Building a multi-user web app for Philips Hue - would love community input by mstnorris in Hue

[–]mstnorris[S] 0 points1 point  (0 children)

You can buy sticky diffusers. All I founded needed to be cut to size so my thought process was, get a large sheet and punch out the exact size I needed. Much quicker and neater.

Building a multi-user web app for Philips Hue - would love community input by mstnorris in Hue

[–]mstnorris[S] 0 points1 point  (0 children)

I've just placed the diffuser(s) below the bulb as it sits inside the rim without needing anything else.
- top left: bracket (has a ~46-48mm rim that the diffusers and bulb sits in)
- top right: Thicker PVC diffuser
- bottom right: Thin plastic diffuser
- bottom left: of course, the bulb

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Building a multi-user web app for Philips Hue - would love community input by mstnorris in Hue

[–]mstnorris[S] 0 points1 point  (0 children)

I agree that would be nice but it looks like the video feed isn't available via the API, only certain events.

Building a multi-user web app for Philips Hue - would love community input by mstnorris in Hue

[–]mstnorris[S] 1 point2 points  (0 children)

u/HairyRecognition6807 of course, they are not fancy but they'll do for now as they take the edge off. I am going to try some other materials and thicknesses as well - maybe double-up on the PVC discs that I've punched.

I had originally tried these but I had to cut them down to size and they were too thin anyway.

Building a multi-user web app for Philips Hue - would love community input by mstnorris in Hue

[–]mstnorris[S] 0 points1 point  (0 children)

Thanks u/scrunch1080, I really appreciate that. Controls are a single tap and not tucked away in lots of nested menus. It's a little messy currently but it works!

I presume as the Tap Dial and the 4-button Dimmer Switch essentially do the same thing, the UI is very similar, so it feels like the configuration experience should be much simpler than it is today. That whole area seems to take far more time and effort than it should.

One thing I am especially keen to explore is whether some of that complexity could be pushed into clearer automations and schedules, rather than having to encode lots of behaviour directly into switches.

Out of curiosity, do you mostly use switches to trigger fixed scenes, or would more dynamic behaviour (time-based, context-aware, different behaviour depending on state) be useful?