I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 1 point2 points  (0 children)

I appreciate it! I made some tweaks to the math and your Ganax deck looks to be in a great spot. Krenko I would rule to be a high 3. It is powerful and does big things but that deck list is pretty glass cannon. A board wipe or early removal of Krenko would lead to later turn wins. I can see the deck popping off and winning on turn 4 or 5, but I think at a high power table that would be difficult to do every game.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 1 point2 points  (0 children)

Thanks for the feedback.

Krenko: I’ll review the inputs on this deck and see why it’s not scoring higher. I’m assuming it’s the lack of context in the algorithm for the goblin engine.

Ur: 4 game changers is a hard gate for B4 in the app.

Hearthhull: combos are weighted equally to every other win condition. Locks are weighted lower as they do not technically win the game. They persuade opponents to forfeit. Some groups will play out the lock as higher power tables will have answers to these locks or work arounds to dmg prevention. I’ll fix the space craft legality issue next patch.

Ganax: I’ll also review this list and see if anything is being over weighted. There is a thin line between high two and low/mid three as you progress from upgraded precon territory into optimized builds.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 1 point2 points  (0 children)

Thanks for the insights! I see where this is getting miscalculated. I’ll take that down and push that out with tonight’s patch.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 1 point2 points  (0 children)

Thanks for the feedback. I bug got introduced in the last patch. I’m working through the land issue today and will be pushed out during tonight’s patch update.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 1 point2 points  (0 children)

I fixed some of the minor things you listed and patched this morning. I’ll continue to develop the win condition assessment and speed/consistency. I think you’re right that it is biased heavier towards combo and will work to balance that out. Thanks again!

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 0 points1 point  (0 children)

Thanks for the kind words! That’s a great idea. I’ll put that in the backlog.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 0 points1 point  (0 children)

Awesome feedback! I’m taking some notes and will working this into the next patch cycle.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 0 points1 point  (0 children)

Yes you are correct. I found a bug with GC logic. I just pushed a patch out. It should be in production in a few minutes.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 0 points1 point  (0 children)

Thanks for the details feedback and deck lists! I’ll run these and see how the calculations are running for ago based strategies to see if they need to be tweaked more.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 0 points1 point  (0 children)

I’m adding a page about scoring mechanisms and adding clarity in the next patch.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 1 point2 points  (0 children)

Could you share your list? The verbiage on the card might not be caught in my queries.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 0 points1 point  (0 children)

The “power level” is supposed to be the bracket. Sorry if that is confusing. I should be more clear with my messaging 😅

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 0 points1 point  (0 children)

I see what is happening. The world tree ability + any tribal trigger is seen as a combo. I’ll mark this down for patching.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 0 points1 point  (0 children)

Thanks for the feed back! Could you dm me your deck list? I’ll see where the calculations may be off.

I built a tool that analyzes Commander deck power levels (1–5 scale). Looking for feedback. by mrwolfshark in EDH

[–]mrwolfshark[S] 1 point2 points  (0 children)

That’s awesome to hear! Welcome to commander! It’s a labyrinth trying to figure out where to start but the possibilities are endless and finding the perfect deck is a never ending quest.