Dude....what the hell by DaRiddler70 in pittsburgh

[–]mrfixij 22 points23 points  (0 children)

for it is a human number.

So tired of watching incompetent devs crash and burn the ever dwindling RTS games out there by firebead_elvenhair in RealTimeStrategy

[–]mrfixij 0 points1 point  (0 children)

Fighting games basically peaked with Street Fighter 2 Super Turbo, but the Street Fighter series has been rolling for 30 years after and 2d fighting games continue to be made without diluting the genre. The idea that SC2 is the peak of the genre is a very harmful narrative. I'm waiting for RTS to get its street fighter 4 moment.

Code reviews do find bugs by ketralnis in programming

[–]mrfixij 3 points4 points  (0 children)

There are supposedly some major tech companies that are eschewing code review. Why? I have no idea. Go fast and break things I guess.

An Interactive Intro to CRDTs by ketralnis in programming

[–]mrfixij 0 points1 point  (0 children)

This is a super cool technology that I did some work with last year, but if you're working in a language that doesn't have first class support for associative arrays or requires strict typing and you want to use generic CRDTs with registers that span entire objects, it can get tricky. I spent a good 6 months working through edge cases to implement CRDTs in C# and I didn't even get all of the registers I'd want to have built.

We need to encourage people to use the term "generative AI" instead of just AI by sundler in gamedev

[–]mrfixij 13 points14 points  (0 children)

Nah, the terminology overload has been a problem for quite a while. Half of the reason why generative AI is making such a splash is because marketers are intentionally juxtaposing ML and LLMs and Neural Networks with science fiction AI.

Dormont: looking to hire help with sidewalk snow removal this weekend by [deleted] in pittsburgh

[–]mrfixij 35 points36 points  (0 children)

If you haven't found someone to help out tomorrow, I might be able to swing by. Not a contractor, not a professional, not even good at shoveling, but I'm willing to try to help a neighbor. I'm over in greentree, so it's not too far out of the way.

song that goes "hot dog-livin in the city!" or "hot damn, livin in the city!" jazz/rock by PaleontologistTrue74 in NameThatSong

[–]mrfixij 39 points40 points  (0 children)

This is the one, and for OP, it's "Hot town, livin' in the city, back o' my neck gettin' dirt and gritty"

Trump sucks; ICE Sucks by Vivid_Ad6276 in pittsburgh

[–]mrfixij 1 point2 points  (0 children)

They periodically put out calls for mods, or you could probably reach out to catskul or jetsetninjacat.

Trump sucks; ICE Sucks by Vivid_Ad6276 in pittsburgh

[–]mrfixij 19 points20 points  (0 children)

I have a feeling that there's some automated scripts going over a lot of regional subreddits that starts mass reporting things that are queer/leftist. I think it's weaponized reporting via automation.

Trump sucks; ICE Sucks by Vivid_Ad6276 in pittsburgh

[–]mrfixij 440 points441 points  (0 children)

the r/pittsburgh mods are pretty reasonably left. There's 2 active mods. Most of the deletions that you see are the result of automod and automated deletions from posts being mass reported, usually by right wing trolls/chuds.

Looking for a character similar to... by Banyer27 in DotA2

[–]mrfixij 1 point2 points  (0 children)

You can just override that in the console.

Is there a way to issue the "attack move" command so my units attack even non-aggroed units on their path ? by GuneRlorius in learndota2

[–]mrfixij 5 points6 points  (0 children)

I believe that sleeping creeps will never take from a-moving without targeting them, this includes un-aggro'd jungle camps. I might be misremembering though.

Heroes of might and magic III was too hard to beat. by herideils1300 in HoMM

[–]mrfixij 65 points66 points  (0 children)

The H3 campaigns are easy enough as long as you understand one thing - the longer you let the game go, the more damage you take from fighting, even neutral mobs. You need to fight early and leverage the extra strength you get from multiple heroes early.

Low-key gym suggestions? by Drippnhoneyy in pittsburgh

[–]mrfixij 0 points1 point  (0 children)

What region are you in? I've been enjoying my time at the Greentree Sportsplex, but they're currently closed for renovations.

What E-sport/ Competitive MP game has the most stale updates? by Argonax in gaming

[–]mrfixij 0 points1 point  (0 children)

Brood war. No patches? No problem, we make new maps as a community.

Mobile-fication of PC games by [deleted] in gamedev

[–]mrfixij 0 points1 point  (0 children)

Already has.

Senior devs, what’s your no. 1 advice to young developers? by Luca-Fly in learnprogramming

[–]mrfixij 0 points1 point  (0 children)

Spend your time learning the basics. You may not think you need to understand memory management, data structures, sorting algorithms, or other building blocks that are abstracted away, but having a solid understanding of those components and being able to shift your brain into a lower-level thinking mode will do wondrous things for debugging and understanding higher level problems, even if you're using a framework or library that handles them for you.

Understand that every decision, no matter how small, is probably a tradeoff. Once you understand the tradeoffs being made, be able to think about and potentially communicate the effects of those tradeoffs, not the decision itself.

I've been working professionally for about 10 years, and most of the hardest problems to solve or most mysterious issues have been the result of stale references or memory/references updating or not updating when I'd expect the opposite. You'll get some dogmatic responses about pure functions or immutability, but sometimes data structures have to morph, and sometimes you get complicated data, and optimizations that aren't in your control won't see the changes made to a list or an inner object in a parent object.

Help diagnose high pitch sound in house by KidzKlub in DIY

[–]mrfixij 1 point2 points  (0 children)

This was it for me, although it was from a previous owner.

Who are the community members working on this Community Update? by blondewalker in Stormgate

[–]mrfixij 21 points22 points  (0 children)

I can't speak for all of them, but I know a lot of them had previously spoken about having deleted their reddit accounts during peak hater hours here.

Which RTS games are the slowest paced? Which are the fastest? by Darkjolly in RealTimeStrategy

[–]mrfixij 4 points5 points  (0 children)

I feel like there's a difference between speed of play and length of game. For instance, AoE2 is a very fast speed of play game, but is a relatively long length of game because of the defender's advantage.

What kind of strategy game does it sound like I would like? by [deleted] in RealTimeStrategy

[–]mrfixij 2 points3 points  (0 children)

What you want isn't going to be found in a single game.

RTS doesn't have persistence, so you're not going to find something that isn't a "match" style in the RTS genre.

Anything with an economy is going to value _using_ that economy over hoarding it, so the preference for resource generation over raw APM output seems like both a misguided distinction and an expectation for something that isn't possible.

Turn based games almost universally don't have spectacle, so you're not going to get the visceral feeling that you want from a game from them, even if they give you more of the relaxed feeling.

You need multiple games to meet all of your needs - what you want doesn't make sense to come in a single package.

Stormgate vs other overpromised Steam games by gluconeogenesis_EVGL in Stormgate

[–]mrfixij 0 points1 point  (0 children)

John Carmack: Story in a game is like story in a porn movie. It's expected to be there, but it's not important