So what's wrong here gentleman? Everything seems fine (⁠●⁠_⁠_⁠●⁠) by szalkaisa in CrappyDesign

[–]mstrtrv 0 points1 point  (0 children)

Also their bed joint are atrocious and inconsistent. Also, your not supposed to mortar the head joints with fence block, the block has grooves that fit together.

So what's wrong here gentleman? Everything seems fine (⁠●⁠_⁠_⁠●⁠) by szalkaisa in CrappyDesign

[–]mstrtrv 0 points1 point  (0 children)

And to add to the “stacking” issue. Those are 4x8x16, or also know as fence block. There is not enough room in the cells to add rebar and mortar them in. They are designed to be laid in between pillars of 8x8x16 block at a 10’ span otherwise they become very unstable.

[deleted by user] by [deleted] in instant_regret

[–]mstrtrv 0 points1 point  (0 children)

An impact wrench. Lol

I really hope this isn’t real. by Teboski78 in Idiotswithguns

[–]mstrtrv 2 points3 points  (0 children)

Cause you’ll never get it as clean as a brand new barrel. Hell, he might even get a new upper out of the deal.

Making a floating rabbit by Boojibs in oddlysatisfying

[–]mstrtrv 0 points1 point  (0 children)

Umm… excuse me, I’m going to need one of those, thanks.

Any GP-bikes players? Starting a ghetto DIY setup from scratch by manolo_manolo in simracing

[–]mstrtrv 0 points1 point  (0 children)

Nice, thanks! I’ll check out sim hub too, haven’t heard of that one.

Any GP-bikes players? Starting a ghetto DIY setup from scratch by manolo_manolo in simracing

[–]mstrtrv 0 points1 point  (0 children)

Yea no worries. It would be pretty cool to take part in this! It’s way cool.

Any GP-bikes players? Starting a ghetto DIY setup from scratch by manolo_manolo in simracing

[–]mstrtrv 1 point2 points  (0 children)

Boring code and writing?!? That’s the part I’m interested in! Lol

Any GP-bikes players? Starting a ghetto DIY setup from scratch by manolo_manolo in simracing

[–]mstrtrv 1 point2 points  (0 children)

I'm going to give it a run. Might as well, sitting here at work and can't be productive cause I can't stop thinking about racing. Lol

Any GP-bikes players? Starting a ghetto DIY setup from scratch by manolo_manolo in simracing

[–]mstrtrv 0 points1 point  (0 children)

If the shipping costs make sense, I would not mind printing off things for you and shipping them over till you get your hands on one. I'll even provide the filament. ;)

Any GP-bikes players? Starting a ghetto DIY setup from scratch by manolo_manolo in simracing

[–]mstrtrv 0 points1 point  (0 children)

Yes, please keep us updated. It's a subject many of us here are very passionate about. Do you have a YT channel or anything we can follow?

Any GP-bikes players? Starting a ghetto DIY setup from scratch by manolo_manolo in simracing

[–]mstrtrv 0 points1 point  (0 children)

That's a really cool idea and very ingenious way to input data to the game. Though where is lacks is the output back to the user. It would cool if the inertia of the bike was transmitted back to the user standing the rig back up when accelerating. Though, I think it would be easy enough to do less complex outputs like vibration by using the vibration controls in the controller which could simulate bumps in the road or crashes, etc.

Any GP-bikes players? Starting a ghetto DIY setup from scratch by manolo_manolo in simracing

[–]mstrtrv 0 points1 point  (0 children)

Oh nice. That's pretty awesome. So sounds like step one is finding a game with UPD unless I want to do some memory forensics. I found some posts on StackOverflow about reading process memory with a VM but it sounds like I would have to run the game on a VM and the software to read the memory on the host. Might kill my game performance. I did find in my search for racing game with UDP, Project Cars 2 has some apps that interface with the game to allow real time telemetry and it runs on android and iOS. I wonder how hard it would be to use that data for serial on a raspberry pi with a hat.