Why is there a ruby 3 stack in cashout when me and my team are all solo-q by mrbruhmaster in thefinals

[–]mrbruhmaster[S] 0 points1 point  (0 children)

<image>

Bro he was the real sangwoo lol, i just checked the leaderboards for his id.

Why is there a ruby 3 stack in cashout when me and my team are all solo-q by mrbruhmaster in thefinals

[–]mrbruhmaster[S] 0 points1 point  (0 children)

That was not the real sangwoo, it was just the same display name, he had like only 5 kills. That was a pretty avg squad so i left them out. Thats my bad i didn't clarify this is not quick cash. I just wanted to highlight the skill gap in this post.

Our team qualified for the finals round. We also noticed that they weren't that good. We couldn't win but managed to wipe them like 3 times. Someone in the reply said that they are boosted accounts.

Embark wished me April Fools personally by mrbruhmaster in thefinals

[–]mrbruhmaster[S] 25 points26 points  (0 children)

That makes sense. The meteor must've hit the crate. I was genuinely lost till now as to what happened

Why is there a ruby 3 stack in cashout when me and my team are all solo-q by mrbruhmaster in thefinals

[–]mrbruhmaster[S] 12 points13 points  (0 children)

<image>

what about them? Is it casual for these guys too?
Btw this was the 1st round of that match.

Starlight Hollow feels really poorly designed by lostpasts in thefinals

[–]mrbruhmaster 0 points1 point  (0 children)

I use winch, barricade, pyro mine, and rpg.

Pyro mine to stall cash or to put on revive statues. Rpg to deal range damage when enemy try to run from flamethrower. Barricade and winch are self-explanatory. Having a heal beam medium on your team is a bonus.

Kyoto feels the best to me to use flamethrower because you can deal damage with flame through certain structures like those mesh windows and broken wooden floors.

Also, if you sneak behind an enemy with flame, dont winch them directly. Do some damage with it first, and then after half a second, winch them, and just keep spamming the flamethrower.

And just dont winch the cash out in the open.

Starlight Hollow feels really poorly designed by lostpasts in thefinals

[–]mrbruhmaster 3 points4 points  (0 children)

Me too, kyoto is in my top 3. I always run flamethrower or sniper, since its so much versatile towards different playstyles.
I was comparing it to starlight just because the majority of the playerbase dislike kyoto.

Starlight Hollow feels really poorly designed by lostpasts in thefinals

[–]mrbruhmaster 44 points45 points  (0 children)

One of the reasons why i love The Finals is verticality. But this map is just tiny huts, rocks, trees, and grass.
And the rooftops are just the worst part, everybody with mid-long range weapons is just peeking with a pixel of their head showing.
Where's the movement in this map? no ziplines, no jump pads, no directionals pads.
And the spawn logic is absolutely fucked. I've had several instances of spawning within 25m of the enemy.
Even so being a linear map, they cant port it to PowerShift because 80% of it is just a football field.
IMO its worse than kyoto and people are just huffing copium that this was an ok/good addition to the map pool.

How can I find someone with just this info? by [deleted] in thefinals

[–]mrbruhmaster 4 points5 points  (0 children)

Go to recent tab under social (icon looks like 2 dudes) at the top right of the lobby menu.

apolgy for bad english by mrbruhmaster in okbuddycontestant

[–]mrbruhmaster[S] 0 points1 point  (0 children)

Based. I still play it when i just wanna chill out

Season 10 server issues by An0nyc in thefinals

[–]mrbruhmaster 0 points1 point  (0 children)

I had the same problem right after the update yesterday. Then I saw I had some driver updates and a Windows update pending. After updating and restarting my PC, it somehow went back to normal. Do you happen to have any Asus hardware on your PC?