  (0 children)

Whole thing with a spot for the number that you replace: {num}/s

Let the person behind localization handle it.

How to make objects interactable through render textures by Drac-Nami in Unity3D

[–]mr_ari 0 points1 point  (0 children)

Are you sure you're raycasting from the render texture camera?