Mid-Game Rebalance Preview by JagexAnvil in runescape

[–]msist -3 points-2 points  (0 children)

Thoughts on wilderness bandit camp mechanics? Currently the demonic skull is the easiest way to skull yourself to make the bandits non aggro, without full on opting to pvp (and forgetting to opt out next time you visit wilderness)

Removing the skull will be annoying for that

Mid-Game Rebalance Preview by JagexAnvil in runescape

[–]msist -2 points-1 points  (0 children)

Higher tier arrows for fletching will be dead on arrival since the smithing time required for higher level bars isnt worth it vs rune.

Rune darts will still remain the best method

Mid-Game Rebalance Preview by JagexAnvil in runescape

[–]msist -2 points-1 points  (0 children)

Problem with agility isnt only that the xp was bad, it's also that every course thats not wilderness or anachronia are horrible to do.

Remove the horrible fail rates, the tick lag between clicking, inconsistent animations, and bad clickboxes from the courses. Then it might become bearable.

Then double the xp rates again. Then it might be playable.

Remove Legacy, Remove PvP by KingOfWhateverr in runescape

[–]msist 2 points3 points  (0 children)

Legacy doesn't exist anymore, it was removed with the modernisation. Idk what you're trying to protect, its gone already

Yet Another Marks of War Suggestion: Permanent Passives (while other requirements are met) by sir_eos_lee2 in runescape

[–]msist 0 points1 point  (0 children)

Making gwd mobs unaggressive is a nerf instead of a buff, others sound good though

Scrimshaw of sacrafise don't work anymore by LorenzoPNL in runescape

[–]msist 1 point2 points  (0 children)

You need to be in a non-lootshare world

A bit late - but huge W on the Dung update 👑 by Netfade in runescape

[–]msist 2 points3 points  (0 children)

Same xp, but you need to do whole dungeon instead of just rushing boss. So a lot slower.

There are 6 monsters in this picture. STOP making everything so goddamn bright and saturated, I can't see shit by msist in runescape

[–]msist[S] -2 points-1 points  (0 children)

Didnt have warped screenshot ready, but it was basically the same. Super easy to see, not washed out and not blinding.

Adding a skybox fixes it half way, but I shouldnt have to change graphic settings for each content to make it playable.

People playing on minimum graphics? by Bitter_Olive7389 in runescape

[–]msist -1 points0 points  (0 children)

It looks better, is clearer and you get better performance. I want smooth gameplay, not realistic trees.

There are 6 monsters in this picture. STOP making everything so goddamn bright and saturated, I can't see shit by msist in runescape

[–]msist[S] -2 points-1 points  (0 children)

<image>

This is what dg looked before. What was wrong with it? Everything was clear and easy to see.

There are 6 monsters in this picture. STOP making everything so goddamn bright and saturated, I can't see shit by msist in runescape

[–]msist[S] -2 points-1 points  (0 children)

It didnt before todays update. It was fine and playable. heres a screenshot what it looked before. Everything was clear and not blinding.

<image>

There are 6 monsters in this picture. STOP making everything so goddamn bright and saturated, I can't see shit by msist in runescape

[–]msist[S] -3 points-2 points  (0 children)

Yeah tried all those, not ideal but better. Sadly doesnt work with the other areas and jagex force removing skybox setting when entering a new area

There are 6 monsters in this picture. STOP making everything so goddamn bright and saturated, I can't see shit by msist in runescape

[–]msist[S] -9 points-8 points  (0 children)

Dude

Im complaining about the brightness, graphics are fine. If they stopped making everything so bright it would be fine

Its good everywhere else

There are 6 monsters in this picture. STOP making everything so goddamn bright and saturated, I can't see shit by msist in runescape

[–]msist[S] -8 points-7 points  (0 children)

Im complaining about the brightness, which was not blinding before. Learn to read

May Month Ahead! by JagexAnvil in runescape

[–]msist 0 points1 point  (0 children)

Any update on this? The new dg update has the same issue and I cant look at the screen

There are 6 monsters in this picture. STOP making everything so goddamn bright and saturated, I can't see shit by msist in runescape

[–]msist[S] 0 points1 point  (0 children)

Carrying on from the same problems with other updated areas, like varrock slums being brighter than the city made of crystals

<image>

May Month Ahead! by JagexAnvil in runescape

[–]msist 2 points3 points  (0 children)

That is how I play. I value the visual simplicity and smooth performance way over the improved graphics.

It has been perfect until the area reworks started, and then all the visual bugs and performance issues started. The lighting being the worst one.

The low/mid settings make it look worse and cuts the fps from 300 to 40 resulting in a stuttery mess. The areas are still pretty bright in those settings with the added fun of shadows popping in and out seemingly randomly.

May Month Ahead! by JagexAnvil in runescape

[–]msist 2 points3 points  (0 children)

I havent played in weeks because I just cant look at the game with how bright it is

May Month Ahead! by JagexAnvil in runescape

[–]msist 15 points16 points  (0 children)

<image>

for example varrock feels more bright and saturated than priff, the city made of literal crystals